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Syberia: The World Before

Syberia: The World Before, is one of those rare masterpieces where the story is just so freaking well written, the soundtrack is perfect, the graphics are stunning and the puzzles inspired.
Syberia: The World Before Game Cover
84%Game Brain Score
story, graphics
optimization, grinding
87% User Score Based on 1,505 reviews
Critic Score 81%Based on 14 reviews

Platforms

Xbox Series X|SPCAmazon LunaPlaystation 5CloudPlaystation 4Xbox OneXbox Cloud GamingXboxWindowsPlayStation
Syberia: The World Before Game Cover

About

Syberia: The World Before is a single player action adventure game with a mystery theme. It was developed by Microids Studio Paris and was released on March 18, 2022. It received positive reviews from both critics and players.

"Syberia: The World Before" is an adventure game that follows the stories of Kate Walker, a New-York attorney, and Dana Roze, a pianist from Vaghen, as they navigate through the tumultuous events of 1937 and 2004. The game features intricate puzzles and a magical atmosphere, accompanied by a hauntingly beautiful soundtrack by Inon Zur and the Budapest Film Symphony. The Deluxe Edition includes the game's soundtrack, a script of the prologue, and a fan kit.

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87%
Audience ScoreBased on 1,505 reviews
story726 positive mentions
optimization22 negative mentions

  • Beautiful graphics and art direction that create an immersive atmosphere.
  • Engaging and emotional story that explores themes of loss, identity, and resilience.
  • Improved gameplay mechanics and controls compared to previous installments, making it more accessible.
  • Gameplay feels overly guided with simple puzzles that lack challenge.
  • Long, unskippable cutscenes and dialogues can disrupt the flow of the game.
  • Some technical issues, such as camera control and performance drops, detract from the overall experience.
  • story
    1,601 mentions Positive Neutral Negative

    The story of "Syberia: The World Before" is widely praised for its emotional depth and engaging narrative, intertwining the journeys of two protagonists, Kate Walker and Dana Roze, across different timelines. Players appreciate the rich storytelling, beautiful visuals, and evocative music, although some note that the gameplay is more linear and puzzle-solving is less challenging compared to earlier installments. While the narrative explores themes of loss and identity against a historical backdrop, opinions vary on its pacing and predictability, with some feeling it lacks the magic of the original games. Overall, it is seen as a fitting continuation of the series, delivering a heartfelt and immersive experience.

    • “The story is captivating, the voice acting is back where it was, the music is recorded with a live orchestra.”
    • “The story is beautiful, captivating, and heartbreaking at some points.”
    • “The story is engaging and interesting all the way through.”
    • “The story is mediocre, the dialogue is awful (why in God's name does Oscar say her full name every sentence?), and the game mechanics suck.”
    • “The last two hours are painful - some truly baffling character and plot choices and only two true puzzles (I will say these were the best puzzles of the game, but at this point I just wanted it to be over).”
    • “The story is so thin it's embarrassing, and incredibly tedious and uninteresting.”
  • graphics
    492 mentions Positive Neutral Negative

    The graphics of "Syberia: The World Before" have received widespread acclaim for their stunning beauty and attention to detail, with many reviewers highlighting the immersive environments and artistic design that evoke a strong emotional response. While some players noted that character models and animations could appear dated or inconsistent, the overall visual presentation is considered a significant improvement over previous installments, contributing to a captivating storytelling experience. The combination of gorgeous visuals, atmospheric music, and a compelling narrative makes it a standout title for fans of graphic adventure games.

    • “The graphics are stunning, the soundtrack and the story are beautiful.”
    • “The visuals are immersive and transport you to a world that feels alive and vibrant.”
    • “The graphics are absolutely stunning, the attention to detail in the architecture and atmosphere is incredible.”
    • “Graphically, I wouldn't have guessed it was from 2022; it looks quite dated already. Yet my pretty decent PC seemed to work hard to run it with fans roaring.”
    • “On the negative side, the character graphics are, sadly, just not up to snuff.”
    • “It is not a 2022 game: bad graphics, poor controls, terrible mechanics.”
  • music
    333 mentions Positive Neutral Negative

    The music in "Syberia: The World Before," composed by Inon Zur, is widely praised for its haunting beauty and emotional depth, significantly enhancing the game's atmosphere and storytelling. Reviewers highlight the orchestral score as a standout feature, seamlessly integrating with the stunning visuals and narrative to create an immersive experience. Overall, the soundtrack is described as memorable and captivating, elevating the game to a cinematic level.

