Nancy Drew: Midnight in Salem
- December 3, 2019
- HeR Interactive, Inc.
- 11h median play time
In Nancy Drew: Midnight in Salem, players uncover a ghostly mystery in a 17th century Massachusetts setting. As Nancy, you'll explore intriguing locations, decipher puzzles, and interrogate suspects to solve the Salem witch trials' centuries-old secret. This supernatural-themed entry boasts enhanced graphics, improved navigation, and an immersive storyline for a captivating gaming experience.
Reviews
- Engaging storyline that ties into the history of the Salem witch trials.
- Interesting character interactions, especially with the Hardy Boys and Deirdre.
- New voice actress for Nancy Drew brings a fresh perspective to the character.
- Clunky navigation and movement controls make gameplay frustrating.
- Significantly fewer puzzles compared to previous Nancy Drew games.
- Excessive dialogue that often feels unnecessary and detracts from the gameplay experience.
- story581 mentions
- 42 % positive mentions
- 52 % neutral mentions
- 7 % negative mentions
The story of "Midnight in Salem" has received mixed reviews, with some players finding it engaging and well-developed, while others criticize it for being predictable, overly dialogue-heavy, and lacking in depth. Many appreciate the intriguing characters and the historical context of the Salem witch trials, but feel that the gameplay suffers from a lack of puzzles and exploration, making the experience feel more like a guided narrative than an interactive mystery. Overall, while the story has its merits, it appears to fall short of the expectations set by previous entries in the Nancy Drew series.
“If you like dialogue and in-depth storylines, this is for you.”
“The story was engaging as well, and the addition of the Hardy Boys, while unnecessary, enhanced the game instead of hindering it.”
“The story is surprisingly compelling; this aspect of the game seems like it has been given the most care.”
“The plot also makes no sense.”
“The story was so guided, I missed looking into every corner for a clue.”
“The story is cheesy and forced.”
- graphics517 mentions
- 16 % positive mentions
- 62 % neutral mentions
- 21 % negative mentions
The graphics in the latest Nancy Drew game have received mixed reviews, with many players criticizing them as clunky, glitchy, and reminiscent of outdated technology. While some appreciate the attempt at modernization, they feel the character animations and overall visual quality fall short compared to previous titles in the series. Overall, the consensus suggests that the graphics detract from the gameplay experience, overshadowing the story and puzzles that fans have come to expect.
“The graphics are beautiful.”
“The graphics are very good for this company's size and history, and I only want to encourage them to keep improving.”
“I really liked the new graphics they incorporated and group scenes, and more movement.”
“The graphics are terrible, and moving around is just awkward and limited.”
“The graphics were so poorly done it reminded me of a game from the early 2000s, and don't forget; they had 4 years to make this game.”
“The graphics are a sharp decrease in comparison to Sea which had great character movement and background design.”
- gameplay227 mentions
- 10 % positive mentions
- 74 % neutral mentions
- 16 % negative mentions
The gameplay of "Midnight in Salem" has received significant criticism for its clunky mechanics, frustrating navigation, and lack of engaging puzzles, leading to a generally disappointing experience for players. While some appreciated the modernized graphics and narrative elements, many felt that the gameplay was overly linear, dialogue-heavy, and failed to capture the essence of previous Nancy Drew titles. Overall, the game struggles with its mechanics and design, leaving fans longing for a return to the series' original gameplay style.
“They've modernized the graphics, the gameplay, and the character design.”
“I really enjoyed the new mechanics they added in for inspecting clues and areas of interest, and I look forward to seeing future games evolve as the developers get used to this new format.”
“The new mechanics of moving and looking around take some getting used to, but do justice to the carefully built environment.”
“The gameplay was clunky, the storyline was really predictable, there was way too much dialogue (and I love good dialogue), and there were barely any puzzles.”
“The mechanics are awful, Nancy's voice and characterization are completely off, the graphics are terrible, and none of the excitement of the other games comes through.”
