- January 18, 2018
- Rideon Japan
Mercenaries Saga Chronicles
Platforms
About
"Mercenaries Saga Chronicles" is a collection of three tactical role-playing games: "Mercenaries Saga: Will of the White Lions," "Mercenaries Saga 2: Order of the Silver Eagle," and "Mercenaries Saga 3: Gray Wolves of War." In these games, players lead a group of mercenaries through strategic battles, making decisions that affect the story and party relationships. With multiple paths and endings, players can experience different outcomes based on their choices.





- The game offers a nostalgic experience for fans of tactical RPGs, reminiscent of classics like Final Fantasy Tactics.
- It includes three games in one, providing a good amount of content and replay value.
- The physical copy is well-packaged and appealing for collectors who prefer owning physical games.
- The game is considered overpriced compared to its digital version, which is significantly cheaper.
- Controls are clunky and can make gameplay frustrating, detracting from the overall experience.
- The music and sound design are often criticized as bland and unappealing, impacting immersion.
story
20 mentions Positive Neutral NegativeThe story is generally considered average, with some players appreciating its nostalgic value and the inclusion of multiple narratives, while others find it bland and lacking depth. The game features a mix of story and free missions, but the difficulty spikes often force players to grind, detracting from the overall experience. Although the branching story mechanic adds some intrigue, it does not elevate the narrative to a level that captivates all players.
“The story is nice and it's really three games or stories in one.”
“But surprisingly, the story and characters were mildly interesting.”
“At some point, you'll make a choice and that choice will determine the course of the story and the other characters that you recruit.”
“The story is just alright, but I bought it more for nostalgic reasons.”
“It feels like the free missions are forced upon you because of how much the level spikes to each story mission.”
“Eventually, it feels like you'll hit a wall in the story mission and you'll need to grind your level up.”