    • “Complementing this visual splendor is a haunting orchestral score by Inon Zur, whose music elevates the experience from simple adventure to interactive cinema.”
    • “The soundtrack is a masterpiece as always, thanks to Inon Zur.”
    • “The music blends in perfectly with the story and the visuals are simply breathtaking.”
    • “The music is gorgeous.”
    • “For a start, there's a lot of time where there's no music playing at all, something I found an odd choice, but even the parts where it was playing, aside from a couple of examples (the Vaghen theme, and a Chopin piece), I can't really say I remember any of it.”
    • “Not exactly high praise when most of the soundtrack is more or less immediately forgettable.”
  • gameplay
    255 mentions Positive Neutral Negative

    The gameplay of "Syberia: The World Before" has received mixed reviews, with many players noting its strong emphasis on storytelling and cinematic elements at the expense of engaging gameplay. While some appreciate the nostalgic point-and-click mechanics and the innovative dual-timeline puzzle-solving, others criticize the game for its slow pacing, excessive cutscenes, and simplistic puzzles that detract from the overall experience. Overall, the game is seen as more of an interactive narrative than a traditional adventure game, appealing primarily to those who prioritize story over gameplay complexity.

    • “The gameplay remains firmly rooted in the traditions of the adventure genre but feels more refined and intuitive than in previous entries.”
    • “The gameplay flows really well, and even if there were some minor quirks with the gamepad here and there, it was good.”
    • “The puzzles are intricate and thought-provoking, and the addition of a few new mechanics to the series adds an interesting dimension on an already extremely strong foundation.”
    • “Too many movie scenes and not enough real gameplay, and so much emotional stuff - seriously, do you have to have introspection in a game?”
    • “The gameplay is very limited and simple as the focus was clearly on the story.”
    • “After taking away all the prolonged dialogues, endless cutscenes, and internal monologues, there is practically no gameplay left.”
  • emotional
    184 mentions Positive Neutral Negative

    The emotional aspect of "Syberia: The World Before" is widely praised, with many players highlighting its deeply touching narrative that explores themes of identity, loss, and resilience. The dual narrative structure and rich character development evoke strong emotional responses, often leading players to tears, while the game's stunning visuals and evocative music enhance the overall experience. However, some critiques mention that the heavy focus on emotional storytelling can slow down gameplay, particularly for those eager for more interactive elements.

    • “This game made me cry.”
    • “The heartfelt story and the accompanying music will take you on a journey of emotions that will stay with you even after finishing the game.”
    • “An emotional roller coaster of a ride with stunning visuals.”
    • “A boring story with unlikeable characters.”
    • “And after 8 hours of a boring story, I'm tired of fighting against the game to move Kate on the screen.”
  • atmosphere
    111 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its stunning graphics, immersive soundtracks, and rich storytelling, which together create a captivating and melancholic experience. Many reviewers highlight the detailed environments and artistic design that evoke a sense of nostalgia and charm, reminiscent of the series' earlier entries. However, some note that while the atmosphere remains strong, it may not fully capture the magic of the original games, with a few expressing frustration over pacing issues that can detract from immersion.

    • “The atmosphere, music, and immersive qualities are stunning.”
    • “The soundtrack, composed with delicacy, perfectly complements the melancholic and reflective atmosphere of the game, providing an immersive and unforgettable experience.”
    • “The atmosphere created is far beyond what I expected; they really nailed it with this one.”
    • “The atmosphere this series used to have is just gone.”
    • “For a game that focuses so heavily on atmosphere it can take you out of it a bit.”
    • “I'm reluctant to give a negative review to this game, but really neither Syberia 3 nor this game came close to the atmosphere of the first two games.”
  • optimization
    70 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with many players reporting significant performance issues, particularly on high settings and with certain hardware configurations. While some users experienced smooth gameplay, others noted frame drops and inconsistent performance, often attributing these problems to the Unity engine. Overall, the consensus suggests that while the game is visually appealing and engaging, it suffers from poor optimization that detracts from the experience.

    • “The game is excellently optimized and runs comfortably on high settings on most modern gaming setups.”
    • “The game optimization is very good overall and I've had only one bug throughout the entire playthrough.”
    • “Performance and technicals: I played on ultra graphical settings with no issues.”
    • “The game is not optimized.”
    • “My biggest problem with this game - and the only reason I leave a negative review - is how utterly unoptimized it is.”
    • “The only problem with the game is its poor optimization; in some cut scenes, the FPS will drop, but it didn't bother me at all. This game is all about the story.”
  • grinding
    24 mentions Positive Neutral Negative

    Reviews highlight a mixed experience with grinding in the game, with many players finding certain tasks and puzzles tedious and repetitive, leading to boredom. While some appreciated the straightforward nature of the gameplay and the enjoyment of solving puzzles, others criticized the sluggish movement and excessive backtracking, which detracted from the overall experience. Overall, the game offers moments of engagement but is often marred by tedious elements that can frustrate players.

