Syberia: The World Before, is one of those rare masterpieces where the story is just so freaking well written, the soundtrack is perfect, the graphics are stunning and the puzzles inspired.
Syberia: The World Before is a single-player Mystery Point and Click game with a delightful story that takes you on a journey across continents and through time. The game boasts splendid gameplay, spectacular visuals, and an ingenious soundtrack as you piece together the puzzle of a life. With good atmosphere and wholesome storytelling, this game promises hours of engaging adventure.
Stunning graphics and beautiful art style that immerses players in the game world.
Engaging and emotional storyline that resonates with players, exploring themes of loss and identity.
Improved gameplay mechanics and controls compared to previous installments, making for a smoother experience.
Limited puzzles that are often too easy, leading to a lack of challenge for seasoned players.
Unskippable cutscenes and dialogues that can disrupt the flow of gameplay and become tedious.
Some technical issues, including performance drops and awkward camera angles, detracting from the overall experience.
story
1,364 mentions Positive Neutral Negative
46%
51%
3%
The story of "Syberia: The World Before" is widely praised for its emotional depth and intricate narrative, intertwining the journeys of protagonists Kate Walker and Dana Roze across two timelines. Reviewers highlight the game's rich storytelling, beautiful visuals, and poignant themes of loss and redemption, though some note its slower pacing and linearity compared to earlier installments. Overall, it is regarded as a compelling continuation of the series, offering a heartfelt exploration of its characters and their histories.
“The story is rich in emotion and depth, following protagonist Dana Roze on a journey that mixes mystery and personal discoveries with sensitivity.”
“The story touches on historical themes, particularly through Dana’s experiences against the backdrop of World War II.”
“It's a heartwarming and sometimes gut-wrenching storyline of loss, tragedy, and redemption.”
“The story is so thin it's embarrassing, and incredibly tedious and uninteresting.”
“The story is very depressing and takes place during the 2nd world war (dana) and follows through the years until the present (kate).”
“The story was quite simple and unfortunately extremely predictable.”
graphics
433 mentions Positive Neutral Negative
71%
27%
2%
The graphics of "Syberia: The World Before" have received widespread acclaim for their stunning visuals, detailed environments, and artistic design, often described as breathtaking and immersive. Many reviewers noted significant improvements over previous installments, highlighting the game's ability to create a captivating atmosphere that enhances the storytelling experience. However, some criticisms were directed at character animations and performance issues, suggesting that while the graphics are impressive, they occasionally fall short in execution.
“The visuals are stunning, with detailed settings that transport the player to a nostalgic and magical universe.”
“The graphics are so beautiful, the atmosphere, it is like playing a beautifully detailed book.”
“The graphics are breathtaking and the music is just perfect for this game.”
“High graphic setting but it still looks like a 2012 game.”
“It's very apparent how much time and effort went into the visuals and narration.”
“It is not a 2022 game: bad graphics, poor controls, terrible mechanics.”
music
296 mentions Positive Neutral Negative
60%
39%
1%
The music in "Syberia: The World Before," composed by Inon Zur, is widely praised for its haunting beauty and emotional depth, perfectly complementing the game's narrative and atmosphere. Reviewers highlight the soundtrack's ability to evoke strong feelings, enhance the storytelling, and create an immersive experience, with many considering it a standout feature of the game. Overall, the music is described as a masterpiece that significantly contributes to the game's artistic and emotional impact.
“The soundtrack, composed with delicacy, perfectly complements the melancholic and reflective atmosphere of the game, providing an immersive and unforgettable experience.”
“The music blends in perfectly with the story and the visuals are simply breathtaking.”
“The heartfelt story and the accompanying music will take you on a journey of emotions that will stay with you even after finishing the game.”
“Absolutely hated the music puzzle.”
“For a start, there's a lot of time where there's no music playing at all, something I found an odd choice, but even the parts where it was playing, aside from a couple of examples (the Vaghen theme, and a Chopin piece), I can't really say I remember any of it.”
