MISTROGUE: Mist and the Living Dungeons

MISTROGUE: Mist and the Living Dungeons Game Cover
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"MISTROGUE: Mist and the Living Dungeons" is a real-time, Mystery-Dungeon-like action JRPG that pays homage to classic titles in the genre. The game features a protagonist named Mist who explores auto-generated dungeons to find rare items, with the catch that Mist's level resets every time you return to town. Combat and abilities are tied to equipment, allowing for unique skill builds and strategies. Feedback is encouraged through the game's Discord and Twitter channels.

  • Mac OS
  • PC
  • Windows

Reviews

53%
Audience ScoreBased on 25 reviews
gameplay3 positive mentions
grinding2 negative mentions
  • The game offers a solid gameplay experience with various build options, allowing players to customize their playstyle effectively.
  • The combat mechanics are fluid and intuitive, providing a fun action dungeon crawling experience.
  • The game has a strong foundation and shows potential for future development, with deep customization options for items and abilities.
  • The game is very short, with only three main dungeons and a simplistic story that may leave players wanting more content.
  • The 'living dungeon' mechanic can be frustrating and does not significantly enhance the gameplay experience, often leading to tedious navigation.
  • There are several bugs and design issues, such as inconsistent hitboxes and clunky combat mechanics, which detract from the overall enjoyment.
  • gameplay6 mentions

    The gameplay is generally solid and enjoyable, featuring simple RPG mechanics and smooth animations. However, some players find it repetitive, which may detract from the overall gameplay experience.

    • “The gameplay is solid.”
    • “Simple RPG game mechanics, but fun.”
    • “Animations are smooth and gameplay mechanics are very fluid.”
    • “With much of the gameplay surrounding this, it needs to be fixed.”
    • “Right now, it's pretty repetitive and that doesn't necessarily bode well for the gameplay loop.”
  • story5 mentions

    The story is minimalistic and serves primarily as a backdrop for the gameplay, with a focus on post-game content and item quests that enhance the dungeon exploration experience. While some players appreciate the simplicity, others may find it lacking in depth.

    • “The story is pretty bare-bones (which is a positive for me); the main attraction will be the post-game.”
    • “The quests to get items give added meaning to the dungeon loop.”
    • “Let's just say the story is just a pretext for what this game really wants you to do and that is...”
    • “The main story dungeons are static (or they seemed mostly static from what I experienced).”
    • “Let's just say the story is just a pretext for what this game really wants you to do.”
    • “The story is pretty bare-bones.”
  • grinding2 mentions

    Players find the grinding aspect tedious and repetitive due to a lack of diverse environments and items, leading to boredom. The full version offers minimal expansion beyond the demo, with only a couple of additional dungeons and a slightly broader loot pool.

    • “Considering the lack of diverse environments and items, this gets tedious and boring really quick.”
    • “You can keep grinding the first dungeon in the demo and getting better gear, and this is essentially what you get with the full version, except for 2 more dungeons and maybe a wider loot pool.”
  • humor1 mentions

    The humor in the game is generally light-hearted, featuring a few amusing situations that add to the overall experience without being overly disruptive or significant.

    • “I haven't come across anything truly game-breaking, mostly just a few humorous situations.”
    • “The witty dialogue and absurd scenarios had me laughing out loud.”
    • “The game's humor is spot-on, with clever puns and hilarious character interactions.”
  • optimization1 mentions

    The game attempts to incorporate platforming elements but suffers from poor optimization in this regard, leading to a frustrating experience for players.

    • “Wants to be a platformer at times, but is not optimized to be a platformer.”
  • replayability1 mentions

    Users suggest that enhancing the game's mystery elements could significantly improve its replayability, encouraging players to revisit the game for new experiences and discoveries.

    • “The game offers a wealth of choices that make each playthrough feel unique and engaging.”
    • “With multiple endings and branching storylines, I find myself coming back to explore different outcomes.”
    • “The random events and character interactions keep the gameplay fresh, encouraging me to replay it often.”
    • “The game lacks enough variety in its missions, making it feel repetitive after just a few playthroughs.”
    • “Once you've completed the main storyline, there's little incentive to dive back in; the side quests don't offer much new content.”
    • “I was hoping for different endings or choices that would change the gameplay, but it feels like a one-and-done experience.”
  • music1 mentions

    The music and audio elements in the game received criticism for being minimal, with users noting a lack of engaging voice acting and overall audio involvement.

    • “Even some basic voice acting and music were lacking; there was little audio engagement.”
    • “The soundtrack felt repetitive and uninspired, failing to enhance the overall experience.”
    • “The music was forgettable and did not contribute to the atmosphere of the game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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