Mute Crimson+ Game Cover
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"Mute Crimson+ is a challenging automatic platformer set in a dystopian world. Players control a mute protagonist, avoiding obstacles and enemies while collecting power-ups. With its pixel art style and tough-but-fair difficulty curve, Mute Crimson+ offers a rewarding experience for fans of the genre."

Reviews

90%
Audience ScoreBased on 96 reviews
gameplay13 positive mentions
grinding2 negative mentions
  • Mute Crimson+ features tight controls and responsive gameplay, making it a satisfying challenge for platformer enthusiasts.
  • The game's art style, characterized by a black, white, and red color palette, is visually striking and complements the retro aesthetic.
  • The humorous, intentionally poor English dialogue adds charm and nostalgia, reminiscent of classic NES games.
  • The difficulty curve can be inconsistent, with some sections feeling overly punishing and lacking sufficient checkpoints.
  • Controls can feel stiff and imprecise at times, leading to frustrating deaths that detract from the overall experience.
  • The humor in the dialogue may not resonate with everyone, and some players may find it annoying rather than charming.
  • gameplay43 mentions

    The gameplay is characterized by its straightforward mechanics, focusing on movement, jumping, and attacking, with a consistent moveset throughout. While some players appreciate the introduction of new mechanics and the challenge they present, others criticize issues like floaty jumping, unresponsive controls, and tedious level design. Overall, the game offers a mix of enjoyable and frustrating elements, with a steep difficulty curve that requires skill and patience to navigate.

    • “Infinite lives, one hit point, and creatively placed collectibles coupled with a short-range but nonetheless epic melee sword attack makes for a gameplay experience you won't want to end.”
    • “The gameplay is tough but fair.”
    • “The gameplay is short and very simple though.”
    • “The jump mechanics are not satisfying.”
    • “You end the game with all the moves you had at the beginning; there are no power-ups or bonuses, and no random gameplay elements - it's a game of pure skill and experience, both of which you'll need in abundance to meet the game's solid difficulty and complexity curve.”
  • music29 mentions

    The music in the game has received widespread acclaim for its catchy and energetic chiptune soundtrack, which enhances the overall gameplay experience and complements the retro aesthetic. Many reviewers noted that the tunes effectively set the mood for each stage, driving players to keep pushing through challenging levels. While some found the music repetitive during prolonged play sessions, the general consensus is that it is a standout feature that adds to the game's charm and enjoyment.

    • “The powerful chiptune soundtrack is icing on the cake.”
    • “The music is very solid and catchy, with some great (and varied!) melodies and basslines going on.”
    • “The music is fantastic, gameplay is spot-on, and graphics are endearing.”
    • “To me this is one of them if you enjoy repeating levels that you never wish to return so you can hoard for those glittering koins, napping to the mute crimson soundtrack, giggling at typos, a simple cast and pulling your hair out from time to time.”
    • “The level design and music are decent, but that's where the pros for this game end.”
    • “Music is old times but also very pump.”
  • graphics27 mentions

    The graphics of the game are praised for their attractive and polished retro aesthetic, primarily utilizing a limited color palette of black, white, and red, which enhances clarity in gameplay. While many reviewers appreciate the minimalist art style and thematic variety, some note that the high contrast can be hard on the eyes over time. Overall, the visuals are considered a strong point, contributing to the game's engaging atmosphere despite some gameplay criticisms.

    • “The visuals are very well done and quite attractive despite sticking to a limited color palette mostly made up of black, white, and red.”
    • “The graphics are very pleasing and the retro aesthetic is well executed.”
    • “The black and red visuals permeate the entire game, yet the worlds are still thematically varied.”
    • “The graphical style is neat and original, reminiscent of some DOS games, but it kind of falls short in that avenue.”
    • “High contrast graphics are hard on the eyes after a while.”
    • “Ugly art style.”
  • humor24 mentions

    The humor in the game is characterized by intentionally poor grammar and over-the-top dialogue, which many players find hilarious and reminiscent of classic 8-bit games with bad translations. While some appreciate the absurdism and comedic timing in the cutscenes, others feel that the humor can become repetitive or borderline offensive. Overall, the game strikes a balance between challenging gameplay and a quirky, self-aware sense of humor that resonates with fans of retro gaming.