“Not exactly high praise when most of the soundtrack is more or less immediately forgettable.”
gameplay
203 mentions Positive Neutral Negative
24%
68%
8%
The gameplay of the latest installment in the Syberia series has received mixed reviews, with many players appreciating the classic point-and-click mechanics and the ability to switch between two protagonists, which adds depth to the experience. However, criticisms highlight issues such as slow pacing, clunky controls, and a lack of engaging puzzles, leading some to feel that the gameplay detracts from the overall narrative. While the visuals and story are often praised, the gameplay is seen as either a nostalgic return or a frustrating limitation, depending on the player's perspective.
“The gameplay follows the classic point-and-click adventure format that fans have come to love.”
“This duality keeps the gameplay fresh and engaging, making me eager to switch perspectives and uncover how their journeys are connected.”
“The gameplay is very similar to its predecessor.”
“The gameplay is lackluster, and at times tediously boring.”
“The gameplay for PC, at least, is terrible.”
“The gameplay was infuriating and made the game take much, much longer than it should have.”
emotional
151 mentions Positive Neutral Negative
99%
1%
The emotional aspect of "Syberia: The World Before" is widely praised, with players highlighting its deeply touching narrative that explores themes of loss, redemption, and human connection. The game's character animations, evocative writing, and a beautifully composed soundtrack enhance the emotional experience, often leading players to tears. Overall, it is described as an emotional rollercoaster that resonates with players, making it a standout entry in the series.
“The writing is sharp and evocative, filled with moments of introspection that resonate emotionally.”
“It's a heartwarming and sometimes gut-wrenching storyline of loss, tragedy, and redemption.”
“The heartfelt story and the accompanying music will take you on a journey of emotions that will stay with you even after finishing the game.”
“A boring story with unlikeable characters.”
“After 8 hours of a boring story, I'm tired of fighting against the game to move Kate on the screen.”
atmosphere
91 mentions Positive Neutral Negative
55%
42%
3%
The atmosphere of the game is widely praised for its immersive quality, combining beautiful graphics, a captivating soundtrack, and detailed environments that evoke a sense of nostalgia and wonder. Reviewers highlight the game's ability to blend storytelling with atmospheric elements, creating a rich experience reminiscent of its predecessors. While some note a decline in atmospheric depth compared to earlier titles, the overall consensus is that the game successfully delivers a unique and enchanting ambiance that enhances the narrative.
“The soundtrack, composed with delicacy, perfectly complements the melancholic and reflective atmosphere of the game, providing an immersive and unforgettable experience.”
“The atmosphere created is far beyond what I expected; they really nailed it with this one.”
“The atmosphere, the art design, the world building, the characters, the overall storyline, everything is really beautifully crafted in this game.”
“For a game that focuses so heavily on atmosphere, it can take you out of it a bit.”
“I'm reluctant to give a negative review to this game, but really neither Syberia 3 nor this game came close to the atmosphere of the first two games.”
“While the technical aspects are well improved, it loses much on the atmosphere.”
optimization
63 mentions Positive Neutral Negative
25%
42%
33%
The game's optimization has received mixed reviews, with many players reporting significant performance issues, particularly on high-end hardware, leading to low frame rates and stuttering. While some users experienced smooth gameplay, others noted that the Unity engine's limitations contributed to a generally unoptimized experience, affecting enjoyment despite the game's artistic merits. Overall, the consensus suggests that while there are pockets of good performance, the game requires further optimization to enhance playability across various systems.
“The game optimization is very good overall and I've had only one bug throughout the entire playthrough.”
“This game is excellently optimized and runs comfortably on high settings on most modern gaming setups.”
“Well optimized: had no problems running the game at high settings in 4k resolution.”
“Terrible performance with 40 fps while cutscene on 3070.”
“The game is not optimized.”
