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About

Mind's Eyes is a psychological horror game set in a surrealist, ever-changing environment. Players unravel a mystery surrounding their own identity, while avoiding grotesque enemies and solving puzzles. With a focus on exploration and story, Mind's Eyes aims to deliver a disturbing and thought-provoking experience.

Minds Eyes screenshot
Minds Eyes screenshot
Minds Eyes screenshot
Minds Eyes screenshot
Minds Eyes screenshot

89%
Audience ScoreBased on 1,046 reviews
story22 positive mentions
grinding8 negative mentions

  • The game has a good atmosphere and some effective jump scares that can catch players off guard.
  • It's a free game, making it accessible for anyone looking for a short horror experience.
  • The initial part of the game is engaging and creates a sense of suspense and tension.
  • The gameplay often involves wandering aimlessly, waiting for events to trigger, which can become tedious.
  • The monster's running animation is comical and detracts from the horror experience.
  • The maze and platforming sections are frustrating and poorly designed, leading to a loss of immersion.
  • story
    106 mentions Positive Neutral Negative

    The story aspect of the game has received mixed reviews, with many players finding it either lacking depth or poorly executed. While some appreciated the potential and atmosphere, others criticized the narrative for being confusing, disjointed, or almost non-existent, often feeling like an afterthought. Overall, the game struggles to deliver a coherent and engaging storyline, leaving players frustrated with its execution and clarity.

    • “Very atmospheric and scary game with quite a compelling, unique story.”
    • “I think the story has potential but needs more detail to give some clarity as to what's actually going on.”
    • “10/10 story was amazing had me in tears by the end.”
    • “The meat of the game is walking in circles around a small map, waiting for the next jump scare so you can progress in the story.”
    • “The game had no plot, no meaning, no driving force; the player is never given any objective, and the only piece of story is about some guy called Tom dying in a car crash, and that didn't make any sense either.”
    • “Games are supposed to tell a story... this one... doesn't even tell a tale.”
  • atmosphere
    70 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its creepiness and effective suspense, with many players noting the strong sound design and visual elements that enhance the horror experience. However, some reviewers felt that the atmosphere diminished during certain gameplay segments, particularly when the focus shifted to running from the monster or navigating confusing mazes, which detracted from the initial tension. Overall, while the game successfully creates a chilling and immersive environment, its pacing and gameplay mechanics can sometimes undermine the atmospheric buildup.

    • “The atmosphere in this game is definitely scary and builds good suspense from the start.”
    • “The atmosphere was very well crafted.”
    • “Very atmospheric and scary game with quite a compelling, unique story.”
    • “What starts off as a pretty enjoyable jump scare/creepy atmosphere experience turns into utter crap by making you run from the thing and hack a bunch of terminal things...in a maze.”
    • “The game had a very spooky atmosphere.”
    • “This drained all atmosphere and build-up by being mind-numbingly dull.”
  • gameplay
    68 mentions Positive Neutral Negative

    Overall, the gameplay has received mixed reviews, with many players criticizing its repetitiveness and lack of engaging mechanics. Common complaints include clunky controls, a slow pace, and a disconnect between gameplay and story elements, leading to frustration during play. While some players appreciated the atmosphere and occasional scares, the consensus is that the game needs significant improvements to its mechanics and overall design to enhance the player experience.

    • “The gameplay is a bit slow, but it works for the style.”
    • “I found it oddly jarring in a strange way that denoted a lack of overall cohesion regarding the story and the gameplay elements.”
    • “Great indie game, well made, enjoyable gameplay, will put it on YouTube :)”
    • “The same gameplay over and over again.”
    • “Most of my gameplay was just me walking back and forth in the same rooms until something happened; I don't know why some indie devs think waiting is scary.”
    • “Half of this game is walking around a tiny apartment waiting for stuff to happen, and the other half consists of frustrating gameplay leading to dying over and over.”
  • humor
    46 mentions Positive Neutral Negative

    The humor in the game is largely derived from the absurdity of the monster's animations and behavior, which many players found more comical than frightening. Chase scenes, particularly those involving a poorly modeled creature with goofy movements and silly dialogue, elicited laughter rather than fear, leading to a unique blend of horror and humor that some players appreciated. Overall, while the game has its scary moments, the humor often overshadows the horror elements, making it a fun experience for many.

    • “Then you're chased for a while by a hilariously poorly modeled monster.”
    • “The running animation of the enemy is hilarious rather than scary or intimidating.”
    • “The scary monster has a 'lol so funny' running animation.”
  • graphics
    45 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players praising the early game visuals and atmosphere as impressive for an indie title, while others criticize the later stages for being unpolished and lacking detail. Many users note that while the graphics can be decent, they often fall short compared to other games, with specific complaints about character designs and animations. Overall, the game is seen as having potential but suffers from inconsistencies in graphical quality throughout its progression.

