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Metro Awakening

Metro Awakening is the full Metro experience tailor-made for VR and is a must-play for fans of the series and VR enthusiasts alike
Metro Awakening Game Cover
77%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:optimization, stability
76% User Score Based on 2,047 reviews
Critic Score 78%Based on 9 reviews

Platforms

PCPlayStation VRPlaystation 5Virtual RealityWindowsPlayStationPlayStation VR2
Metro Awakening Game Cover

About Metro Awakening

Metro Awakening is a single player shooter game with horror and post-apocalyptic themes. It was developed by Vertigo Games and was released on November 7, 2024. It received mostly positive reviews from both critics and players.

48 hour Early Access to the full game, and the Field Medic pack. The Deluxe Edition features the Memories of Polyanka pack—with a Nosalis Hide backpack skin, Nosalis Toy backpack charm, The Fallen backpack patch and Nosalis Skeletal glove skin—plus access to the digital VR Concept Art Gallery.

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Games Like Metro Awakening

Looking for games like Metro Awakening? Here are top shooter recommendations with a horror and post-apocalyptic focus, selected from player-similarity data — start with Alien: Rogue Incursion VR, Metro Exodus or Metro 2033 Redux.

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Reviews

76%Audience ScoreBased on 2,047 reviews
story399 positive mentions
optimization62 negative mentions

  • Immersive VR experience with strong atmosphere that captures the Metro series tone effectively.
  • Detailed weapon handling and inventory mechanics including manual reloading, gas mask maintenance, and flashlight charging add realism and tension.
  • Compelling story focusing on the backstory of Khan with good voice acting and emotional impact.
  • Performance issues including frame rate drops and crashes even on high-end PCs; poor optimization for PCVR.
  • Repetitive level design with frequent backtracking and reused environments leading to pacing problems.
  • Limited interactivity with the environment and relatively simple AI; enemies can be bullet sponges, and some VR controls can be clunky or unintuitive.
  • story

    1,178 mentions Positive Neutral Negative
    34% positive mentions, 59% neutral mentions, 7% negative mentions

    The story in "Metro Awakening" is generally regarded as engaging, atmospheric, and emotionally compelling, effectively expanding on a beloved side character's backstory within the Metro universe. While some players find it captivating with well-executed narrative beats and strong voice acting, others critique it for being slow-paced, repetitive, overly linear, or confusing due to supernatural elements, and occasionally lacking depth compared to the mainline Metro titles. Overall, it is praised as one of the better VR story experiences, though not without flaws in pacing and storytelling complexity.

    • “The story is fantastic and does an amazing job immersing yourself into the role of Khan and his state of mind.”
    • “As an origin story, it complements the main trilogy finely and adds some additional context to previously mentioned events.”
    • “Khan's story is a captivating mind trip: it starts off in a state of clarity and straightforward objectives, only to later contrast the absolute dissolution of your senses and understanding of reality.”
    • “The story itself is so mediocre and this felt nothing like a VR game. The ending was good and shooting was fun but the rest of it was so mediocre I genuinely had to force myself to finish the game. Not a fan of it.”
    • “Khan, an absolute legend of the Metro universe, is shoved into a story so bland, predictable, and painfully generic that it never builds any emotional connection at all.”
    • “- Probably the most boring game I encountered; it's so bland that I don't even pay attention to dialogues and wish I could just skip forward / very linear / extremely lackluster story.”
  • gameplay

    569 mentions Positive Neutral Negative
    36% positive mentions, 57% neutral mentions, 7% negative mentions

    The gameplay of Metro Awakening is praised for its immersive VR mechanics, including realistic gun handling, manual reloading, gas mask management, and an intuitive inventory system that enhances the survival horror experience. While the atmosphere, stealth elements, and core combat are well-received, many reviews note issues such as repetitive level design, limited enemy variety, occasional clunky controls, and a slower pacing that may lead to boredom over time. Overall, the game delivers solid and satisfying VR gameplay rooted in the Metro series but lacks the depth, polish, and innovation seen in top VR titles like Half-Life: Alyx.

