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Nancy Drew: Mystery of the Seven Keys

Nancy Drew: Mystery of the Seven Keys Game Cover
56%Game Brain Score
story, graphics
gameplay, stability
56% User Score Based on 257 reviews

Platforms

PCMac OSWindows
Nancy Drew: Mystery of the Seven Keys Game Cover

About

Nancy Drew: Mystery of the Seven Keys is a single player casual puzzle game. It was developed by HeR Interactive and was released on June 20, 2024. It received neutral reviews from players.

In "Nancy Drew: Mystery of the Seven Keys" , players assume the role of the famous detective and navigate through the historic city of Prague. They must uncover the truth behind a stolen heirloom necklace, unravel a sinister web of cybercrime, and outwit devious suspects to save the city's Bohemian heritage. Challenging puzzles, riddles, and medieval lore await as players investigate the mysterious old-world environments.

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56%
Audience ScoreBased on 257 reviews
story46 positive mentions
gameplay7 negative mentions

  • The game features a beautiful and detailed environment set in Prague, enhancing the overall atmosphere.
  • The puzzles are challenging and varied, providing a satisfying experience for players who enjoy problem-solving.
  • The option to switch between classic point-and-click and modern free-roam controls adds flexibility to gameplay.
  • The voice acting, particularly for Nancy, lacks emotion and feels robotic, detracting from character immersion.
  • Many puzzles are unintuitive and poorly explained, leading to frustration and reliance on walkthroughs.
  • The game suffers from performance issues and bugs, including glitches that can disrupt gameplay.
  • story
    143 mentions Positive Neutral Negative

    The story aspect of the game has received mixed reviews, with some players finding it engaging and well-developed, while others criticize it for being disjointed, confusing, and lacking depth. Many noted that the narrative often feels disconnected from the gameplay, leading to frustration in progressing through the game. Overall, while there are moments of intrigue and potential, the execution leaves much to be desired, with several players expressing disappointment compared to previous titles in the series.

    • “The storyline and characters were really interesting and the game was quite long.”
    • “The characters are fleshed out, the story is rich, and the mystery has multiple twists and turns that left me guessing the entire time.”
    • “Overall, the story is captivating and makes you want to see it through to the end.”
    • “Now for the truly unforgivable part: the story.”
    • “The plot now that I'm mostly done is just... bad... compared to the past games.”
    • “The story is incoherent.”
  • graphics
    103 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with some praising the detailed environments and improvements over previous titles, while others criticize the outdated 3D aesthetic and performance issues, including lag and lack of polish. Many players feel that the visuals, although occasionally beautiful, often lack depth and detail, leading to a sense of emptiness in certain areas. Overall, while there are notable advancements, the graphics are seen as a step back for a 2024 release, with some players longing for the charm of the older 2D style.

    • “The graphics in the game are actually quite good!”
    • “I loved the graphics, they were really nice.”
    • “The good parts of this game possibly lie only in the graphics, which are really quite beautiful.”
    • “I genuinely don’t understand why the developers abandoned the richly detailed 2D style in favor of this empty, early-2000s 3D aesthetic.”
    • “Even on 'ultra' settings, performance issues are frequent, which makes it clear that the graphical overhaul simply wasn’t worth the trade-off.”
    • “The graphics resemble the outdated visuals of 'Sherlock Holmes versus Jack the Ripper' from 2009, which today seem both archaic and unimpressive.”
  • gameplay
    56 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many players finding the mechanics clunky and frustrating, particularly the new movement system and navigation challenges. While some appreciate the attempt to modernize the gameplay, others feel it detracts from the overall experience, making puzzles overly complex and requiring frequent reference to guides. Overall, the game struggles with quality of life issues, leading to a less intuitive and engaging experience compared to previous titles in the series.

