- August 13, 2015
- Iced Lizard Games
- 8h median play time
Mute Crimson+
Platforms
About
"Mute Crimson+ is a challenging automatic platformer set in a dystopian world. Players control a mute protagonist, avoiding obstacles and enemies while collecting power-ups. With its pixel art style and tough-but-fair difficulty curve, Mute Crimson+ offers a rewarding experience for fans of the genre."
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- The game features tight controls and responsive gameplay, making it enjoyable for platforming enthusiasts.
- The art style and music are well-executed, creating a nostalgic retro atmosphere reminiscent of classic NES games.
- The level design is challenging yet fair, with a good difficulty curve that keeps players engaged throughout the game.
- The controls can feel stiff and unresponsive at times, leading to frustrating deaths that feel unfair.
- The dialogue and story are intentionally poorly translated, which may not appeal to all players and can detract from the overall experience.
- Some levels feature significant difficulty spikes and infrequent checkpoints, which can lead to tedious repetition and frustration.
gameplay
86 mentions Positive Neutral NegativeThe gameplay is characterized by its straightforward mechanics, focusing on movement, jumping, and attacking, with a consistent moveset throughout the game. While some players appreciate the introduction of new mechanics and the challenge they present, others criticize issues like floaty jumping, unresponsive controls, and tedious level design. Overall, the game offers a mix of enjoyable and frustrating elements, with a steep difficulty curve that requires skill and patience to navigate.
“Infinite lives, one hit point, and creatively placed collectibles coupled with a short-range but nonetheless epic melee sword attack makes for a gameplay experience you won't want to end.”
“The gameplay, music, and artwork were all amazing!”
“You end the game with all the moves you had at the beginning; there are no power-ups or bonuses, and no random gameplay elements - it's a game of pure skill and experience, both of which you'll need in abundance to meet the game's solid difficulty and complexity curve.”
“The gameplay is short and very simple though.”
“The jumping mechanic is a bit too floaty during the in-the-air movement, the buttons sometimes did not register, and jumping onto and off edges seemed like a rough transition at times; but overall I was able to beat the game and had fun doing so.”
“Starts feeling extremely tedious (waiting on laser cycles, trial and error gameplay).”