    • “The gameplay offers a nice mix of combat, stealth, and survival mechanics.”
    • “The game has a lot of cool motion control driven gameplay elements, such as manually recharging your flashlight by spinning a dynamo, manually wiping your gas mask to clear off the condensation on it, manually changing your filters, reloading weapons and so on.”
    • “All of the mechanics are here, which was a favorite of mine since the very first game.”
    • “The first half of the game is exciting, but the second half consists of running through previously visited locations with meaningless hordes or puzzles, just to prolong gameplay without sense. Despite that, I recommend the game but found it boring after halfway through.”
    • “Unfortunately, the game has clunky gameplay with fast-paced combat that does not work well in VR, leading to a mostly frustrating experience.”
    • “The core gameplay loop of this franchise is not present here! Many important Metro mechanics and customization options are missing, and the experience feels like a downgrade compared to previous titles.”
  • graphics

    518 mentions Positive Neutral Negative
    34% positive mentions, 48% neutral mentions, 18% negative mentions

    The graphics of this VR title receive mixed feedback, with many praising its strong atmosphere, lighting, and art direction that effectively capture the Metro series' mood, though others criticize it for being underwhelming, with low-resolution textures, repetitive environments, and a general feel of a mobile port limiting visual fidelity. Performance issues and graphical bugs, such as stuttering and shimmering effects, further detract from the experience on PCVR, preventing it from matching the high standards set by benchmarks like Half-Life: Alyx. Overall, the visuals are serviceable and immersive for VR, but fall short of AAA expectations and show clear compromises made for standalone headset compatibility.

    • “The story is captivating, the world is enormous, the challenges and fights against humans and monsters are adrenaline inducing, and the graphics are <chef's kiss>.”
    • “Vertigo Games has delivered on making a worthwhile metro game based in VR, graphics and gun play feel amazing almost Half-Life: Alyx quality.”
    • “[Easily up there with the best VR experiences. Feels like a true AAA game, built from the ground up for VR. Metro Awakening on PC, running on ultra, is stunning for a VR title and well-optimized. I felt completely immersed in the world due to how incredible the visuals look, not just in terms of “realism” but also general art direction and lighting. The game is genuinely scary despite the mutants not being too scary-looking. This, in part, is thanks to the excellent level designs that make you feel like you’re squeezing through a tight space at every corner. Nothing makes you jump more than knowing that something is probably waiting for you at the end of this beautiful, claustrophobic nightmare. The sound design is spectacular, as is the music. Really sets in the mood of a scene. Gameplay is fun and engaging, with several mechanics to assist you to make it feel “natural” in VR. Excellent voice acting that brings characters to life.]”
    • “The graphics are terrible.”
    • “To make it stable I had to drop settings to low and I've seen PS3 era games with better graphics.”
    • “The game had me turn all my graphics settings to minimums, just to get a smooth 30-40 fps, and at that point, the load-in times were jarring and the textures are worse than the original Half-Life games.”
  • atmosphere

    353 mentions Positive Neutral Negative
    62% positive mentions, 37% neutral mentions, 1% negative mentions

    Metro Awakening delivers an exceptional atmosphere that faithfully captures the dark, tense, and claustrophobic vibes of the Metro series, enhanced by VR immersion. Players consistently praise its oppressive environments, immersive sound design, and moody lighting, which build suspense and a gripping post-apocalyptic experience. While some note pacing and technical issues, the game's dense, haunting atmosphere is widely regarded as its standout feature and a must-play for Metro fans and VR enthusiasts.

    • “Metro Awakening is a hauntingly beautiful masterclass in VR atmosphere, with stellar voice acting and environments that make it a truly worthy entry in the Metro series.”
    • “The environments are meticulously crafted, showcasing a grim and claustrophobic Moscow metro filled with atmospheric lighting, eerie shadows, and ambient sounds that deepen the sense of isolation and danger.”
    • “With the visuals, the atmosphere, and the controls all melting into the experience, Metro Awakening is easily one of the most immersive VR games we’ve ever played.”
    • “The atmosphere that Metro is known for is present only in the way it might be on a mobile game.”
    • “Instead of the heavy, tense, oppressive atmosphere the Metro series is known for, this game throws just jumpscares at you like that somehow counts as horror.”
    • “To see anything in shadow on my Quest 2 I had to bump brightness almost to max, which resulted in horrible white glow, reducing immersion by another third and wrecking atmosphere to the ground.”
  • optimization

    230 mentions Positive Neutral Negative
    17% positive mentions, 56% neutral mentions, 27% negative mentions

    Optimization for this VR title is widely criticized, with many users reporting severe performance issues such as stuttering, low FPS, and crashes even on high-end PCs. While some players experience smooth gameplay after tweaking settings or updates, the general consensus is that the game is poorly optimized, often requiring significant graphical downgrades to be playable. Developers appear responsive, and future patches may improve performance, but currently the game's technical shortcomings detract from the overall experience.