“My biggest problem with this game - and the only reason I leave a negative review - is how utterly unoptimized it is.”
grinding
19 mentions Positive Neutral Negative
5%
95%
The reviews highlight a pervasive sense of tedium associated with the grinding aspect of the game, with many players finding the puzzles, backtracking, and slow camera movements to be frustratingly repetitive and unengaging. While some appreciated the visual aesthetics and certain puzzles, the overall experience was marred by a lack of excitement and a drawn-out gameplay that felt more like a chore than an enjoyable adventure. Players recommend this game only for those with a high tolerance for slow-paced, tedious gameplay.
“The signature puzzles were fun but not tedious or overwhelming.”
“The gameplay is lackluster, and at times tediously boring.”
“Examining objects is tedious, as the camera will take you for an adventure, showing a bunch of unnecessary camera angles of random scenery around the place you clicked on, each shot lasting about 3 seconds too long, which comes off as self-indulgence by the visual artists.”
“Don't get me wrong, it's a beautiful game but it gets incredibly tedious the third time you're forced to do things, and the whole point of an adventure mystery is to discover something new, not replay the whole thing when you know what's going to happen already.”
stability
13 mentions Positive Neutral Negative
23%
8%
69%
Overall, the stability of the game has received mixed feedback. While many players report minimal technical issues and improved performance compared to previous titles, some have encountered occasional glitches and control bugs that can affect gameplay. However, the majority agree that the game is largely playable and stable, with significant improvements noted in its polish and overall experience.
“Unlike Syberia 3, The World Before looks much better, appearing beautiful in some areas and playing much better, with improved controls and virtually bug-free.”
“No glitches, frame drops, or other issues whatsoever.”
“They fixed all the stuttering and strange graphics, so everything runs great.”
“Although Syberia 3 is a buggy mess, which can be frustrating to play.”
“Twb is greatly improved in stability and polish over Syberia 3, so you'll have to fight through terrible glitches and jank to get that more traditional Syberia experience.”
“It is a bit buggy though; the objectives icon disappeared about halfway into the game and the diary stopped giving me notification updates. File verification didn't solve it.”
character development
12 mentions Positive Neutral Negative
33%
42%
25%
Character development in the game is highlighted as a strong point, particularly through the dual narrative structure that adds depth to both main and side characters. Players appreciate the well-crafted arcs, especially for the protagonist Kate, who undergoes significant transformation, while some express disappointment in the lack of development for certain characters, particularly towards the ending. Overall, the storytelling, character design, and music contribute to a rich and immersive experience, making it one of the standout features of the game.
“This dual narrative structure is not just a gimmick; it enriches the plot and adds layers to character development.”
“Kate goes through some interesting character development here, and even the side characters are more fleshed out than in the previous games.”
“Loved the storytelling, the twists, and the character development; even the smaller characters had some depth to them.”
“The nonexistent character development of the ending is frustrating.”
“Character developments seem ill-fitting; I was especially disappointed by the lack of melancholic humor Oscar used to brighten my life with.”
“Lampshading cannot replace character development or story writing.”
humor
12 mentions Positive Neutral Negative
100%
The humor in the game is a mix of clever dialogue and character interactions, particularly between the protagonist Kate and her robot sidekick Oscar, who adds a cute and funny dynamic. While some players appreciate the comedic moments and the lighthearted take on serious themes, others find that the animation quality detracts from the emotional impact, leading to unintended hilarity. Overall, the humor is seen as a strong point, contributing to both character development and the game's charm, despite some inconsistencies in tone.
“I think there's even a suggestion that the evil organization from game three got eliminated off camera, which is pretty funny.”
“Great staged game with strong emotional but also funny moments in a fascinating steampunk world.”
“Along Kate's journey, we get Oscar back and their humor and friendship is still perfect.”
replayability
4 mentions Positive Neutral Negative
25%
75%
The game has minimal replayability, with many players noting that it lacks significant value for revisiting unless the plot is forgotten. This aspect is considered a major drawback, as it could have been enhanced with better programming options in the menu. Overall, it received a score of 6/10 for replayability.
“There is hardly any replay value unless you played the game absentmindedly and forgot the plot right after the final scene.”
“I am not sure if there is any replayability value for this game.”
“So, overall, big drawback here for no replayability without tons of work, which could have been programmed into the game's menu.”