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Mira is a point and click adventure game about the magical journey of the titular heroine. From destroyed during world war II city of Cracow, she travels to a world of slavic myths and legends.

  • PC
  • Windows

Reviews

65%
Audience ScoreBased on 27 reviews
story4 positive mentions
gameplay3 negative mentions
  • Beautiful hand-painted art and animations that create a captivating visual experience.
  • Rich lore inspired by Slavic mythology, providing an interesting narrative backdrop.
  • Simple puzzles and gameplay that are accessible for players with varying skill levels.
  • Gameplay is minimal and often feels more like an interactive graphic novel than a traditional game.
  • Short playtime, typically around 60-90 minutes, which may leave players wanting more.
  • Technical issues such as unresponsive UI, bugs, and awkward English translations detract from the overall experience.
  • story33 mentions

    The story of the game is a mixed bag, with some players appreciating its Slavic mythology inspiration and beautiful art, while others criticize its execution as lacking emotional depth and coherence. Although it features multiple story choices, many feel that the narrative is linear and fails to create meaningful connections, leaving some plot points underdeveloped. Overall, while the game has potential and offers an immersive experience, its storytelling often falls short of expectations.

    • “You realize that you are the lost daughter of Mokosh (Mother Earth) and you meet the stranger again who reveals his story to you.”
    • “Set in a Slavic mythology-inspired magical world with short segments taking place in post-WWII Kraków, it tells the story of the eponymous Mira who finds herself in the aforementioned magical world, somewhat fogged memory and mysterious ties to the mythological creatures.”
    • “Overall, Mira is a short but enjoyable experience in which the interwoven narrative, storytelling techniques, and stunning artwork are the standout features.”
    • “Transitions are slow for my liking and the story wasn't fully fleshed out.”
    • “Sadly, the storytelling, dialogue, and characters are barely worth mentioning.”
    • “The story is poorly conceived, and even though it tries to provide a couple of powerful moments, they fall short of the intended impact because the narrative is just so cheap.”
  • graphics16 mentions

    The graphics of the game are generally praised for their beautiful visuals and hand-painted artwork, which contribute significantly to the overall experience. While some reviewers find the art style decent but not extraordinary, others highlight the stunning backgrounds and animations as standout features. However, there are mixed opinions on the effectiveness of the visuals alone in carrying the narrative.

    • “One thing that will draw people in are the beautiful visuals.”
    • “The artwork and animations alone must’ve taken ages.”
    • “Really amazing looking game with hand-painted graphics.”
    • “The art style is okay, but nothing extraordinary... honestly, I don't get why there are so many good reviews.”
    • “However, visuals alone cannot carry a visual novel.”
    • “Apart from the artwork, it's quite rudimentary.”
  • music8 mentions

    The music in the game is widely praised for its beauty and immersive quality, enhancing the overall experience with a mix of pleasant and authentic sounds. Reviewers highlight the soundtrack as amazing and fitting, contributing to the game's atmosphere, while also noting its modest yet effective use of ambient sounds.

    • “The soundtrack is amazing.”
    • “Authentic music, ambient, and the creatures is interesting.”
    • “Gloomy but immersive soundtrack.”
  • gameplay6 mentions

    The gameplay is generally considered simplistic and somewhat boring, with only a few engaging puzzles to break the monotony. Users have noted issues with the interface mechanics and bugs, as well as poor English translation, which detracts from the overall experience. Despite these drawbacks, the point-and-click mechanics provide a smooth, albeit basic, gameplay experience.

    • “Gameplay is a bit simplistic but overall a smooth experience to go through.”
    • “Point-and-click gameplay.”
    • “Not much in the form of actual gameplay.”
    • “To be fair, the gameplay is rather boring (except for a couple of cool puzzles). There are some UI bugs, and the English translation is full of mistakes and typos.”
    • “First technical: the interface mechanics are lacking.”
  • atmosphere6 mentions

    The atmosphere in the game is generally praised for its fitting background sounds and immersive qualities, effectively enhancing the experience. However, some users noted issues with audio engineering that detracted from the overall enjoyment. Overall, the game is recognized for its strong atmospheric presence, particularly in its Slavic-themed visual novel setting.

    • “Mira is a point-and-click Slavic-themed visual novel (reading involved) with atmosphere and adventure-type elements, including puzzles to solve!”
    • “Very nice and atmospheric game.”
    • “Along that, you get some nice background sounds and atmosphere, which is sadly a bit butchered by audio engineering, which is anything but nice.”
    • “They fit with the scenes, set the atmosphere well, and are pleasing to the ear.”
    • “Mira is a point-and-click Slavic-themed visual novel (reading involved) with atmosphere and adventure-type elements that include puzzles to solve!”
  • stability2 mentions

    The game suffers from significant stability issues, including slow performance, frequent bugs, and visual glitches, which detract from the overall experience.

    • “Extremely slow, boring, and very buggy for such a seemingly simple game.”
    • “It happened to me and a few other people, not to mention some random visual glitches.”
  • emotional1 mentions

    Users feel that the game's story fails to establish emotional connections, leaving players disengaged from the narrative.

  • replayability1 mentions

    Reviewers feel that the game's replayability is lacking, as the story leaves some unresolved elements and could benefit from more branching paths or choices to enhance the experience upon replaying.

    • “The game offers multiple paths and choices, making each playthrough feel unique and rewarding.”
    • “With various character builds and strategies to explore, I find myself coming back for more every time.”
    • “The dynamic world changes with each decision, ensuring that no two playthroughs are ever the same.”
    • “I was somewhat interested in the story, but I feel like it left me hanging. They should have done more to make the replay value rewarding, like adding road forks and other choices.”
  • humor1 mentions

    The game's narrative is quite dark, but it is lightened by humorous character dialogues that provide a refreshing contrast.

    • “The game's story is quite dark, but the humorous dialogues of the characters provide a nice relief.”
    • “The humor in the game is cleverly woven into the narrative, making even the darkest moments feel lighter.”
    • “I love how the characters' witty banter adds a layer of fun to the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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