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Nancy Drew: Midnight in Salem

Nancy Drew: Midnight in Salem Game Cover
53%Game Brain Score
story, music
graphics, gameplay
53% User Score Based on 983 reviews

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Nancy Drew: Midnight in Salem Game Cover

About

Nancy Drew: Midnight in Salem is a single player action game with mystery and kids themes. It was developed by HeR Interactive, Inc. and was released on December 3, 2019. It received neutral reviews from players.

In Nancy Drew: Midnight in Salem, players uncover a ghostly mystery in a 17th century Massachusetts setting. As Nancy, you'll explore intriguing locations, decipher puzzles, and interrogate suspects to solve the Salem witch trials' centuries-old secret. This supernatural-themed entry boasts enhanced graphics, improved navigation, and an immersive storyline for a captivating gaming experience.

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53%
Audience ScoreBased on 983 reviews
story275 positive mentions
graphics124 negative mentions

  • The game features an interesting storyline set in Salem, Massachusetts, which ties in historical elements related to the witch trials.
  • The graphics and character designs are a significant improvement over previous Nancy Drew games, providing a more modern look.
  • The inclusion of the Hardy Boys as playable characters adds a fun dynamic to the game.
  • The game suffers from a lack of puzzles, with many players noting that there are far fewer than in previous installments, making it feel less like a traditional Nancy Drew game.
  • The dialogue is excessively long and often feels tedious, leading to a more movie-like experience rather than an interactive game.
  • The new movement mechanics are clunky and can be frustrating to navigate, detracting from the overall gameplay experience.
  • story
    652 mentions Positive Neutral Negative

    The story in "Midnight in Salem" has received mixed reviews, with many players noting significant plot holes and a lack of coherence, leading to a sense of disappointment. While some found the narrative engaging and appreciated the character development, others criticized it for being overly dialogue-heavy and linear, detracting from the interactive experience typical of previous Nancy Drew games. Overall, the game is seen as more focused on storytelling than puzzle-solving, which may appeal to some players but frustrate those seeking the classic mystery-solving elements of the series.

    • “The story was engaging as well, and the addition of the Hardy Boys, while unnecessary, enhanced the game instead of hindering it.”
    • “The story is surprisingly compelling; this aspect of the game seems like it has been given the most care.”
    • “The story was great and so fun to uncover and play through!”
    • “Many times the story had plot holes or made no sense.”
    • “The puzzles were okay, nothing spectacular like in the older games and the story also felt forced, which was a big let down.”
    • “For most of the game, I was stuck in cut scenes where the characters would just talk and give exposition that way instead of actually playing through the story myself.”
  • graphics
    555 mentions Positive Neutral Negative

    The graphics in the game have received mixed reviews, with many players expressing disappointment over their quality compared to previous titles in the Nancy Drew series. While some appreciate the updated visuals and modern aesthetic, others criticize the character animations, glitches, and overall lack of polish, often likening them to outdated graphics from earlier games. Overall, the consensus suggests that while the graphics have improved in some areas, they still fall short of expectations, detracting from the overall gameplay experience.

    • “The graphics are beautiful.”
    • “The graphics are rich, the story is chock full of red herrings and interesting people, and the whole game is just a vibe.”
    • “I really liked the new graphics they incorporated and group scenes, and more movement.”
    • “The graphics are outdated, with stiff animations and lifeless environments.”
    • “The graphics are terrible, and moving around is just awkward and limited.”
    • “The graphics look like something from the Sims 2 a lot of the time.”
  • gameplay
    241 mentions Positive Neutral Negative

    The gameplay of "Midnight in Salem" has received significant criticism for its clunky mechanics, lack of engaging puzzles, and tedious navigation, which detracts from the overall experience. Many players noted that the game feels more linear and dialogue-heavy, with fewer opportunities for exploration and problem-solving compared to previous Nancy Drew titles. While some appreciated the attempt to modernize the gameplay and graphics, the execution left many fans disappointed, feeling it strayed too far from the series' roots.

