- November 16, 2009
- Positech Games
Gratuitous Space Battles
Frequent crashes and easy cheese strategies make Gratuitous Space Battles 2 a superfluous sequel.
Platforms
About
Gratuitous Space Battles is a real-time strategy game that focuses on space combat. Players design their own fleets, choosing ship types and customizing weapons, and then watch as their fleets battle it out in epic space battles. The game features a variety of enemies, upgrades, and customization options to keep strategy enthusiasts engaged.
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- Gratuitous Space Battles offers a unique blend of ship customization and strategic planning, allowing players to design their fleets and watch battles unfold without direct control.
- The game features a wide variety of modules and ship types, providing depth and replayability as players experiment with different strategies and configurations.
- The visuals and sound effects are impressive, creating an engaging atmosphere for players who enjoy watching epic space battles.
- The game has been abandoned by the developers, leading to issues such as a broken campaign mode and frequent crashes, making it unplayable for many users.
- Many players feel that the game lacks depth and becomes repetitive, as battles can often be resolved with a few overpowered strategies rather than requiring intricate planning.
- The DLC pricing model has been criticized, with some content locked behind paywalls, leading to frustration among players who feel they are being nickel-and-dimed.
story
68 mentions Positive Neutral NegativeThe game lacks a substantial story or narrative, focusing instead on straightforward combat scenarios without any deeper context or character development. Players can expect minimal backstory and a series of missions that feel more like isolated battles than a cohesive campaign. While some appreciate the absence of a story for the sake of action, many find this lack of content leads to a quick sense of monotony and limited replay value.
“Don't expect a deep story or background - this tiny gem of a game does just what it says on the tin - it simulates the titanic booms and zaps of your ship designs duking it out with their nefarious alien foes.”
“Sometimes the story is just the experience of having explored the map and built your bases - you've invested time and effort into the game world.”
“The game promises a straightforward brawl without the complications or delay presented by having any kind of story to get in the way.”
“If you need 'story' or such, this is not the game for you, although there is a bit of witty snark in both the in-battle comments and the descriptions of the various races.”
“You could spend hours painstakingly pouring over every little detail of what ships to use and where to place them in formation, and then it's just a few minutes of watching ships shoot at each other (that you don't control) with no larger context or purpose since there's no story or narrative elements.”
“There is no story, plot, or anything like that.”