“Overall, the story of the game was well thought and worked on but I honestly can't say the same about the gameplay; I was expecting some improvements and modernized gameplay and I am sorry to say this because I love this franchise but this game was a total disappointment on that part.”
- music69 mentions
- 26 % positive mentions
- 58 % neutral mentions
- 16 % negative mentions
The music in the game has received mixed reviews, with many players finding it repetitive, bland, and forgettable compared to previous installments. A significant complaint is the poor audio mixing, where the music often drowns out dialogue, making it difficult to follow conversations. While some appreciate the atmosphere created by the soundtrack, others long for the iconic music from earlier games in the series.
“The beautiful autumn scenery, calming soundtrack, and therapeutic mini-optional tasks all make for a cozy game.”
“The music, the dialogue, the acting, the feeling of the game being made with care: everything we once loved about the ND games is gone.”
“Everything you may love about ND is still here, the atmosphere, the beautiful music creating the vibe which brings back the good memories.”
“The music also feels kind of lifeless compared to the previous scores.”
“The music was so bland and forgettable!”
“The sound mixing is awful; even with the background music turned down, it was still hard to hear the voices sometimes.”
- stability50 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is heavily criticized, with numerous reports of glitches, bugs, and clunky movement making it frustrating to play. Many users experienced significant technical issues that hindered gameplay, including unresponsive controls and graphical errors, leading to an overall impression of a rushed and poorly executed product. While some players found enjoyment despite these flaws, the consensus is that the game suffers from severe stability problems that detract from the experience.
“Game glitches/lags really bad so it's virtually unplayable.”
“The game frequently stutters and glitches.”
“I did not enjoy the time I played before I wound up having to return it due to the glitches making the game incomprehensible.”
- atmosphere28 mentions
- 54 % positive mentions
- 36 % neutral mentions
- 11 % negative mentions
The atmosphere of the game is generally praised for its spooky and immersive qualities, particularly in its sound design and setting, which effectively evoke the eerie vibes of Salem. However, some players feel that certain areas lack detail and that the reliance on repetitive jump scares detracts from the overall experience. While many appreciate the atmospheric elements, there are criticisms regarding the balance of dialogue, exploration, and the absence of features that characterized earlier entries in the series.
“First ND game I've played, love the atmosphere, especially the sound design.”
“The game builds a spooky atmosphere and a compelling cast of characters, pulling me in for hours at a time.”
“Great game, interesting storyline and immersive atmosphere.”
“The music didn't aid in the atmosphere.”
“Despite her interactive's best attempts to modernize Nancy Drew, the end product is more outdated than ever, filled with excessive dialogue, lacking both puzzles and atmosphere seen in each of the other 32 games.”
“I love the old Nancy Drew games but I cannot recommend this one; it lacks the puzzles, exploration, and atmosphere that made the old games special.”
- humor19 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is described as a mix of solid writing and quirky character interactions, with some standout moments from characters like Deirdre and Joe Hardy. While the voice acting quality varies, leading to some laugh-out-loud moments, the overall comedic tone is appreciated, despite some nostalgia for previous games' humor. Players find the blend of funny dialogue, awkward situations, and unexpected animations to be entertaining, even if some aspects, like graphics, can be unintentionally humorous.
“The writing is funny and solid (with some of the usual teen jank), with a noticeable improvement in graphics.”
“The animations and voice acting are pretty hilarious.”
“The funny part is: if you call someone in front of them, they would answer the call (or the call might go into voicemail) but they would speak to Nancy (and repeat what they said in the voicemail) as if they are receiving the call, which is honestly very hilarious.”
- optimization19 mentions
- 37 % positive mentions
- 37 % neutral mentions
- 26 % negative mentions
The optimization of the game has received overwhelmingly negative feedback, with many players reporting poor performance, frequent crashes, and long load times, particularly on high-end systems. While some users managed to achieve smoother gameplay after adjusting settings, the overall experience remains frustrating due to issues like inadequate graphics optimization and unconvincing voice acting. Many hope for future patches to address these performance problems and improve the game's overall quality.
