- November 19, 2008
- Tilted Mill Entertainment, Inc.
Mosby's Confederacy
Platforms
About
"Mosby's Confederacy" is a turn-based strategy and real-time tactical combat game, where you lead a small group of Confederate soldiers on missions to harass and ambush Union forces. Randomized missions require adaptable strategies, and your soldiers gain experience and skills with each victory. Investing in local towns between battles helps to maintain and grow your forces' abilities.
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- The game offers an interesting historical context centered around John S. Mosby and his Rangers, appealing to fans of the American Civil War.
- Gameplay involves strategic resource management and tactical planning, providing a moderate challenge that can be enjoyable for both beginners and seasoned strategy fans.
- Despite its flaws, the game has a certain charm and can be fun for those who appreciate its unique setting and concept.
- The game suffers from repetitive missions and simplistic gameplay, leading to a lack of variety and engagement over time.
- Technical issues and bugs hinder the overall experience, with reports of poor performance on modern systems and unpolished mechanics.
- Limited replay value and a lack of difficulty options make the game feel stagnant after the initial playthrough.
story
10 mentions Positive Neutral NegativeThe story aspect of the game is characterized by a basic and repetitive mission structure, where players engage in real-time combat with limited resources across similar maps. While the overarching campaign remains consistent, the randomization of missions and troops adds some variety, though many players find the gameplay lacks depth and becomes monotonous. Overall, the narrative framework is appreciated, but the execution suffers from repetitiveness.
“Brilliant idea, marred by repetitive missions, but still excellent.”
“You can choose between missions on a county map and upgrade your men and such and then you go into a world map and fight RTS style with the men you've picked.”
“Like the story, dislike the repetitiveness.”
“All in all, though, missions here are very basic, so don't expect much.”
“Having only three resources and playing slow, limited, and repetitive missions on maps that all feel the same?”
“Every campaign is basically the same, except they give you random missions and troops.”