- August 7, 2015
- Kazakov Oleg
- 8h median play time
Putrefaction
Platforms
About
"Putrefaction" is a horror shooter game with fast-paced, adrenaline-pumping action and tons of enemies with different behaviors. As a member of an elite force, you must find the source of a disease causing horrifying body transformations in an abandoned base and underground facility. The game features old-school gameplay with a variety of weapons, boss battles, and two game modes, offering around 8 hours of playtime. However, the plot is lacking and can be boring at times.
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- Impressive effort for a low-priced game, with cool guns and an awesome soundtrack.
- Fun gameplay reminiscent of old-school shooters like Doom, with a variety of enemies and weapons.
- Offers a decent amount of content for the price, including a campaign and survival mode.
- Short campaign with repetitive level design and enemy spawning mechanics that can be frustrating.
- Technical issues such as bugs, poor AI, and lack of polish detract from the overall experience.
- Final boss and some gameplay elements can feel unbalanced and tedious, leading to a lack of enjoyment.
story
62 mentions Positive Neutral NegativeThe game's story is largely criticized for being minimal and cliché, revolving around a soldier's mission in a post-apocalyptic world to combat a disease, with little narrative development throughout gameplay. Players note that the initial setup is presented through text, but the lack of storytelling and character development leaves the experience feeling sparse and disconnected. Overall, the story is deemed unimportant in the context of the gameplay, which focuses more on action than narrative depth.
“The game's story, set in a near future where a new disease is causing horrifying transformations, sets the stage for an exciting and suspenseful journey.”
“The story: you are a soldier in a post-apocalyptic world set out to find a source of a disease.”
“Sent on a mission to recon an abandoned base in the mountains, you must find the source of the disease and put a stop to it.”
“There's some hypothetical story laid out in a text dump at the start, but it's meaningless; just kill everything that moves.”
“The story is nearly non-existent and cliché (year is 20xx and a virus bla bla).”
“The maps don't seem to have any overall theme connecting them, leaving me feeling I was being funneled through linear and seemingly random facility hallways/interiors/caves (this isn't helped one bit by the aforementioned lack of a story).”