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MISTROGUE: Mist and the Living Dungeons

MISTROGUE: Mist and the Living Dungeons Game Cover
72%Game Brain Score
gameplay, humor
story, grinding
72% User Score Based on 50 reviews

Platforms

Mac OSPCWindows
MISTROGUE: Mist and the Living Dungeons Game Cover

About

"MISTROGUE: Mist and the Living Dungeons" is a real-time, Mystery-Dungeon-like action JRPG that pays homage to classic titles in the genre. The game features a protagonist named Mist who explores auto-generated dungeons to find rare items, with the catch that Mist's level resets every time you return to town. Combat and abilities are tied to equipment, allowing for unique skill builds and strategies. Feedback is encouraged through the game's Discord and Twitter channels.

MISTROGUE: Mist and the Living Dungeons screenshot
MISTROGUE: Mist and the Living Dungeons screenshot
MISTROGUE: Mist and the Living Dungeons screenshot
MISTROGUE: Mist and the Living Dungeons screenshot
MISTROGUE: Mist and the Living Dungeons screenshot
MISTROGUE: Mist and the Living Dungeons screenshot
MISTROGUE: Mist and the Living Dungeons screenshot
MISTROGUE: Mist and the Living Dungeons screenshot
MISTROGUE: Mist and the Living Dungeons screenshot

72%
Audience ScoreBased on 50 reviews
gameplay4 positive mentions
story3 negative mentions

  • The gameplay is solid with a variety of builds and strategies available, allowing players to customize their playstyle.
  • The game has a charming, albeit janky, quality with some humorous bugs that add to the experience.
  • Deep customization options for items and abilities enhance the gameplay, making it enjoyable for those who like looting and stats.
  • The game is very short, with only three main dungeons and a simplistic story that may leave players wanting more.
  • The 'living dungeon' mechanic can be frustrating and doesn't significantly change the gameplay experience, leading to repetitive encounters.
  • Combat can feel clunky and imprecise, with issues like hitboxes and enemy attacks not always functioning as intended.
  • gameplay
    12 mentions Positive Neutral Negative

    The gameplay is generally solid, featuring simple yet enjoyable RPG mechanics and smooth animations. However, some players find it repetitive, which could negatively impact the overall gameplay experience.

    • “The gameplay is solid.”
    • “Simple RPG game mechanics, but fun.”
    • “Animations are smooth and gameplay mechanics are very fluid.”
    • “With much of the gameplay surrounding this, it needs to be fixed.”
    • “Right now, it's pretty repetitive and that doesn't necessarily bode well for the gameplay loop.”
  • story
    10 mentions Positive Neutral Negative

    The story is described as minimalistic and straightforward, serving primarily as a backdrop for the game's main activities, particularly the post-game content and dungeon exploration. While some players appreciate this simplicity, noting that it enhances the focus on quests and item collection, others find the static nature of the main story dungeons less engaging. Overall, the narrative is seen as a means to facilitate gameplay rather than a central feature.

    • “The quests to get items give added meaning to the dungeon loop.”
    • “The story is pretty bare-bones (which is a positive for me); the main attraction will be the post-game.”
    • “The main story dungeons are static (or they seemed mostly static from what I experienced).”
    • “Let's just say the story is just a pretext for what this game really wants you to do.”
    • “The story is pretty bare-bones.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious and repetitive due to a lack of diverse environments and items. The experience primarily revolves around repeatedly grinding the same dungeon for gear, with only minimal additions in the full version.

    • “Considering the lack of diverse environments and items, this gets tedious and boring really quick.”
    • “You can keep grinding the first dungeon in the demo and getting better gear, and this is essentially what you get with the full version, except for 2 more dungeons and maybe a wider loot pool.”
    • “The repetitive nature of grinding in this game makes it feel more like a chore than an enjoyable experience.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is characterized by lighthearted and amusing situations, though it does not significantly impact gameplay. Overall, players find the comedic elements enjoyable but not groundbreaking.

    • “I haven't come across anything truly game-breaking, mostly just a few humorous situations.”
  • optimization
    2 mentions Positive Neutral Negative

    The game attempts to incorporate platforming elements but suffers from poor optimization in this regard, leading to a frustrating experience for players.

    • “Wants to be a platformer at times, but is not optimized to be a platformer.”
  • replayability
    2 mentions Positive Neutral Negative

    Users express a desire for enhanced mystery elements to improve the game's replayability, indicating that current content may lack sufficient variety to encourage multiple playthroughs. They suggest that adding new challenges or storylines could significantly boost the game's longevity and engagement.

    • “The game lacks the depth needed for true replayability; once you've completed it, there's little incentive to go back.”
    • “After finishing the main storyline, I found that there were no significant changes or new experiences to draw me back in.”
    • “The limited choices and predictable outcomes make it hard to justify replaying the game.”
  • music
    2 mentions Positive Neutral Negative

    The music and audio elements in the game received criticism for lacking engagement, with reviewers noting minimal voice acting and overall audio presence.

    • “Even some basic voice acting and music would have improved the experience; there was little audio engagement.”
    • “Even some basic voice acting and music would have improved the experience; there was little audio engagement.”

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