- October 12, 2018
- Stranga
Mini Thief
Platforms
About
In Mini Thief, play as the master thief and steal valuable items without being caught by the homeowner. As you progress, levels become more challenging with increased loot opportunities. With enough support, the game could expand to include online multiplayer modes and additional development goals. The game features unique sprites and tilesets that can be used in other projects.
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- Mini Thief offers a fun and engaging gameplay experience with a charming retro pixel art style.
- The game features a variety of levels and challenges that require strategic thinking and skillful execution.
- Players can enjoy a sense of progression through upgrades and the ability to explore different strategies in heist missions.
- The penalty for getting caught is too severe, resulting in the loss of all collected items and money, which can be frustrating.
- The game suffers from technical issues, including crashes and poor resolution options, making it unplayable for some users.
- Many players find the gameplay repetitive and lacking in content, with limited levels and a grindy progression system.
gameplay
43 mentions Positive Neutral NegativeThe gameplay of "Mini Thief" is a blend of action-stealth and platforming, praised for its engaging mechanics and charming visuals, though it suffers from repetitive level design and a steep penalty for failure. While many players appreciate the well-developed stealth elements and the challenge they present, others criticize the execution of mechanics and controls, leading to frustration. Overall, the game offers a fun experience with a solid foundation, but its shortcomings may deter some players from fully enjoying it.
“Mini Thief's gameplay is one of its greatest strengths, offering an engaging combination of stealth and platforming challenges.”
“The stealth mechanics are well-developed, allowing players to hide in the shadows, avoid detection, and use items creatively to achieve their objectives.”
“Gameplay-wise, everything is great, and it feels very rewarding.”
“Mini Thief is a poor attempt to make a 2D top-down stealth action game with GameMaker Studio. It looks like they ripped off a JRPG template and adjusted it to make a 'workable' stealth game. The gameplay itself is very simple; you move around copy-pasted houses (after a while, the houses are basically the same). Sometimes you will want to visit a shop to upgrade your stuff to pass tougher obstacles, but data shows nobody bothered to play the game to any deep extent, as this exists primarily as a trading card idle game.”
“Whether it's poor design choices, mechanics that seem to force the player to do the opposite of stealthy thievery, or just clunky controls that make the (apparently necessary) slow and methodical approach unreasonably difficult.”
“Well, it's not the concept or ways the game looks or feels that makes me not enjoy the game; it's more so that how the game's mechanics and gameplay elements were executed is what annoyed me and made me dislike and uninstall the title.”