    • “The game begins with a very creepy atmosphere, some original and refreshing scares, great artwork and attention to detail.”
    • “I didn't expect much from a free-to-play game, but I was blown away by the graphics, sounds, and mood.”
    • “Graphically, it looks great for an indie game.”
    • “I've played Roblox games with better graphics and gameplay.”
    • “The bad: monster graphics could be better, gameplay is a bit glitchy.”
    • “It seems like the developers put a lot of effort into parts of the game, such as the graphics in the home, but in the later game it almost seems like they got bored or needed to meet a deadline that was coming up fast.”
  • grinding
    8 mentions Positive Neutral Negative

    Overall, players find the grinding aspects of the game to be tedious, particularly during segments like the maze where they must hack computers while being pursued. Many reviews highlight that the platforming and waiting for progression can detract from the experience, making it feel more annoying than engaging. While some moments maintain a sense of atmosphere and excitement, the repetitive nature of certain tasks often overshadows the game's intended thrills.

    • “I have to say that, [spoiler] once you encounter the maze where you have to hack 3 computers while being chased by rag doll man, [/spoiler] the game becomes tedious.”
    • “The maze part was more tedious than scary, and the monster, or whatever it is, looked extremely derpy and the whole segment wasn't scary upon seeing the horrible animation.”
    • “Initial excitement at suddenly being 'allowed' to sprint (remember kids, don't ever sprint while in the house, especially when holding lit matches) became tedious as the 'monster' always knew where you were (so hiding was pointless) but also seemed faster than you, as full sprint would still mean it inevitably caught me.”
  • stability
    5 mentions Positive Neutral Negative

    The stability of the game has been criticized for numerous minor glitches and bugs, including issues with invisible walls and freezing during gameplay, particularly after starting a new game. Players have reported problems accessing certain menus, leading to frustration with visibility and overall performance, prompting some to uninstall the game in hopes of future patches.

    • “There are some minor glitches and bugs, and for some reason I was unable to access a menu to adjust the brightness, so most of the game I could not see where I was going.”
    • “The platforms ended up being really buggy for me with glitches and invisible walls.”
    • “I uninstalled it; it freezes on the loading screen after starting a new game.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game effectively enhances the atmosphere, with a notable use of jazz in the beginning and well-executed voice acting. However, some players find the music during failure segments to be overly loud and frustrating, detracting from the overall experience.

    • “The awesome jazz music in the beginning sets a fantastic tone for the game.”
    • “The voice acting, sound effects, and music work together to create an unsettling atmosphere.”
    • “The atmosphere was well maintained by the lack of ambient music or sound, and the music choice for when there was is adequate.”
    • “Also, the voice acting work was well done, and the sound effects and music made you feel uneasy.”
    • “There's 2 segments that are kind of frustrating, the ones that involve running and jumping, because it's really easy to fail, and the music when you die is really loud and annoying.”
  • optimization
    2 mentions Positive Neutral Negative

    The optimization of the game is notably impressive for a title built on the Unity Personal Edition engine, delivering a visually appealing experience with unique assets. However, some users have criticized the lack of real settings or options, leading to perceptions of overall poor optimization.

    • “The optimization, especially for a game running on the Unity Personal Edition engine, is outstanding, and the assets definitely do not feel rehashed; in short, it's a pretty visually appealing experience.”
    • “- No real settings or options; optimization is also fairly poor for the game.”
    • “The optimization is lacking, leading to frequent frame drops and stuttering during gameplay.”
    • “Despite the game's potential, the optimization issues make it frustrating to play.”
  • emotional
    1 mentions Positive Neutral Negative

    Players feel a lack of emotional connection to their avatars, citing minimal storytelling that fails to engage them on a deeper level.

  • character development
    1 mentions Positive Neutral Negative

    Reviewers express a desire for more thoughtful character development, suggesting that a stronger narrative could enhance the gameplay experience. The lack of clear progression and interaction leaves players feeling uncertain about their actions, indicating that improved storytelling could significantly benefit the overall engagement with the game.

    • “I recommend the author spend time crafting a decent story and some character development. It would have really made the 30 or so laps I spent going from the master bathroom to the front door looking for some new door or element to interact with that would progress the game, never knowing if it was my back and forth that was causing things to happen or if it was purely time and location based.”
    • “The character development feels shallow and unengaging, making it hard to connect with anyone in the game.”
    • “I was disappointed by the lack of meaningful character arcs; it felt like the characters were just placeholders rather than fully realized individuals.”
  • replayability
    1 mentions Positive Neutral Negative

    Users highlight that the game offers a substantial amount of replayability, with one reviewer noting an impressive 21 hours of content to explore.

    • “That's right, 21 whole hours of replayability!”
    • “The game offers endless possibilities, making each playthrough feel fresh and exciting.”
    • “With multiple endings and diverse character choices, I find myself coming back for more every time.”
    • “That's right, 21 whole hours of replayability, lol.”
    • “The game lacks any real incentive to play again after finishing it.”
    • “Once you've completed the main story, there's little left to draw you back in.”

Buy Minds Eyes

105h Median play time
105h Average play time
105-105h Spent by most gamers
*Based on 1 analyzed playthroughs

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