    • “The signature puzzles were fun but not tedious or overwhelming.”
    • “The gameplay is lackluster, and at times tediously boring.”
    • “The point-and-click movement was sluggish, the puzzles were more tedious than entertaining, and the story was not worth the work it took to get through the game.”
    • “Each moment takes forever and there seems to be nothing you can do to skip an interminable tedious moment.”
  • stability
    16 mentions Positive Neutral Negative

    Overall, the stability of the game is mixed; while some players report a relatively smooth experience with only minor glitches, others encounter significant bugs, particularly with controls and camera functionality, which can detract from immersion. Comparatively, it is noted to be an improvement over previous titles like Syberia 3, but still exhibits enough jank and technical issues to frustrate some players.

    • “Unlike Syberia 3, the world before looks much better, appearing beautiful in some areas and playing much better, with improved controls and virtually bug-free performance.”
    • “They fixed all the stuttering and the strange graphics, so everything runs great.”
    • “Five hours in, and the game runs great even on an older PC.”
    • “Also, there is a not insignificant amount of jank: controls for movement and camera are just bad and there is a high enough number of glitches and bugs that it is impacting the enjoyment and immersion of the game.”
    • “It is a bit buggy though, the objectives icon disappeared about halfway into the game and the diary stopped giving me notification updates; file verification didn't solve it.”
    • “Quite a lot of bugs with moving around - if your mouse is at the edge of the screen, directions cannot be selected; to move around you can select only ground area - otherwise Kate is running in random directions, glitches here and there.”
  • character development
    13 mentions Positive Neutral Negative

    Character development in the game is a mixed bag; while Kate's growth is praised for its depth and emotional resonance, Oscar's regression to a lesser role has disappointed many fans. The dual narrative structure enhances the overall storytelling, allowing even minor characters to exhibit significant development. However, some players feel that certain character arcs, particularly towards the ending, lack the necessary depth and coherence, leading to frustration.

    • “This dual narrative structure is not just a gimmick; it enriches the plot and adds layers to character development.”
    • “Kate goes through some interesting character development here, and even the side characters are more fleshed out than in the previous games.”
    • “Loved the storytelling, the twists, and the character development; even the smaller characters had some depth to them.”
    • “Kate feels like a secondary character who acts out of character, and Oscar was reduced to the role of a pet dog rather than a friend; his whole character development from the previous games went to waste.”
    • “The nonexistent character development of the ending is frustrating.”
    • “Character developments seem ill-fitting; I was especially disappointed by the lack of melancholic humor Oscar used to brighten my life.”
  • humor
    12 mentions Positive Neutral Negative

    The humor in the game is a mix of clever dialogue and character interactions, particularly between the protagonist Kate and her robot sidekick Oscar, whose comedic moments are highlighted throughout the journey. While some players appreciate the funny and emotional moments set in a steampunk world, others find that the animation quality detracts from the intended humor, leading to awkwardly hilarious situations. Overall, the game successfully blends humor with character development, though opinions vary on the effectiveness of its comedic elements.

    • “Oscar the robot was a nice sidekick, cute, and sometimes funny.”
    • “Great staged game with strong emotional but also funny moments in a fascinating steampunk world.”
    • “Along Kate's journey, we get Oscar back and their humor and friendship is still perfect.”
  • replayability
    4 mentions Positive Neutral Negative

    The game has minimal replayability, with many players noting that it lacks significant value for revisiting once the story is completed. This aspect is considered a major drawback, as it seems to require considerable effort to enhance replay options that could have been better integrated into the game. Overall, it received a score of 6/10 for replayability.

    • “There is hardly any replay value unless you played the game absentmindedly and forgot the plot right after the final scene.”
    • “I am not sure if there is any replayability value for this game.”
    • “Overall, big drawback here for no replayability without tons of work, which could have been programmed into the game's menu.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization aspect of the game has been criticized as a cash grab, particularly regarding its expansion content, suggesting that players feel exploited for additional purchases.

    • “I won't even get started on the cash grab expansion.”
    • “The monetization model feels exploitative and takes away from the overall experience.”
    • “It's frustrating to see so many features locked behind paywalls.”
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14h Median play time
13h Average play time
7-20h Spent by most gamers
*Based on 13 analyzed playthroughs
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Frequently Asked Questions

Syberia: The World Before is a action adventure game with mystery theme.

Syberia: The World Before is available on Xbox Series X|S, PC, PlayStation 5, PlayStation 4 and others.

On average players spend around 13 hours playing Syberia: The World Before.

Syberia: The World Before was released on March 18, 2022.

Syberia: The World Before was developed by Microids Studio Paris.

Syberia: The World Before has received positive reviews from both players and critics. Most players liked this game for its story but disliked it for its optimization.

Syberia: The World Before is a single player game.

Similar games include Dreamfall Chapters, Syberia II, Syberia, The Dark Eye: Memoria, Dreamfall: The Longest Journey and others.