- November 21, 2014
- VIS-Games
Passing Pineview Forest
Platforms
About
Passing Pineview Forest is a free mini-prequel set in the universe of Pineview Drive. Behind the abandoned house on Pineview Drive lies ominous Pineview Forest. The dark, foreboding forest trail leading directly to the Pineview property must be explored – but your every move and reaction is being watched. You must stay calm during your walk – or else IT will take you! To survive you will need stea…

- The game creates a genuinely creepy atmosphere with effective sound design that enhances the horror experience.
- It's free to play, making it accessible for anyone looking for a short horror experience.
- The jump scare at the end is well-executed and can catch players off guard.
- The gameplay is very linear and repetitive, with little to no interaction or objectives beyond walking down a path.
- The flashlight mechanic is poorly designed, as it only illuminates the ground, making navigation difficult.
- The game can crash frequently, leading to frustration and a lack of replayability.
music
112 mentions Positive Neutral NegativeThe music in the game is widely praised for its atmospheric and eerie qualities, effectively enhancing the sense of tension and fear throughout the experience. While many players appreciate the unsettling sound design and ambient tracks that contribute to the game's horror elements, some criticize the music for being overly loud or repetitive, occasionally obscuring important sound cues. Overall, the soundtrack is considered a key component of the game's ability to evoke chills and create a haunting atmosphere, despite some mixed feelings about its execution.
“The music is atmospheric and the visuals do a good job of putting you on that lonely, freaky, all-alone path.”
“Spooky atmosphere and a variety of sinister music will surely send chills down your spine.”
“Outstanding music, unsettling sound design, and an accomplished atmosphere of stirring minimalistic terror.”
“The general aesthetics are not half bad (not gonna lie) but the music is just too much.”
“The music, even though it's commonly used as a form of jump scare, is quite foreboding and was probably the biggest cause of chills in the game.”
“Let's be honest, if you were actually walking in a forest there wouldn't be any scary music playing in the background.”