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Passing Pineview Forest

Passing Pineview Forest Game Cover
68%Game Brain Score
music, atmosphere
story, optimization
68% User Score Based on 895 reviews

Platforms

PCWindows
Passing Pineview Forest Game Cover

About

Passing Pineview Forest is a single player action adventure game. It was developed by VIS-Games and was released on November 21, 2014. It received mostly positive reviews from players.

Passing Pineview Forest is a free mini-prequel set in the universe of Pineview Drive. Behind the abandoned house on Pineview Drive lies ominous Pineview Forest. The dark, foreboding forest trail leading directly to the Pineview property must be explored – but your every move and reaction is being watched. You must stay calm during your walk – or else IT will take you! To survive you will need stea…

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68%
Audience ScoreBased on 895 reviews
music27 positive mentions
story11 negative mentions

  • The game creates a genuinely creepy atmosphere with effective sound design that enhances the horror experience.
  • It's a free game, making it accessible for anyone looking for a short horror experience.
  • The jump scare at the end is well-executed and can catch players off guard.
  • The gameplay is very linear and repetitive, with little to no interaction or objectives beyond walking down a path.
  • The flashlight mechanic is poorly designed, as it only illuminates the ground, making navigation difficult.
  • The game can crash frequently, leading to frustration and a lack of replayability.
  • music
    113 mentions Positive Neutral Negative

    The music in the game is widely praised for its ability to create a tense and eerie atmosphere, effectively enhancing the horror experience with unsettling ambient sounds and dramatic soundtracks. However, some players find the music can be overly loud or repetitive, occasionally obscuring important audio cues and detracting from the overall immersion. While many appreciate the chilling effect of the soundtrack, others feel it can be excessive or misused, leading to a mixed reception regarding its impact on gameplay.

    • “The music is atmospheric and the visuals do a good job of putting you on that lonely, freaky, all-alone path.”
    • “Spooky atmosphere and a variety of sinister music will surely send chills down your spine.”
    • “Outstanding music, unsettling sound design, and an accomplished atmosphere of stirring minimalistic terror.”
    • “The general aesthetics are not half bad, but the music is just too much.”
    • “The music tends to get too loud and you can't hear your surroundings.”
    • “To me, the music really spoils the mood and takes something away from the game.”
  • atmosphere
    96 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its eerie and immersive qualities, effectively utilizing sound design and music to create tension and suspense. However, many players feel that the lack of engaging gameplay elements and scripted events diminishes the overall experience, making it feel more like a tech demo than a fully realized horror game. While the ambiance is compelling, some reviewers noted that it can become repetitive and lacks the depth needed to sustain long-term engagement.

    • “The atmosphere is simply overwhelming!”
    • “The game's concept is basic but effective and creates a very creepy atmosphere, especially when playing it for the first time.”
    • “Outstanding music, unsettling sound design, and an accomplished atmosphere of stirring minimalistic terror.”
    • “With the environment looking all similar with little change, and the atmosphere not really giving a spooky vibe.”
    • “I willfully disregarded an otherwise ominous soundtrack and disquieting background noises, deeming them a cheap way to create an eerie atmosphere.”
    • “It felt very bland and I just wasn't feeling the whole atmosphere of it.”
  • gameplay
    50 mentions Positive Neutral Negative

    The gameplay of the game is generally described as simplistic and linear, often leading to tedious experiences with minimal challenge or engagement. Players noted a lack of clear mechanics and repetitive elements, which detracted from the horror atmosphere, although some appreciated the immersive setting. Overall, while the game offers a free-to-play horror experience, it suffers from bugs and a lack of depth in gameplay mechanics.

    • “The gameplay consists of the player walking down a linear path through Pineview Forest, occasionally walking past statues and houses, some of which are even explorable.”
    • “Now for the gameplay itself, it has a great horror atmosphere, set in the forest; I can feel the horror atmosphere was really intense.”
    • “I haven't beaten it yet, but I'm loving the gameplay.”
    • “The game doesn't really tell its mechanics: if you hear a sound, turn off your flashlight and stop moving; otherwise, you could die instantly and then have to replay the game from the beginning.”
    • “The gameplay itself is rather tedious, to say the least.”
    • “Where the game really falls flat is in its gameplay.”
  • graphics
    50 mentions Positive Neutral Negative

    The graphics of the game are generally described as average to decent, with some reviewers noting appealing visuals and a beautiful art style, particularly in the forest environment. However, many comments highlight that the graphics are not groundbreaking and that the game's atmosphere is primarily enhanced by its sound design rather than its visuals. Technical issues, such as crashes when adjusting settings, also detract from the overall experience for some players.

    • “The forest graphics are exceedingly good, but more than that, the game itself has a highly effective and engaging use of sound to create tension, suspense, and fear.”
    • “Amazing game, beautiful graphics, and extremely scary!”
    • “Worth a look, the graphics and sound are stellar.”
    • “The graphics are nothing too special; you will want to use as little of your flashlight as possible, so you won't really see the environments.”
    • “Poor distant object rendering, a grey film over all the visuals, object clipping, etc.”
    • “Graphic quality is not very good; nothing scary at all, and I had no clue how to avoid death.”
  • story
    30 mentions Positive Neutral Negative

    The reviews overwhelmingly indicate that the game lacks a coherent or engaging story, with many players describing it as a mere walking simulator devoid of plot or character development. Critics express disappointment over the absence of any meaningful narrative or background, leading to a tedious experience characterized by minimal interaction and a reliance on jump scares. Overall, the consensus is that the game would benefit significantly from a well-developed storyline to enhance player engagement.

