Moonfall
- May 7, 2020
- Zak Amana
"Moonfall is a single-player Turn Based Strategy game, offering a challenging experience that combines roguelite and tactical RPG elements. Assemble a team of 6 classes, each with unique abilities, and navigate procedurally generated wastelands. Manage your squad, craft items, and make strategic decisions to reach the Valley where the Moon fragments fell, with each run taking 2h-5h to complete. Uncover origin cities, crafting recipes, and codex pages for your next run. Enjoy the phenomenal game mechanics and the unique, immersive world of Moonfall."
Reviews
- Moonfall features a simple yet engaging gameplay mechanic that encourages strategic thinking and resource management.
- The game has a beautiful art style and clear graphics, enhancing the overall experience.
- There is a good variety of character types and crafting options, allowing for different play styles and strategies.
- The gameplay loop can become repetitive quickly, with limited content and progression options.
- Some character classes and mechanics feel underutilized or unbalanced, leading to a lack of depth in strategy.
- The game may feel too simplistic for some players, lacking excitement and challenge in the long run.
- gameplay18 mentions
- 67 % positive mentions
- 17 % neutral mentions
- 17 % negative mentions
The gameplay of Moonfall is characterized by its simple yet engaging mechanics, primarily involving the movement of character portraits on a forward-moving board. While the core gameplay loop is straightforward and may become repetitive, it effectively combines turn-based action and exploration, offering a fun and evolving challenge. Overall, it is praised for its intuitive design and captivating atmosphere, making it a worthwhile experience for players.
“An indie gem with simple and yet challenging gameplay, mixing turn-based action and exploration in a very smart way.”
“Delightful to play, beautiful, simple although high-stakes gameplay.”
“With a story reminiscent of a post-apocalyptic Banner Saga, Moonfall's deceptively simple mechanics make for a fun, evolving challenge.”
“The gameplay loop repeats itself very quickly, but we can't expect much from a €4 game.”
“The gameplay is extremely simple and consists of simply moving your character portraits around on a forward-moving board.”
“The gameplay is extremely simple and consists of simply moving your character portraits around on a forward-moving board.”
- graphics8 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The graphics are characterized by a clear and simple art style that many find appealing, contributing to a unique and interesting universe. However, some players feel that the initial charm diminishes quickly due to a lack of engaging content, leading to a sense of repetitiveness. Overall, while the visuals are praised, they may not sustain long-term interest.
“The universe is unique with a beautiful art style - it really makes you want to see more of it!”
“The art style is somewhat appealing and the world seems interesting.”
“After two runs, the art style wore off on me and there was no appeal left.”
“Graphics are clear and simple, accompanied by some good but a bit sad music.”
- music6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is generally appreciated for its quality, described as nice but somewhat melancholic; however, players note the limited selection, with only two songs available. This lack of variety has led to some disappointment, impacting overall enjoyment despite the music's positive reception.
“Music is nice, but there are only 2 songs, I think.”
“My rating → 6.5/10 (because of the difficulty setting a bit too high... sad because the game is quite nice, also nice music! (sad there are no more songs))”
- story4 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The story of the game is set in the Windwalkers universe, which some players appreciate, but it is generally considered shallow. It draws comparisons to a post-apocalyptic version of Banner Saga, offering a fun and evolving challenge through its simple mechanics.
“With a story reminiscent of a post-apocalyptic Banner Saga, Moonfall's deceptively simple mechanics make for a fun, evolving challenge.”
“It kinda refers to the Windwalkers universe and I appreciate that, although the backstory of this game is shallow.”
- atmosphere2 mentions
- 150 % positive mentions
- -50 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is consistently praised for being enjoyable and engaging, complementing the catchy core gameplay. Reviewers recommend it as a worthwhile experience.
“The atmosphere is immersive and captivating, making every moment in the game feel alive.”
“The game's atmosphere draws you in, creating a unique and engaging experience.”
“The ambiance is beautifully crafted, enhancing the overall gameplay and keeping you hooked.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious, particularly towards the end, where a lack of resources can make completing the game challenging. This has led to frustration as players struggle to progress through the final stages.
“Even finishing the game is hard; the last spots are quite tedious, to say the least, especially if you don't have enough resources to create items at the end.”