“It would be a good gesture if the devs at least offer a patch with optimization fixes and other aforementioned corrections to errors. I hope this isn't a new sub-par trend for the future, because if it is, then count me out.”
“Everything was set to low quality to maximize performance.”
“The game runs smoothly.”
“The optimization on this game is unacceptably bad.”
“Even going in with an open mind, I found myself frustrated with the poor optimization, long cut scenes, poor writing, and nauseating movement.”
“The game keeps crashing and feels very unoptimized, which makes for a very unappealing experience.”
- character development18 mentions
- 39 % positive mentions
- 44 % neutral mentions
- 17 % negative mentions
Character development in the game received mixed reviews, with some players praising the depth and quality of certain characters, while others criticized the slow dialogue and lack of development until the final moments. The character designs were noted as both appealing and distracting, with animations that some found off-putting. Overall, while there are standout moments and well-defined characters, inconsistencies in execution left some players wanting more.
“I will say that I liked the game's plot, scenery, graphics design, and character development.”
“Lots of great character development and some fun spooky moments!”
“A significant portion of the game is dialogue, but it didn't feel too lengthy because character development was a major focus for this installment.”
“The conversations in the game were laggy, the mouth movement was off, but worse, the dialogue was exhaustingly slow and mostly didn't add to the story or character development.”
“There was no character development for anyone until their final monologues, at which point, we just got bored.”
“The character designs and animations were atrocious, especially when they were flailing their arms in the air when talking, but the environments and actual game mechanics were a nice improvement to the older games.”
- grinding17 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, players find the grinding aspect of the game to be excessively tedious, primarily due to long and repetitive dialogue, simplistic puzzles, and a lack of engaging content. Many reviewers expressed frustration with the clunky movement system and the overwhelming amount of time spent on unchallenging tasks, leading to a sense of boredom and disengagement. While some appreciated the option to skip dialogue, it did little to alleviate the overall feeling of monotony throughout the gameplay experience.
“It's so friggin tedious.”
“The conversations were long, tedious, and, frankly, boring.”
“I would recommend this game, but not for a first-time player, as it starts to feel tedious after what feels like hours of cut scenes and nothing but dialogue.”
- emotional16 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game elicits mixed feelings among players, with some appreciating the well-researched narrative and touching moments, while others express frustration over gameplay mechanics and rushed endings. The emotional depth of characters varies, leading to a sense of both connection and disappointment, ultimately leaving players with a bittersweet experience that highlights nostalgia for the series.
“It made me feel like, wow, I am really a detective, puzzling this all out.”
“It’s clear that someone on the narrative team is very emotionally invested in the Salem witch trials and needed some sort of outlet.”
“It's heartbreaking.”
- replayability5 mentions
- 60 % positive mentions
- -20 % neutral mentions
- 60 % negative mentions
Overall, the game's replayability is mixed; while some players appreciate the slight variations in outcomes based on dialogue choices and multiple endings, many feel that it lacks the depth and quality of older titles in the franchise, resulting in limited incentive to replay. Some users suggest it may be worth playing on sale, but not at full price due to its perceived shortcomings in replay value.
“Your final dialogue choice slightly changes the outcome of the game and achievements, which adds replay value.”
“The three or four different ending choices gave the game a bit more replay value, similar to Ghost of Thornton Hall!”
“Buy it on sale and it's worthwhile to pass the time, but I would hesitate to recommend it at full price due to its limited replayability.”
“Like many players, I've grown up with these and felt that with the exception of a few titles (Sea of Darkness, Ghost of Thornton Hall), the most recent games were really lacking in quality and don't have the replay value the older titles do.”
“Buy it on sale and it's worthwhile to pass the time and a tentative thumbs up, but thumbs down for the full price cost or comparing it to the rest of the ND franchise or in terms of replayability (or lack thereof).”
“One in which I don't see much replay value afterwards.”