- August 30, 2017
- Autumn Knight
Morph Girl
Platforms
About
Morph Girl is an FMV game inspired by 90/00's low-fi Japanese horror movies, with a branching narrative and multiple endings. As grieving widow Elana Pierce, players are confronted by a supernatural being that forces itself into her daily life, and must decide whether to embrace or reject it. The game's immersive footage is designed to evoke the feeling of watching a family's home VHS tapes.






- Morph Girl effectively captures the emotional weight of grief and loss, resonating deeply with players who have experienced similar feelings.
- The game's unique VHS aesthetic and black-and-white visuals create a haunting atmosphere that enhances the overall experience.
- With multiple endings based on player choices, Morph Girl encourages replayability and exploration of different narrative paths.
- The acting, particularly of the protagonist, is often criticized as wooden and lacking emotional depth, which detracts from the immersive experience.
- Gameplay is limited, with many choices feeling inconsequential and leading to repetitive scenes, making the experience feel more like watching a film than playing a game.
- Technical issues such as long load times, lack of a save system, and the absence of voice acting contribute to a frustrating user experience.
story
70 mentions Positive Neutral NegativeThe story of "Morph Girl" revolves around themes of grief and loss, primarily focusing on Elana's mourning of her wife, Rebecca, who died from cancer. While the narrative is described as having a solid core and emotional depth, it suffers from pacing issues, limited interactivity, and a lack of engaging horror elements, leading to a mixed reception regarding its execution and overall entertainment value. Critics note that the story's potential is undermined by its reliance on familiar tropes and a somewhat disjointed presentation, making it feel more like a short interactive film than a compelling game experience.
“A well-written script, a compelling way of conveying the story (its poetry), and the effort to transpire it (its energy).”
“The core of the story is incredibly solid, and I'd say that for 80% of it, I was riveted, to the point that repeat playthroughs were intensely enjoyable.”
“The story is compelling enough that I may give it another playthrough to try for the last two endings.”
“The biggest problem with 'Morph Girl's' story is that it's painfully boring.”
“The story is poorly written, but I can appreciate what they were trying to go for.”
“The pacing is slow, the story is a bit banal, and it seems like you're playing a bad interactive student film.”