Terra Memoria Game Cover
Terra Memoria radiates passion from its developers, as well as a deep respect for its influences. and the strength of its visuals, audio and combat shine a spotlight on the creators' talent.
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"Terra Memoria is a charming RPG that follows an investigation through different time periods, with a focus on exploration, fighting, construction, and puzzles. Build and manage your camp with a diverse group of characters, and enjoy the authentic music as you befriend eccentric citizens and uncover the mysteries of the ancient machines and crystals. Utilize a unique construction tool to solve puzzles and shape the world."

  • Mac OS
  • PC
  • Steam Deck
  • Windows

Reviews

88%
Audience ScoreBased on 120 reviews
story34 positive mentions
grinding8 negative mentions
  • The game features a vibrant and charming art style, with beautiful pixel art and a cozy atmosphere that enhances the overall experience.
  • The combat system is unique and engaging, utilizing a timeline mechanic that allows for strategic planning and the ability to manipulate enemy weaknesses.
  • The world-building is well-crafted, with interesting characters and a variety of side quests that add depth to the narrative, making exploration enjoyable.
  • The combat can become repetitive and lacks challenge, making it feel overly simplistic and easy for experienced players.
  • The story feels rushed and underdeveloped, with an abrupt ending that leaves many plot threads unresolved and characters lacking significant growth.
  • Some gameplay mechanics, such as the town-building feature, feel undercooked and do not integrate well into the overall experience, leading to a sense of emptiness.
  • story115 mentions

    The story in the game is generally perceived as simple and lacking depth, often described as charming yet predictable, with a few engaging moments. While some players appreciate the lighthearted narrative and character interactions, others find it threadbare and abrupt, particularly towards the end. Overall, it offers a cozy experience suitable for those seeking a laid-back adventure rather than a complex plot.

    • “The engaging story is one of the highlights.”
    • “The storyline was engaging and the characters were likable.”
    • “Great devs, great story, great characters.”
    • “If you’re looking for a story, the one here is pretty threadbare, centering around the cause of the loss of magic crystals that the society is based upon.”
    • “The story, while complete, does feel very short; felt like I was just starting to dig into some of the deeper plot mysteries when I noticed that I'd gotten 80% of the achievements, and after that it was a straight line to the final boss who turned out to be who I thought it was because I understand foreshadowing and have played video games before.”
    • “The story however left a lot to be desired, being both predictable and shallow.”
  • gameplay45 mentions

    The gameplay is characterized by a simple yet engaging turn-based combat system that incorporates unique duo mechanics, making battles strategic without being overly challenging. While the crafting and town-building elements add variety, they lack depth, leading to a more casual experience that may not satisfy players seeking complexity. Overall, the game offers a charming and lighthearted adventure, appealing to those looking for a relaxing RPG rather than a demanding one.

    • “Really enjoying the combat system (seriously, what great mechanics!!), the story, the map... I'm still working on cooking every recipe (a task that is definitely not necessary, but I am highly motivated and am finding it fun to work toward).”
    • “The graphics are charming, the music is so lovely, and the battle/action mechanics are interesting and dynamic without being overly difficult - which is key for a game that wants to call itself cozy, in my opinion.”
    • “Unlocking new skills through gameplay was a fun take, and the duo mechanics add a splash of variability and randomness to plan for (though you are also able to turn off the random aspect if you choose).”
    • “The entire town building mechanic seemed pointless and I found myself wanting to ignore it completely instead of delving into the endless options the game was giving me.”
    • “It's pretty, but the game itself is sadly extremely basic, and I feel like they could have needed someone with more insight into actual gameplay and narrative design.”
    • “Now, gameplay-wise, this is a kind of easy game that is not bad; it just felt to me like that after I played other RPG games. However, it encourages entering fights all the time due to how the experience works, where you need to rest at night to use it.”
  • music31 mentions

    The music in the game has received widespread praise for its diverse and catchy soundtrack, which enhances the immersive and nostalgic atmosphere created by the visuals. Reviewers highlight the seamless transitions between themes, the charming and cozy feel of the compositions, and the overall quality that pays homage to classic RPGs. With over three hours of music, the soundtrack is considered a standout feature that complements the engaging gameplay and art style.

    • “Stunning visuals and music: the combination of 3D and pixel art, along with a diverse soundtrack, creates an immersive and nostalgic atmosphere.”
    • “The most standout parts are the graphics and music; the pixel work is fantastic and the music is really catchy, paying homage to the classics and reminding me a lot of 'Sea of Stars' (which is a huge compliment in my book).”
    • “How music is handled is also masterful: I really enjoyed the transition from the overworld to battle theme and back again, as they are clearly the same theme(s) but with an energetic beat, flowing with an effortless grace.”
    • “The soundtrack is over 3 hours long???”
    • “That is so much music for a 20 hour game, wowzers.”
    • “Graphics and sound/music are reminiscent of games in the late 80s and early 90s.”
  • graphics30 mentions

    The graphics of Terra Memoria are widely praised for their charming pixel art and immersive 3D environments, creating a cozy and nostalgic atmosphere reminiscent of classic games. Reviewers highlight the beautiful visuals, engaging character designs, and a diverse soundtrack that enhances the overall experience. The combination of different art styles, including pixel art and 3D models, contributes to a visually appealing adventure that resonates well with fans of the genre.