    • “I've not had any performance issues and while there are loading screens they take like 5-10 secs at most.”
    • “Nice visuals and smooth performance, I'm happy!”
    • “I did not have any issues with performance at all, playing on virtual desktop with a Quest 3 and a 3060ti I was able to run textures at ultra, and pretty much everything else at medium or high. Not the prettiest VR game I've ever seen but gets the job done and looks pretty good. It's still preferable over 99% of Quest games so I'm not complaining; we need more AAA PCVR games like this one. This game is a win for VR lovers.”
    • “Very poor optimization. I have a 3080 and i7 and was only able to play it on all minimum settings even with downgraded upscale resolution.”
    • “The performance is pretty bad through any method available - Steam VR, Meta Link, wired or wireless, the game becomes a slideshow whenever anything exciting happens (and sometimes when there’s nothing), making it uncomfortable to play.”
    • “And the last thing is performance: the performance of this game is very poor. I ran this game with everything on low and less than half resolution scale and I still could not get a stable 60 fps on a RTX 2060 12 GB. To achieve 60 fps I would have had to decrease the resolution scale to the minimum which just makes the game very blurry and destroys all visuals.”
  • stability

    87 mentions Positive Neutral Negative
    17% positive mentions, 0% neutral mentions, 83% negative mentions

    The game's stability is highly inconsistent, with many users reporting frequent bugs, crashes, freezes, and performance issues even on high-end systems, especially on PCVR setups. While some players experience smooth gameplay and solid performance—particularly on Quest 2 or after tweaking settings—others encounter debilitating glitches that severely hamper playability. Overall, despite promising visuals and immersive moments, the game's buggy and unstable state detracts significantly from the experience.

    • “Runs great using ALVR on Linux!”
    • “The game looks and runs great on my 4070, and it's very fun and tense so far!”
    • “The game is mostly bug free: no noticeable pop-ins and the enemy AI is solid.”
    • “Buggy mess with extremely poor performance on a 5800x3d 4070ti.”
    • “Despite my PC being well above minimum spec (RTX 3080 and i7 10th gen), it has random abnormal stutters that start with small frame drops and grow into permanent freezes that take you to the Steam VR environment.”
    • “I have a Vive Pro 2 headset and a 460ti RTX graphics card and have never been able to start this game as it glitches nonstop on the start screen and the controllers don't work.”
  • music

    77 mentions Positive Neutral Negative
    39% positive mentions, 57% neutral mentions, 4% negative mentions

    The music in the game is highly praised for its immersive, atmospheric, and tension-building qualities, often enhancing the horror and emotional impact with a mix of classic Metro themes and new, fitting compositions. While some users note occasional repetitiveness and frustration with looped or abruptly cutting tracks, the overall sound design and soundtrack are regarded as integral to creating a compelling, intense, and memorable experience.

    • “The ambient sounds add depth, and the music is pleasant and can change dynamically during battles, which gives an extra kick.”
    • “Music, graphics, sound design and voice acting add to the feeling of terror even in relatively quiet locations.”
    • “The soundtrack to the game is glorious, bringing back classic themes and adding beautiful new twists.”
    • “Even with the volume turned down, the music just screams at you.”
    • “The ambient music is on a loop, so when it gets tense, you think something is coming but there is nothing.”
    • “The soundscape is alright, but there are some instances where the soundtrack just cuts off for no reason only to start another soundtrack, which kinda took the immersion out.”
  • emotional

    39 mentions Positive Neutral Negative
    90% positive mentions, 0% neutral mentions, 10% negative mentions

    The game's emotional narrative is widely praised for its immersive, deeply touching, and thought-provoking storyline that elicits strong feelings, including tears, from many players. While some find the pacing slow and character development lacking, the overall emotional core and heartfelt writing create a powerful and authentic survival experience, enhanced by atmospheric music and well-crafted moments. However, a few players felt the story fell flat due to predictability or lack of connection with characters.

    • “I felt invested in the storyline and got chills at multiple sections from the emotional narrative beats, a fine line to balance especially in VR.”
    • “The story is powerful and emotionally gripping, drawing you deep into a struggle for survival that feels authentic and personal.”
    • “But throughout all of it is an incredibly immersive, emotional, philosophical and thought-provoking story which you get to experience firsthand.”
    • “Disappointed with the story being excessively long at the beginning; after seeing the video, I expected a zombie or creature shooter, but the first 40 minutes were just a very long boring story with no action whatsoever, and I never even got to use a gun except a big machine gun for 30 seconds.”
    • “Bad pacing related to the boring story: most of the time, it feels like you need to rush to the next objective, but the game feels slow, making you wish NPCs would hurry up or be quiet so you can actually play.”
    • “Pointless and boring story.”
  • grinding

    21 mentions Positive Neutral Negative
    5% positive mentions, 9% neutral mentions, 86% negative mentions

    Grinding in the game is frequently described as tedious and repetitive, with slow pacing and numerous wave-based enemy encounters that disrupt gameplay flow. While some appreciate certain mechanics that add realism, many find the constant resource management, backtracking, and lack of engaging variety make the grinding feel monotonous and frustrating.

