Moékuri
- August 16, 2015
- MokyuSoft
- 100h median play time
Moékuri is a single-player Role Playing game that takes about 100 hours to beat. Players follow the story of Iruse, a Master who can summon and harness the power of Creatures, as she protects her village and searches for her missing mother. The game features solid grid-based tactical gameplay with elemental defenses and second-attacks, and an adorable cast of over 151 Creatures based on real legends and myths from across the Earth.
Reviews
- The game has a deep and engaging tactical combat system with a wide variety of characters and abilities, allowing for extensive strategy and replayability.
- It has successfully brought players closer together, providing a fun way for families to bond over gameplay.
- The art style is adorable, featuring a large roster of cute characters that appeal to fans of the genre.
- The game is locked at a low resolution of 800x600, which can be frustrating on modern displays and affects the overall visual experience.
- The user interface and controls are clunky, making navigation and gameplay feel cumbersome at times.
- The story is shallow and often forgettable, serving mainly as a backdrop for the combat rather than providing meaningful engagement.
- story122 mentions
- 10 % positive mentions
- 87 % neutral mentions
- 3 % negative mentions
The story in the game is generally considered simplistic and lacking depth, serving primarily as a vehicle to connect battles rather than as a focal point of the experience. While it features cute characters and lighthearted dialogue, many players feel that the narrative is trivial and not particularly engaging, with some opting to skip through it. However, the post-game content is praised for its challenge and depth, providing a more substantial gameplay experience beyond the main story.
“Moekuri offers 35 story stages with extremely cute dialogue and characters to follow along with, the stages offering great pacing for you to learn the basics of the game.”
“The story follows the naive adolescent main character as she goes on a quest to save the world and all the people in it, even the villains, because of her utter conviction that friendship conquers all.”
“Story mode doesn't take more than a few hours but it's a cute, lighthearted story.”
“The story isn't its strong point; it's quick and to-the-point with not a whole lot of depth.”
“The story itself is utter fluff – cute girls doing cute things while battling with cute monsters who are also cute girls.”
“This should already tip you off that the story itself makes little to no sense and is just an excuse to chain together the 25 main story chapters.”
- gameplay54 mentions
- 22 % positive mentions
- 70 % neutral mentions
- 7 % negative mentions
The gameplay is characterized as a solid turn-based strategy RPG with engaging mechanics that require strategic thinking, despite its simplistic graphics and interface. While some players appreciate the depth and variety of skills, others find the overall experience somewhat bare-bones and repetitive after a few hours. The game is praised for its tactical elements and class system, but many reviewers suggest that improvements in presentation and additional gameplay features could enhance the overall experience.
“Unsurpassed turn-based strategy RPG gameplay, well worth the time of any fan of the genre.”
“The art is adorable, the characters are adorable, the gameplay is engaging and requires actual strategy and thinking. The capture mechanic is neither too difficult nor too easy, and the class system for your character makes an actual difference in how you play your battles.”
“A great tactical RPG with easy-to-understand mechanics but deep strategy.”
“A very barebones game, both in terms of presentation (one look at the map shows the absolute lack of effort put into it) and gameplay.”
“Let's be clear here, on the surface, this game is a cheap SRPG with basic assets, controls, and gameplay... if you're expecting something flashy like Disgaea, you might be slightly disappointed.”
“Gameplay is fine for a few hours, after that it's a bit of a grindy snooze.”
- graphics40 mentions
- 10 % positive mentions
- 80 % neutral mentions
- 10 % negative mentions
The graphics of the game have received mixed reviews, with many players finding the minimalist art style and simple terrain graphics off-putting, though some appreciate the chibi artwork and character designs. While the visuals may appeal to fans of Japanese pop culture, others criticize the lack of detail, such as the absence of character animations and low resolution (800x600). Overall, the graphics are seen as a significant drawback, but the gameplay and voice acting are often praised, suggesting that the visuals may not detract from the overall experience for some players.
“Cute game, love the siren artwork.”
