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Mini Words

94%Game Brain Score
gameplay, humor
music, replayability
94% User Score Based on 122 reviews

Platforms

PCPCWindowsWindowsMac OSMac OSSteam DeckSteam Deck

About

Mini Words is a minimalist puzzle game that challenges players to create words by rearranging given letters. With a clean and simple interface, the game offers a relaxing word creation experience, suitable for players of all ages. Mini Words features various difficulty levels and modes, providing a challenging and engaging gameplay.

Genres & Tags
Play Modes
Mini Words screenshot
Mini Words screenshot
Mini Words screenshot
Mini Words screenshot
Mini Words screenshot
Mini Words screenshot
Mini Words screenshot
Mini Words screenshot
Mini Words screenshot
Mini Words screenshot
Mini Words screenshot

94%
Audience ScoreBased on 122 reviews
gameplay3 positive mentions
music3 negative mentions

  • Mini-Words offers a relaxing and enjoyable word puzzle experience with a smooth progression from easy to challenging levels, making it suitable for both casual gamers and those looking to improve their English vocabulary.
  • The game features a minimalist design and quality of life improvements, such as a hint system that provides definitions and synonyms, enhancing the learning experience for ESL players.
  • With over 520 puzzles and a focus on commonly used words, Mini-Words provides hours of engaging gameplay that is both fun and educational.
  • Some players find the controls to be frustrating and unresponsive, particularly when trying to connect letters to form words, which can detract from the overall experience.
  • The game suffers from a limited vocabulary, with many words being reused across levels, leading to a lack of variety and potential boredom as players progress.
  • The absence of music and some color contrast issues can make the game feel dull and visually confusing at times, impacting the overall enjoyment.
  • gameplay
    9 mentions Positive Neutral Negative

    The gameplay features a well-structured progression of puzzles that gradually increase in difficulty, allowing players to easily grasp the mechanics and rules. The inclusion of different modes caters to varying skill levels, while the unique word-weaving mechanic adds an engaging twist. Despite its minimalist design, the game offers depth and complexity that keeps players challenged.

    • “The puzzles have a smooth progression, starting simple to help you understand the mechanics and rules.”
    • “I really like the mechanic of weaving words around each other.”
    • “It's simple to understand the mechanics and the difficulty increases as you make progress in this game in a smooth way.”
    • “Don't get fooled by the minimalist design and the simple mechanics in this game.”
  • music
    7 mentions Positive Neutral Negative

    The game features no background music, which some players find makes it feel dull, while others appreciate the absence of music, allowing them to enjoy their own playlists without distraction. The sound effects are described as pleasant, and the option to adjust volume is a positive aspect. Overall, the lack of music is a mixed bag, with some players feeling it enhances their experience and others finding it lacking.

    • “Soft sounds and musical tones that help you think about words.”
    • “The sound effects are quite pleasant and the lack of music doesn't bother me since I can choose my own from elsewhere, and background music in puzzle games can get irritating and repetitive.”
    • “No music makes the game more boring than it should be.”
    • “Simplistic looks, no music, only a few sound effects, but there is a volume slider.”
    • “The sound effects are quite pleasant, and the lack of music doesn't bother me since I can choose my own from elsewhere, but background music in puzzle games can get irritating and repetitive.”
  • replayability
    3 mentions Positive Neutral Negative

    The game lacks replayability, as users note that the puzzles remain static and do not offer any variation for subsequent playthroughs.

    • “The game doesn’t have any replayability since the puzzles do not change.”
  • story
    3 mentions Positive Neutral Negative

    The game lacks any narrative elements, including a story, background, or setup, leaving players without context or engagement in the plot.

    • “There is no story, background, or setup to the game.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be interesting due to its variety of levels and scaling difficulty, but many agree that it can become tedious over time.

    • “It can get tedious.”
    • “Interesting concept with a lot of levels and scaling difficulty, but can become quite tedious after a while.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics are characterized by a minimalist user interface and subtle yet effective visuals, consistent with the style of the developers' previous work, Mini Tone.

    • “Since it came from the makers of Mini Tone, expect the same minimalist UI and subtle -- but effective -- sound and visuals.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is appreciated for its lighthearted and relatable moments, making vocabulary practice enjoyable and engaging. Players find themselves laughing at the quirky scenarios, which adds a fun twist to the learning experience.

    • “Very cool to practice your vocabulary in English in a funny way.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization of Mini Words has been criticized as a cash grab, with users feeling that it is a poorly executed mobile app that lacks depth and innovation, primarily designed to generate revenue rather than provide a quality gaming experience.

    • “Mini Words seems to be a mobile app that's been lazily dumped on Steam as a greedy cash grab from mobile developers. It's a basic trivia game where you're presented with simple trivia questions about generic words in the English vocabulary.”
    • “The monetization strategy is overly aggressive, pushing players to spend money on features that should be part of the core experience.”
    • “It's frustrating to see so many paywalls in a game that could have been enjoyable without the constant pressure to spend.”

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