    • “The dialogue is hilarious but short enough to keep a good pace in the game.”
    • “Overall, it's a great game with absolutely hilarious writing.”
    • “It strikes a brilliant balance between challenging yet fair levels and intentionally terrible dialogue riddled with hilarious grammatical blunders.”
    • “Unfunny, poorly translated dialogue cutscenes.”
    • “The jokes fall flat and feel forced, lacking any real wit.”
    • “Attempts at humor often miss the mark, leaving players cringing instead of laughing.”
  • story11 mentions

    The game's story is a humorous homage to the infamous localization of the Sega Genesis title Zero Wing, featuring intentionally silly dialogue and grammar errors that add to its charm. While the narrative is minimal and often considered weak, it is delivered in a way that is both entertaining and laughable, making it a memorable aspect of the experience. Overall, the story doesn't take itself seriously, which some players find endearing, while others feel it detracts from the overall enjoyment.

    • “Plus the story and dialogue (with nicely drawn cutscene-stills) is so purposely bad and riddled with grammar errors, it is nothing short of hilarious and amazing!”
    • “It's part of the charm, I think; the dialogue and story are that good kind of intentionally bad, the kind that makes you laugh.”
    • “The soundtrack, to this day, is the best chiptune I've ever heard in any of those indie pixel games, and the story is minimal but works around with funny translation as some sort of tongue-in-cheek joke about the nature of what inspiration this game draws from.”
    • “Yup, the story is told in an intentionally silly English script that barely makes sense.”
    • “The bosses have personality, the story doesn't take itself seriously, and everything that comes out of Mute's mouth is pure Engrish.”
    • “I would have preferred if they hadn't done that, or at least just made it optional, but I guess the story in this game doesn't really matter very much.”
  • replayability3 mentions

    The game offers significant replayability through various features like boss rush, arcade mode, and time attack, catering to different player preferences. Even after completing the main and additional modes, players find the game enjoyable enough to revisit. Overall, the inclusion of these extras enhances the game's replay value.

    • “Finally, the game has lots of nice features, such as a boss rush, an arcade mode, and a time attack, which adds a lot of replayability to it, depending on what kind of player you are.”
    • “Overall, I've completed the plus and classic modes of this game and, even though I've done almost all of it, the game is fun and replayable.”
    • “In addition to the main game mode, the extras add greater replayability to the game.”
    • “The game has lots of nice features, such as a boss rush, an arcade mode, and a time attack, which adds a little to the replayability, depending on what kind of player you are.”
    • “After completing the main story, I found little incentive to replay the game. The side quests felt repetitive and didn't offer much new.”
    • “While the game initially seems engaging, once you've experienced everything, there's not much left to draw you back for a second playthrough.”
  • grinding2 mentions

    Players find the grinding aspect of the game tedious, particularly due to the need to replay earlier worlds after a game over, which can lead to frustration and a sense of monotony from repetitive tasks and trial-and-error gameplay.

    • “It's tedious because if you game over on the third world, that means you have to redo worlds 1-2 just to get back to where you were.”
    • “It starts feeling extremely tedious, especially with waiting on laser cycles and trial-and-error gameplay.”
  • emotional2 mentions

    Players find the emotional aspect of the game compelling, highlighting a heart-wrenching narrative that drives the story forward. However, some express frustration with gameplay mechanics that can lead to premature actions, impacting the overall emotional experience.

    • “Guide a bold and powerful ninja, forever undeterred on the path to justice, in a heart-wrenching story.”
  • optimization2 mentions

    The game is highly optimized, running smoothly at 1440p and 144 fps without any stuttering or frame rate caps. Players report tight controls and a seamless experience while navigating obstacles.

    • “Runs smoothly (no 30 fps cap here), the controls are tight and there's no dead space; you're constantly tackling some obstacle.”
    • “The game is incredibly well-optimized, allowing for seamless gameplay even in the most intense moments.”
    • “I appreciate how the developers focused on performance; everything feels responsive and fluid.”
  • character development1 mentions

    The character development has been criticized for its lack of creativity, with users finding the main character design to be uninspired and dull.

    • “The main character design is really boring.”
    • “The character development feels shallow and lacks depth.”
    • “I found the characters to be one-dimensional and unrelatable.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

8hMedian play time
8hAverage play time
8-8hSpent by most gamers
*Based on 1 analyzed playthroughs

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