“There's also a fair amount of work that goes into each one, with every single creature and character having its own artwork and voice-actor.”
“The art... who can resist Koi-sensei's art style?”
“A big complaint (everyone seems to have) is with the graphics.”
“The graphics are...very minimalist.”
“However, the graphics cannot be changed from 800x600.”
- music14 mentions
- 21 % positive mentions
- 50 % neutral mentions
- 29 % negative mentions
The music in the game is generally described as decent but often annoying and uninspiring, with some players finding it boring and sleep-inducing, particularly during combat. The soundtrack lacks excitement, with only one memorable track noted, leading to a sense of dissatisfaction among players who expected more engaging music to complement the gameplay. Overall, while the music fits the game's cute aesthetic, it fails to enhance the experience significantly.
“It'd be nice if they could add something a bit more challenging or maybe make the music less sleep-inducing.”
“Well, it's a cute game SRPG. If you like it and enjoy cute characters, it's for you. The maps are not very detailed, but the OST is cute.”
“The combat music could use some excitement; it feels more like loli tea time music rather than something that enhances the gameplay experience.”
“The music is annoying.”
“It'd be nice if they could add something a bit more challenging or maybe make the music less sleep inducing.”
“After pampering my now level 50 loli party, I took on the story and just felt utterly bored of it all. Combat was as it always has been, but I can't feel like I need to waste my time when the combat music is replaced with loli tea time music. Not even a slightly exciting music track aside from one I heard once.”
- grinding10 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, players find the grinding aspect of the game to be less tedious than in older Pokémon titles, with levels gained quickly, especially at higher levels. However, after a few hours, the gameplay can become repetitive and feel like a grind. The inclusion of a gacha feature adds a layer of excitement to the grinding process by offering random monster rewards.
“Gameplay is fine for a few hours; after that, it's a bit of a grindy snooze.”
“+ tonnes of grinding, leveling, that sort of thing.”
“It's also worth noting that levels are gained quickly, unless you're grinding against level 10s when you're level 49 (the cap is 50), so it's not hard to get a new creature ready for combat.”
- humor8 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is described as a mix of hilarious and cringe-worthy elements, particularly in character designs that some find amusing while others view as disturbing, especially given the youthful appearance of many characters. Players appreciate the comedic potential in character choices, like selecting a necromancer for its inherent absurdity.
“I picked necromancer because I thought it would be funny.”
“Most of them are kids too, which is somewhere between disturbing and funny.”
“As for the designs... as someone who doesn't care for moe, I personally find that the designs are roughly 1/3 hilarious, cringe, and decent.”
- replayability8 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The game offers significant replayability due to its diverse classes and over 150 unique summonable creatures, allowing players to experiment with different playstyles. The universal file system for unlocked content further enhances this replay value, enabling players to revisit the game with new strategies and advanced classes.
“This creates an immense amount of replay value.”
“With many different classes for the master (player's character) that can greatly change the way you play, the game adds significant replay value.”
“Since the game has a universal file of what you have unlocked, there is endless replay value, and it allows you to try some of the more advanced classes.”
“Add 150+ varying creatures (summonings) to the mix and you have a game with a lot of replay value.”
- emotional4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players express a strong emotional connection to the game, likening it to a nostalgic and heartfelt experience reminiscent of homebrewed D&D sessions. The blend of humor and helplessness in challenging situations evokes genuine feelings, enhancing the overall enjoyment and engagement with the game.
“My skeletons couldn't touch it, and it spammed a magic nova over my army as I cried helplessly because I didn't bring any real magic to do damage, just more skeletons.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players report significant stability issues, including frequent game freezes when using certain skills and problems with alt-tabbing, which can only be temporarily resolved by tabbing in and out. The minimal game engine and subpar interface contribute to these glitches, leading to a frustrating experience.
“The game engine is very minimal, the interface is poor at best, and there are random glitches like the inability to alt-tab without freezing.”
“The game freezes when using several skills, and tabbing in and out temporarily solves the issue.”
“The game freezes when using several skills, and tabbing in and out temporarily solves the issue.”