    • “I can definitely see that Her Interactive was trying to attract a wider audience with a more modern gameplay with the controls and interactions with objects.”
    • “I really enjoyed the new mechanics they added in for inspecting clues and areas of interest, and I look forward to seeing future games evolve as the developers get used to this new format.”
    • “The gameplay was clunky, the storyline was really predictable, there was way too much dialogue (and I love good dialogue), and there were barely any puzzles.”
    • “The mechanics of this game are very hard to manage; on a Mac, I have to use an additional gaming mouse, and even on my PC, this game is hard to control and use the Unity to view and walk around.”
    • “The gameplay experience could be improved by changing the controls to what we normally have in first-person games (mouse -> mouse/keyboard).”
  • music
    78 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players finding it repetitive, bland, and often overpowering the dialogue, making it difficult to hear conversations. While some appreciated the atmospheric qualities of the soundtrack, others lamented the lack of memorable themes compared to previous entries in the series. Additionally, the inability to adjust sound levels for music and dialogue has been a significant point of frustration for users.

    • “The beautiful autumn scenery, calming soundtrack, and therapeutic mini-optional tasks all make for a cozy game.”
    • “The music, the dialogue, the acting, the feeling of the game being made with care: everything we once loved about the ND games is gone.”
    • “Everything you may love about ND is still here, the atmosphere, the beautiful music creating the vibe which brings back the good memories.”
    • “The music soundtrack is, in my opinion, weak compared to some of the best in the series.”
    • “The music also feels kind of lifeless compared to the previous scores.”
    • “The voice acting sounds cheap and poorly done, and often is impossible to hear over the background music which is incredibly loud.”
  • stability
    50 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with numerous reports of bugs, glitches, and clunky movement that significantly hinder gameplay. Players frequently encounter issues such as graphical errors, unresponsive controls, and frustrating navigation, making the experience feel unpolished and at times virtually unplayable. While some users find enjoyment in the game despite these technical problems, the overall consensus is that the stability issues detract from the potential enjoyment and immersion.

    • “Game glitches/lags really bad so it's virtually unplayable.”
    • “The game is buggy, the dialogue does not sync to the captions, the interface makes the game almost unplayable, and don't even get me started on the lack of movement in the characters or missing body parts.”
    • “I did not enjoy the time I played before I wound up having to return it due to the glitches making the game incomprehensible.”
  • atmosphere
    30 mentions Positive Neutral Negative

    The atmosphere of the game is generally praised for its spooky and immersive qualities, particularly in its sound design and setting, which effectively evoke a creepy vibe. However, some players noted inconsistencies, with certain areas feeling barren or unfinished, and a reliance on repetitive jump scares detracting from the overall experience. While many appreciate the atmospheric elements, there are criticisms regarding the balance of dialogue, puzzles, and exploration, suggesting that the game may not fully capture the charm of previous installments in the series.

    • “First game I've played, love the atmosphere, especially the sound design.”
    • “The game builds a spooky atmosphere and a compelling cast of characters, pulling me in for hours at a time.”
    • “Great game, interesting storyline, and immersive atmosphere.”
    • “The music didn't aid in the atmosphere.”
    • “Despite her interactive's best attempts to modernize Nancy Drew, the end product is more outdated than ever, filled with excessive dialogue, lacking both puzzles and atmosphere seen in each of the other 32 games.”
    • “It's hard to navigate and it feels like you can turn and look not for any storytelling or atmosphere but simply to waste your time and make you feel like it's a long game.”
  • humor
    23 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with many players appreciating the quirky dialogue, funny character interactions, and amusing scenarios, such as the humorous voicemail responses and hidden secrets. While some voice acting was noted as inconsistent, leading to moments of unintentional hilarity, the overall writing and character dynamics, particularly with Nancy and her friends, contributed to a light-hearted and entertaining experience. However, some players felt that the humor didn't quite match the charm of earlier titles, with a few lamenting the absence of certain beloved quirks.

    • “It keeps the ability to do chores, has fun secret objectives for you to find, the story was great, they hilariously hid an egg, and the vibes and music were immaculate.”
    • “The animations and voice acting are pretty hilarious.”
    • “The funny part is: if you call someone in front of them, they would answer the call (or the call might go into voicemail) but they would speak to Nancy (and repeat what they said in the voicemail) as if they are receiving the call, which is honestly very hilarious.”
  • optimization
    20 mentions Positive Neutral Negative

    The optimization of the game has received significant criticism, with many players reporting poor performance, frequent crashes, and the need to lower graphics settings to achieve a playable experience. While some users managed to find smoother gameplay after adjusting settings, the overall consensus is that the game is unacceptably unoptimized, detracting from the enjoyment and immersion. Players hope for future patches to address these performance issues and improve the overall experience.