    • “Silent Hill 2 had a good story.”
    • “Moral of the story... life in general is a lot more scary than this one, pop the lights on, look in the mirror and say this is my life while looking directly into your own eyes... now that's scary.”
    • “Also, the game makes you just curious enough to wonder what if this game had a story and what would be the reason behind these abandoned houses and why nobody now lives in them.”
    • “There's no story, just a straightforward jumpscare game.”
    • “No real 'story' or background throughout gameplay.”
    • “It's nothing but walking; there's no real story behind why you're there or who the hell you encountered.”
  • humor
    9 mentions Positive Neutral Negative

    Players find the humor in the game to be a mix of unexpected sound effects and situational comedy, often leading to laughter during tense moments. The frequent use of comedic audio cues, like the hell's kitchen noise and squeaky toy sounds, adds a lighthearted touch, even amidst jump scares. Overall, the blend of humor and horror creates a unique experience that keeps players entertained, despite some elements feeling out of place.

    • “This game plays that hell's kitchen noise nearly every 10 seconds and it's damn hilarious when you die.”
    • “Funny thing - the first time playing I didn't even get what you are supposed to be scared of and won the boring way.”
    • “On that note, I have to say the squeaky toy sound felt completely out of place and actually made me laugh the first time I heard it.”
    • “I didn't go far enough to say something sensible, but when you see that there aren't many 'living' (or not) things that can attack you, and suddenly while watching a house you hear footsteps outside... it's not funny.”
    • “The attempts at humor feel forced and often fall flat, making the experience more awkward than entertaining.”
    • “I expected some lighthearted moments, but the jokes were so stale that they detracted from the overall experience.”
  • optimization
    7 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with some users reporting smooth performance and no frame drops, while others experienced freezing and performance issues, particularly on lower-end systems. Overall, while the graphics are appreciated, concerns about the game's ability to run well on less powerful hardware persist.

    • “In terms of performance, I have had no frame drops or stutters.”
    • “The optimization and performance are great; the textures are nice, and I didn't experience any significant issues.”
    • “Despite some performance issues, the game runs well on my system with medium video and texture quality settings.”
    • “The optimization/performance seems questionable; I use a 970, but it doesn't seem like it would run great on lesser systems.”
    • “Some performance issues - the game froze multiple times on only 'medium' video and texture quality settings on my computer.”
    • “Apparently, boogieman wasn't amused by my performance.”
  • stability
    6 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including numerous bugs and glitches that detract from the experience, such as audio problems and navigation obstacles. While some players find the atmosphere compelling, the overall instability has led to frustration, making it hard to recommend despite its free status.

    • “Very, very buggy; Slender: The Arrival is so much better!”
    • “I'm not sure what was trying to be conveyed here, but entering a house and not being able to cross the last step at the top was just... buggy.”
    • “Glitches... even though this is a free game, it's not worth your time.”
  • grinding
    5 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and repetitive, often requiring multiple attempts to progress, which can detract from the overall experience. Despite this, some still appreciate the horror elements and consider the game worth playing, especially given its free availability.

    • “You'll need a second life for grinding.”
    • “Grinding in this game is incredibly rewarding and keeps you engaged.”
    • “The grind is satisfying and offers a real sense of progression.”
    • “There's no story, there's no gameplay, and for a mind-numbingly tedious couple of minutes to finish, there is one very cheap jump scare.”
    • “The gameplay itself is rather tedious to say the least.”
    • “It can get tedious to have to start all over again, especially if you don't die by 'it'.”
  • replayability
    3 mentions Positive Neutral Negative

    The game has minimal replayability, with most players completing it in about 12-30 minutes and finding little incentive to play again due to predictable mechanics and a lack of engaging content. Once players understand the gameplay, the challenge diminishes significantly, further reducing the desire for multiple playthroughs.

    • “The game lasted me 30 minutes and apart from the one playthrough, there is no replay value.”
    • “You're going to spend about what I did... about 12-15 minutes playing through it, and it has basically no replayability.”
    • “The 'antagonist' is a bit cheap, so as a gameplay mechanic it doesn't really work that well. It's really easy to avoid the 'antagonist' once you know what to do, making the replay value pretty much non-existent.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect of the game significantly enhances the overall experience, immersing players in the environment and evoking a strong sense of connection to the setting. Reviewers appreciate the balanced emotional influence that enriches gameplay without overwhelming it.

    • “It really added to the entire experience and made me feel as though I were in the forest.”
    • “Just the right amount of emotional influence.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization approach of the game is appreciated, as it offers a free horror mini-game without intrusive ads, encouraging players to try it out.

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Frequently Asked Questions

Passing Pineview Forest is a action adventure game.

Passing Pineview Forest is available on PC and Windows.

Passing Pineview Forest was released on November 21, 2014.

Passing Pineview Forest was developed by VIS-Games.

Passing Pineview Forest has received mostly positive reviews from players. Most players liked this game for its music but disliked it for its story.

Passing Pineview Forest is a single player game.

Similar games include Spooky's Jump Scare Mansion, Minds Eyes, Emily Wants to Play, The Forgotten Ones, Paranormal Activity: The Lost Soul and others.