- November 18, 2013
- PolyPusher Studios
- 4h median play time
Montague's Mount
Montague's Mount needs more than a killer atmosphere to make up for its shortcomings
Platforms
About
"Montague's Mount" is a first-person exploration and adventure game set in the mysterious and eerie Irish isles. Players uncover the dark secrets of a troubled protagonist, delving into a narrative filled with suspense and intrigue. Interact with the environment to solve puzzles, unearth hidden objects, and experience a compelling psychological journey.
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- The game has a great atmosphere and unique setting, immersing players in a bleak, melancholic world.
- The voice acting is superb, adding depth to the story and enhancing the overall experience.
- The puzzles, while sometimes frustrating, provide a decent challenge and encourage exploration.
- The movement is painfully slow, making backtracking tedious and frustrating for players.
- The game suffers from numerous technical issues, including glitches, poor lighting, and unresponsive controls.
- The story feels incomplete and lacks clarity, leaving players with many unanswered questions by the end.
story
236 mentions Positive Neutral NegativeThe story of the game is described as a melancholic journey that intertwines themes of isolation, mental illness, and historical tragedy, set against a dark and atmospheric backdrop. While some players found the narrative engaging and appreciated the exploration of deeper themes, others criticized its delivery through tedious notes and a lack of clarity, leading to a sense of incompleteness. Overall, the story is seen as decent but often overshadowed by gameplay mechanics and pacing issues, leaving players divided on its effectiveness and emotional impact.
“I just genuinely felt bought into the story, the mystery, the world, and that was what kept me playing.”
“Having completed the main story over the course of roughly 4 hours, this is an excellent bite-sized morsel of oppressive misery, isolation, and mental illness.”
“The story of Montague's Mount could be described as a melancholic journey where the player attempts to piece together the events that have transpired to himself, his family, and the inhabitants of the small Irish community scattered across a small, wind and rain battered island in the Atlantic Sea.”
“Thus you, the player, are left with only half a story.”
“The plot delivery system through notes is tedious, slow, and not interesting.”
“The story is left open-ended and felt incomplete to me, especially since there was little build-up for the conclusion.”