    • “There's enough freedom to where it feels realistic, but there's just enough automation to where some tasks aren't tedious.”
    • “It just becomes a tedious punching fest for the first 3 hours and now I can't refund this BS game.”
    • “It's a basic flatscreen FPS experience ported to VR, complete with tedious wave encounters against mindless rat monsters and literal on-rails turret sections.”
    • “There are multiple tedious encounters where you simply have to endure waves of enemies.”
  • humor

    20 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is a mix of intentional jokes and unintentional comedic moments, with some players finding certain interactions and dialogue genuinely funny, while others see humor in bugs or odd design choices. The comedic elements range from charming character moments to goofy plot points, though some find the humor uneven or overshadowed by tedious scenes. Overall, the humor adds a quirky layer to the experience, appreciated differently depending on player expectations.

    • “The plot is awesome with great protagonist character arc, funny dialogues, and likeable characters.”
    • “That interaction drives the story forward and provides some humor.”
    • “The story is (unintentionally) goofy and legitimately made me laugh at times.”
  • replayability

    17 mentions Positive Neutral Negative
    18% positive mentions, 53% neutral mentions, 29% negative mentions

    The game is generally criticized for having low to no replayability due to its linear story and lack of new content beyond the initial playthrough. While some players appreciate the engaging first experience, most suggest the game offers little incentive for repeated plays apart from achievements or revisiting the story. Adding features like a rogue-like mode could potentially enhance its replay value.

    • “This game is amazing, I didn't have any kind of problem. I'm a big fan of Metro and I personally recommend that you buy the entire Metro franchise since it's always on sale on Steam for less than 10 dollars for 3 games with DLCs included and more than 100 hours to play without counting the replayability that isn't much, since it's a story that is based on the books with certain extra details that make the game even more interesting.”
    • “The only downsides I can think of are relatively minor: 1) since it's a linear story the replay value isn't sky-high, and 2) there are some sections of backtracking... but they're for story-based reasons & so don't seem offensive.”
    • “So far been playing for quite a few hours and not even close to halfway it seems, so plenty of play time and replayability.”
    • “Short game with no replay value.”
    • “I would've expected some more innovation, better graphics, a better story, fewer bugs, and a bit of a replayability factor.”
    • “The only downside is (similar to HL Alyx) there's really no replay value, besides just experiencing the story again, but that first playthrough is really something special.”
  • character development

    3 mentions Positive Neutral Negative
    67% positive mentions, 0% neutral mentions, 33% negative mentions

    Character development receives mixed feedback: while some praise the strong and natural growth of certain characters like Khan, others feel the main character's arc is forced and less convincing. Overall, it resembles the compelling character work seen in Metro 2033.

    • “This is absolutely a Metro game and feels a lot like Metro 2033, which is an achievement. Great character development for Khan.”
    • “I'm actually surprised at the quality of the artwork and character designs.”
    • “- The main character's arc kind of just feels like they threw it in there because they felt the need to have some sort of character development, but it really doesn't feel natural.”
  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization is widely seen as underdeveloped and overly focused on extracting money, giving the impression of a rushed cash grab rather than a thoughtfully implemented system.

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Play Times

5h Median play time
7h Average play time
3-11h Spent by most gamers
*Based on 25 analyzed playthroughs
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Frequently Asked Questions

Metro Awakening is a shooter game with horror and post-apocalyptic themes. Common tags for Metro Awakening include first-person, futuristic, 3D, realistic, exploration and others.

Metro Awakening is available on PC, PlayStation 5, Virtual Reality, Windows and others.

On average players spend around 7 hours playing Metro Awakening.

Metro Awakening was released on November 7, 2024.

Metro Awakening was developed by Vertigo Games.

Metro Awakening has received mostly positive reviews from both players and critics. Most players liked Metro Awakening for its story but disliked it for its optimization.

Metro Awakening is a single player game.

Similar games include Alien: Rogue Incursion VR, Metro Exodus, Metro 2033 Redux, Hubris, Metro Redux and others.