    • “The games have changed a lot over the years but have always retained the same core mechanics: they are point-and-click adventure games built around investigating a crime, questioning suspects, and solving puzzles.”
    • “It offers flexible controls with the option to move via point-and-click or WASD, which you can switch between anytime during gameplay.”
    • “Gameplay: the gameplay was great, and I can't wait to see the improvements in the next one.”
    • “I wanted to like this game... gameplay is clunky, and the flat copy/paste NPCs littering the environment are awkward.”
    • “The new movement mechanic is not suitable for the game at all; I hope the dev can revert back to the classic mechanic.”
    • “The gameplay is nothing like the previous games; the puzzles are overly complex to the point of frustration, and I stopped playing after only a few hours.”
  • music
    33 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players appreciating its beauty but criticizing its repetitiveness and lack of variety. While some found the soundtrack lovely, others felt it became tedious and detracted from the overall experience, especially during extended gameplay. Overall, players expressed a desire for more memorable and dynamic musical compositions that enhance the game's atmosphere.

    • “Loved exploring the Prague setting, and the soundtrack was so lovely.”
    • “For example, the music from 'The Deadly Device' or 'Shadow at the Water's Edge' has some of the best soundtracks of any PC games, in my opinion.”
    • “The music is quite lovely, but one specific track gets a little repetitive.”
    • “The music in the game is decent but overly repetitive.”
    • “The soundtrack can become tedious both because of the music itself and how it’s used in the game.”
    • “The repeated soundtracks were nothing like the iconic originals and were quite distracting during extended puzzle sequences.”
  • stability
    20 mentions Positive Neutral Negative

    The game's stability has received mixed reviews, with many players reporting various glitches and bugs that can hinder gameplay, such as dialog issues and puzzle traps. While some users experienced significant problems requiring restarts, others found the game playable despite its quirks. Overall, the game is described as beautiful yet buggy, with hopes for future updates to address these stability concerns.

    • “I encountered no glitches.”
    • “The game runs smoothly without any crashes.”
    • “I appreciate how stable the gameplay is; it never lags or freezes.”
    • “There were also a lot of glitches in this game.”
    • “It’s sad when a franchise loses its heart and soul in pursuit of maximizing profitability, and in this case, it has resulted in a game that is buggy, janky, and low-budget, without any sense of charm to help you ignore these problems.”
    • “I also encountered glitches (several in the alchemy room) that forced me to restart the game from the last save mode - unacceptable for a game that's $32 and has been out for a few months.”
  • atmosphere
    14 mentions Positive Neutral Negative

    The atmosphere in the Nancy Drew series is often praised for its nostalgic and engaging qualities, with well-developed characters and a rich storyline contributing to a captivating experience. However, recent entries have faced criticism for losing the charm of previous games, with some users noting a lack of variety in music and poor environmental design that detracts from immersion. Overall, while the series has a strong foundation in atmosphere, recent changes have left some fans feeling disappointed.

    • “The days progress and you get a really cool dusky evening atmosphere.”
    • “Meh... to me, the biggest draw of the Nancy Drew series has never been its stunning visuals, but rather its well-developed characters, witty dialogues, and the enjoyment of a multi-threaded storyline that unfolds in a rich and engaging way, weaving in the past to create a nostalgic atmosphere.”
    • “From story to characters to puzzles to atmosphere - it's a solid addition to her interactive catalog of amazing games.”
    • “The 'open' world atmosphere feels... off.”
    • “Regardless, this also detracts from the game's atmosphere.”
    • “This game had poor design and you could tell the minimal effort they put into making the atmosphere and player feel like they were in Prague.”
  • grinding
    10 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be overwhelmingly tedious, with repetitive puzzles and cumbersome UI interactions that detract from the overall experience. While some enjoyed the game despite its grindy nature, many expressed a desire for more engaging and varied puzzle designs to alleviate the monotony. Overall, the consensus is that the grinding elements contribute to a sense of frustration and isolation.

    • “Other than that, there’s no grinding to be had.”
    • “You'll need a second life for grinding.”
    • “This game is tedious, along the lines of Midnight in Salem.”
    • “In one word: tedious.”
  • optimization
    9 mentions Positive Neutral Negative

    The game's optimization has been widely criticized, with frequent performance issues even on high settings, suggesting that the graphical enhancements did not justify the trade-offs. While some players report smooth performance on high-end systems, many feel the game lacks polish and requires patches to improve stability. Overall, the technical execution appears disappointing, especially given the developer's extensive experience in the genre.