    • “Everything was set to low quality to maximize performance.”
    • “The game runs smoothly.”
    • “It took me a while to adjust graphics settings to get the game to run smoothly for me.”
    • “The optimization on this game is unacceptably bad.”
    • “The game keeps crashing and feels very unoptimized, which makes for a very unappealing experience.”
    • “Even going in with an open mind, I found myself frustrated with the poor optimization, long cut scenes, poor writing, and nauseating movement.”
  • grinding
    18 mentions Positive Neutral Negative

    The reviews highlight a pervasive sense of tedium in the game's grinding aspects, with players expressing frustration over the lengthy and repetitive dialogue, simplistic puzzles, and clunky movement system. Many found the gameplay to be overly focused on tedious conversations and unchallenging tasks, detracting from the overall experience and making it feel like a chore rather than an engaging adventure. While some appreciated the option to skip dialogue, it did little to alleviate the sense of monotony that permeated the game.

    • “I like the other Nancy Drew games, but I would not recommend this game as the puzzles were too few and gameplay was too tedious.”
    • “The conversations were long, tedious, and, frankly, boring.”
    • “I played a game on my phone during most of these conversations because they were so tedious.”
  • character development
    18 mentions Positive Neutral Negative

    Character development in the game received mixed reviews, with some players praising the depth and quality of certain characters, while others criticized the slow dialogue and lack of development until the final moments. The character designs were noted as both appealing and distracting, with animations that some found off-putting. Overall, while there are standout moments and well-defined characters, inconsistencies in execution left some players wanting more.

    • “I will say that I liked the game's plot, scenery, graphics design, and character development.”
    • “Lots of great character development and some fun spooky moments!”
    • “A significant portion of the game is dialogue, but it didn't feel too lengthy because character development was a major focus for this installment.”
    • “The conversations in the game were laggy, the mouth movement was off, but worse, the dialogue was exhaustingly slow and mostly didn't add to the story or character development.”
    • “There was no character development for anyone until their final monologues, at which point, we just got bored.”
    • “The character designs and animations were atrocious, especially when they were flailing their arms in the air when talking, but the environments and actual game mechanics were a nice improvement to the older games.”
  • emotional
    15 mentions Positive Neutral Negative

    The emotional aspect of the game elicits mixed feelings from players, with some appreciating the well-researched narrative and touching moments, while others express frustration over gameplay mechanics and rushed endings. The emotional depth of characters varies significantly, leading to a sense of disappointment for some, though nostalgic elements like the classic music provide moments of joy. Overall, the game evokes a range of emotions, from excitement and satisfaction to frustration and heartbreak.

    • “It made me feel like, wow, I am really a detective, puzzling this all out.”
    • “It’s clear that someone on the narrative team is very emotionally invested in the Salem witch trials and needed some sort of outlet.”
    • “It's heartbreaking.”
  • replayability
    5 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while some players appreciate the slight variations in outcomes based on dialogue choices and multiple endings, many feel that it lacks the depth and quality of older titles in the franchise. A few games are noted for their replay value, but overall, the recent entries are seen as less compelling, especially at full price.

    • “Your final dialogue choice slightly changes the outcome of the game and achievements, adding replay value.”
    • “The three or four different ending choices gave the game a bit more replay value, like Ghost of Thornton Hall!”
    • “Like many players, I've grown up with these and felt that, with the exception of a few titles (Sea of Darkness, Ghost of Thornton Hall), the most recent games were really lacking in quality and don't have the replay value the older titles do.”
    • “Buy it on sale and it's worthwhile to pass the time and a tentative thumbs up, but thumbs down for the full price cost or comparing it to the rest of the franchise in terms of replayability (or lack thereof).”
    • “One in which I don't see much replay value afterwards.”
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11h Median play time
16h Average play time
6-15h Spent by most gamers
*Based on 13 analyzed playthroughs
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Frequently Asked Questions

Nancy Drew: Midnight in Salem is a action game with mystery and kids themes.

Nancy Drew: Midnight in Salem is available on PC, Mac OS, Phone, iPad and others.

On average players spend around 16 hours playing Nancy Drew: Midnight in Salem.

Nancy Drew: Midnight in Salem was released on December 3, 2019.

Nancy Drew: Midnight in Salem was developed by HeR Interactive, Inc..

Nancy Drew: Midnight in Salem has received neutral reviews from players. Most players liked this game for its story but disliked it for its graphics.

Nancy Drew: Midnight in Salem is a single player game.

Similar games include Nancy Drew: Mystery of the Seven Keys, Syberia 3, The Testament of Sherlock Holmes, Sherlock Holmes The Devil's Daughter, Syberia: The World Before and others.