Might is Right Game Cover

"Might is Right" is a turn-based strategy game with simple controls and complex mechanics. Lead a squad of up to 6 characters, each with their own talent tree and play style, through a vast world filled with enemies. Combat is tactical and customizable, allowing for character development and diverse abilities. The number of levels is unlimited, providing a challenging and engaging experience.

  • PC
  • Web Browser
  • Windows

Reviews

79%
Audience ScoreBased on 107 reviews
graphics14 positive mentions
grinding10 negative mentions
  • The game offers a relaxing experience with easy-to-understand mechanics and addictive gameplay.
  • Character customization and diverse skill trees provide a lot of replayability and strategic depth.
  • The graphics and atmosphere are appealing, reminiscent of classic turn-based strategy games.
  • The final boss is excessively difficult, making it nearly impossible to complete the game.
  • The game can feel repetitive and lacks sufficient content, with only one map available.
  • There are issues with balance, as enemies can become overwhelmingly powerful, leading to frustrating gameplay.
  • graphics20 mentions

    Overall, the graphics of the game are generally well-received, with many players appreciating the animations and atmospheric design. While some users note that the graphics are suitable for weaker devices and maintain a high level of quality, there are also mentions of flaws and areas for improvement. Despite these criticisms, the visuals contribute positively to the game's RPG elements and overall enjoyment.

    • “I liked the animations and graphics very much.”
    • “Ideal graphic level for this game to feel that atmosphere yourself.”
    • “Graphics, by the way, are at a high level!”
    • “On the downside, the graphics could be better.”
    • “The idea is great because I loved the first series of Disciples games and I do like the graphics, but there's just too many flaws in this one.”
  • gameplay16 mentions

    The gameplay is characterized by a straightforward and easy-to-understand turn-based strategy format, featuring deep mechanics such as unique unit builds, damage modifiers, and a variable skill tree. However, the experience is marred by a frustrating final battle that introduces a poorly communicated mechanic, detracting from an otherwise enjoyable game that lasts about 10-15 hours on a single map. Overall, while the gameplay offers familiar elements and complexity, the execution in critical moments leaves room for improvement.

    • “Right of the Sword is an old school turn-based strategy game with simple controls and deep, complex mechanics.”
    • “Very familiar gameplay with deep and complex mechanics, such as different damage modifiers and a variable skill tree.”
    • “The gameplay itself is very straightforward and easy to understand.”
    • “Whether you agree or not with the philosophy of how this last fight is set up, with a mechanic not previously used in the game, with a boss and his squad with substantially greater hit points than your guys could conceivably have, the realization of the fight is poor: you cannot easily determine this incredibly key piece of information, so key that the devs carefully set it out for you, and this failure makes the last battle frustrating and ruins an otherwise completely enjoyable game.”
    • “Pretty short, just one map for about 10-15 hours of gameplay, a Disciples-like game, with the possibility of unique unit builds.”
    • “About gameplay - where's my big spell book?!”
  • story12 mentions

    The game's story has received mixed feedback; some players appreciate its engaging narrative and the emotional impact it delivers, while others criticize the lack of a clear storyline and the absence of features that could enhance the experience. Despite being in early access and having rough edges, many are optimistic about its potential once fully developed.

    • “The game has an interesting storyline and exciting battles in which you will need certain qualities: tactical, logical and simply you have to think three steps ahead.”
    • “With easy controls and an interesting story.”
    • “I won't spoil the plot because I want to save your emotions from the game; personally, I really liked it!”
    • “There's no story, no breaking up the constant stream of turn-based fights with something else, no minigames, no nothing.”
    • “I was not sure of a story or objective but was not critical because it is in early access.”
    • “It is rough around the edges, with occasional crashes and missing features like a quest log (or at least a chat log), but it's still in early access, and I can't wait to play it again once it's finished.”
  • grinding10 mentions

    The grinding aspect of the game is heavily criticized, with players noting that it becomes excessively repetitive, as every battle feels identical. The gameplay primarily revolves around wandering a small map and grinding mobs to level up, a common feature in the genre but taken to an extreme here. Overall, the grindiness detracts from the experience, making it feel monotonous.

    • “Very, very, very grindy.”
    • “"Grindy" here also means that every single fight is exactly the same.”
    • “Currently the game consists mostly of wandering a small map and grinding mobs to level up your party (in order to fight higher level mobs and liberate a few sporadic settlements).”
  • replayability8 mentions

    The game offers significant replayability due to its engaging mechanics and user-friendly design, reminiscent of classic titles like King's Bounty and Monster's Den. However, concerns arise regarding potential repetitiveness if the maps remain unchanged, which could limit long-term replay value. Overall, while the game has strong replayable elements, its longevity may depend on map variety.

    • “The environment in the game belongs to the fantasy style, and the features can be highlighted as follows: early access, strategy, role-playing game, indie, turn-based strategy, turn-based tactics, steam achievements, middle ages, for one player, fantasy, tactical role-playing game, role-playing strategy, magic, tactics, turn-based, masterpiece, classic, adventure, old school, character customization, top view, atmosphere, exploration, difficult, artificial intelligence, replay value.”
    • “Not sure about replayability - if it's the same map every time probably not so much.....”
    • “A smaller, much more user-friendly version of a King's Bounty type game, with some Monster's Den replayability.”
    • “This is the real genius of the game and makes for a lot of replayability.”
  • atmosphere6 mentions

    The atmosphere of the game has been criticized for lacking immersion compared to its predecessor, Disciples, which successfully created a captivating environment. While the fantasy setting is acknowledged, many players feel that the graphics do not effectively convey the intended atmosphere, detracting from the overall experience.

    • “The environment in the game belongs to the fantasy style, and the features can be highlighted as follows: early access, strategy, role-playing game, indie, turn-based strategy, turn-based tactics, steam achievements, middle ages, for one player, fantasy, tactical role-playing game, role-playing strategy, magic, tactics, turn-based, masterpiece, classic, adventure, old school, character customization, top view, atmosphere, exploration, difficult, artificial intelligence, replay value.”
    • “Ideal graphic level for this game to feel that atmosphere yourself.”
  • music2 mentions

    The music in the game has received overwhelmingly negative feedback, with multiple users expressing their dissatisfaction by repeatedly labeling it as "bad."

    • “The music is really disappointing.”
    • “The soundtrack lacks variety and feels repetitive.”
    • “The audio quality of the music is subpar.”
  • character development2 mentions

    Character development is noted as intriguing, but players express frustration as they encounter repetitive battle scenarios by levels 6 or 7, which diminishes the overall experience.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Might is Right

Play time

15hMedian play time
15hAverage play time
15-15hSpent by most gamers
*Based on 2 analyzed playthroughs

Videos

Similar Games

Game News