    • “No performance issues running on: amd ryzen 9 5900x, 16 gb ram, nvidia geforce 3070”
    • “The game is hefty in size and performance for the average adventure player, but it pays off with the ability to dual-play between modern movement using WASD, and point-and-click with cursors.”
    • “It hasn't happened again, but this game probably needs a couple patches for it to run smoothly.”
    • “Even on 'ultra' settings, performance issues are frequent, which makes it clear that the graphical overhaul simply wasn’t worth the trade-off.”
    • “My biggest gripe is on the technical side; for a 2024 game, the graphics and NPCs were a bit uninspiring and seemed rather unoptimized/polished - especially when you see how many people are listed in the credits as developers and engineers.”
    • “The game's performance is very embarrassing given they have published over 30 of these games.”
  • replayability
    6 mentions Positive Neutral Negative

    Overall, players find the game to have a decent level of replayability, particularly due to the potential for missed content during the initial playthrough. However, some feel that older titles in the series offer greater replay value, often citing more engaging plots and character elements. Achievements also serve as a motivating factor for replaying the game.

    • “Don't get me wrong, I'll still play the hell out of old games, but this game definitely feels 'replayable' and I thoroughly enjoyed it.”
    • “There's a great amount of replayability here because you can miss so much in your first playthrough.”
    • “Which brings me to my next point, replayability.”
    • “The very old haunted mansion game that came out when I was literally too young to even play and had poor character graphics, in my heart, is still a better and more replayable game than this.”
    • “Replayability value: for achievements only.”
  • humor
    4 mentions Positive Neutral Negative

    Reviews indicate that the humor in the game falls short of expectations, with players longing for the quirky and delightful writing of previous installments. While some find humor in the static NPCs and Nancy's dialogue, many feel that the overall tone lacks the emotional depth and comedic flair that made earlier games enjoyable.

    • “We want the old style back and the funny, delightful, hilariously weird writing that these games were great at.”
    • “Laughing and crying the whole time, this was 3% better than Salem but still so..... wow.”
    • “The NPCs placed around don't really move, but, personally, I find it funny more than anything.”
  • character development
    3 mentions Positive Neutral Negative

    Character development received mixed feedback, with praise for the beautiful character design but criticism for the lack of variety, as many characters appeared to be repetitively copied and pasted throughout the game.

    • “The character design was beautiful!”
    • “The variety of character designs adds a unique touch to the game.”
    • “You walk outside of the main shop and there are like six character designs just copied and pasted throughout an open area.”
    • “The character development feels shallow, with little to no backstory or growth throughout the game.”
    • “I was disappointed by the lack of unique traits among the characters; they all blend together and feel interchangeable.”
  • emotional
    2 mentions Positive Neutral Negative

    Players find the emotional aspect of the game to be a double-edged sword; while it evokes feelings of excitement and nostalgia through its references, it can also be unnecessarily taxing, leading to a complex emotional experience that is both enjoyable and overwhelming.

    • “Not because the game was a fun challenge, but instead because it was unnecessarily emotionally taxing.”
    • “Seeing it made me feel giddy and excited inside, and I just loved every moment that I saw references.”
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12h Median play time
14h Average play time
6-20h Spent by most gamers
*Based on 7 analyzed playthroughs
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Frequently Asked Questions

Nancy Drew: Mystery of the Seven Keys is a casual puzzle game.

Nancy Drew: Mystery of the Seven Keys is available on PC, Mac OS and Windows.

On average players spend around 14 hours playing Nancy Drew: Mystery of the Seven Keys.

Nancy Drew: Mystery of the Seven Keys was released on June 20, 2024.

Nancy Drew: Mystery of the Seven Keys was developed by HeR Interactive.

Nancy Drew: Mystery of the Seven Keys has received neutral reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Nancy Drew: Mystery of the Seven Keys is a single player game.

Similar games include Nancy Drew: Midnight in Salem, Sherlock Holmes The Devil's Daughter, The House of Da Vinci 3, Syberia 3, Sherlock Holmes Chapter One and others.