    • “The combination of 3D and pixel art, along with a diverse soundtrack, creates an immersive and nostalgic atmosphere.”
    • “The world of Terra Memoria is fascinating to explore, with beautiful visuals and pixelated characters moving through 3D environments.”
    • “The most standout parts are the graphics and music; the pixel work is fantastic and the music is really catchy, paying homage to the classics.”
    • “Nothing but maybe the art style is like a bof so don't fall for that comparison.”
    • “Graphically it's solid, there are fixed camera angles, and a somewhat 2.5D view on the world, somewhat like an Octopath or classic Breath of Fire game.”
    • “Visuals, I see different styles, from 3D models in game, pixel art and 2D pictures, they look okay, no problems there, the pixel art is mostly used for the character face when leveling up or when checking side quest logs.”
  • humor11 mentions

    The humor in the game is generally well-received, characterized as cute, quirky, and engaging, complementing the simple yet enjoyable story. While some players appreciate the lighthearted and sometimes dry humor, others feel it can be overly stretched or not to their taste. Overall, the game's art style and music enhance the comedic experience, making it a fun and relaxed choice for players seeking a laid-back adventure.

    • “I humbly recommend the game because of its art, style, and funny story, especially if you are looking for a laid-back and relaxed experience!”
    • “Mechanically excellent with a cute (if predictable) story and an equally cute sense of humor.”
    • “The art style, the music, the environments, the humor; it's all very enjoyable!”
  • grinding8 mentions

    Reviews indicate that grinding is a significant aspect of many RPGs, often leading to a tedious experience as players must farm for levels, money, and crafting materials. While some players find the battles trivialized by excessive grinding, others appreciate games that manage to minimize this aspect, allowing for a more enjoyable exploration and combat experience. Overall, the perception of grinding varies, with some players feeling it detracts from the enjoyment, while others find it manageable or even minimal.

    • “Most RPGs nowadays require a certain level of grinding, and it can drag out the game by a fair bit.”
    • “I really want to like this game, but the amount of grinding for levels, money, and crafting materials you have to do just makes the whole experience incredibly tedious.”
    • “Otherwise, it's do massive grinding for materials to craft pins to sell.”
  • emotional7 mentions

    The emotional aspect of the game is characterized by a heartfelt and engaging storyline centered around the protagonist's quest to uncover their past, though some players find the relationships among characters to be overly simplistic and lacking conflict. While the narrative offers comforting moments and a polished experience, it may not evoke deep emotional engagement for all players, leading to a mixed reception regarding its overall impact.

    • “Engaging storyline: the narrative follows Syl and five other characters as they uncover the mystery of Syl’s lost parents and confront invading enemies, providing a compelling and heartfelt journey.”
    • “Short but sweet story: the story is heartfelt, though it's more of a comforting journey than an epic saga.”
    • “There are some touching moments, but it does fall a bit flat in that specific aspect.”
  • character development5 mentions

    Character development in the game is praised for its likable designs and engaging dialogue, creating a sense of heroism that contrasts with typical JRPG tropes. While quests may lack originality, the overall world-building and character aesthetics contribute to a cozy and enjoyable experience, particularly for fans of cute character designs.

    • “The developers have done a stellar job with the dialogue and character development.”
    • “Wide variety of fun character designs, most importantly, really cute furries!”
    • “Quests aren’t that interesting or original if you have played enough of these games, but I appreciated the character design and general world building, though the latter offers very limited exploration.”
    • “One one hand, the character designs are likable, and the world is well designed and genuinely makes the characters feel like heroes instead of 'kill everything for a goal that only benefits humans' type characters that plague most JRPGs these days.”
  • atmosphere4 mentions

    The game's atmosphere is characterized by stunning visuals that blend 3D and pixel art, complemented by a diverse and fitting soundtrack, creating an immersive and nostalgic experience. Players appreciate the beautiful art style and cozy world, though some may find the relaxing atmosphere lacking in challenge.

    • “Stunning visuals and music: the combination of 3D and pixel art, along with a diverse soundtrack, creates an immersive and nostalgic atmosphere.”
    • “Visuals & atmosphere: beautiful pixel art, a cozy and engaging world, and a soundtrack that fits perfectly.”
    • “Beautiful art style and cozy atmosphere.”
    • “While some players might appreciate the relaxing atmosphere, others like me probably won’t like the lack of challenge.”
    • “The game’s atmosphere feels bland and uninspired, making it hard to stay engaged.”
    • “Despite the beautiful graphics, the atmosphere lacks depth and fails to immerse the player.”
  • replayability1 mentions

    The game offers limited replayability due to its shorter length and lack of expansive content typical of larger RPGs, suggesting that players may not find significant incentive to replay it after completing the main storyline.

    • “The game offers a variety of choices that significantly impact the story, making each playthrough feel fresh and engaging.”
    • “With multiple endings and different character paths, I found myself coming back to explore every possible outcome.”
    • “The dynamic gameplay mechanics encourage experimentation, ensuring that no two runs feel the same.”
    • “The game lacks depth, making it hard to justify multiple playthroughs.”
    • “Once you finish the main story, there's little incentive to return.”
    • “The limited choices and outcomes mean replaying feels more like a chore than an adventure.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

18hMedian play time
16hAverage play time
12-20hSpent by most gamers
*Based on 2 analyzed playthroughs

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