- February 11, 2021
- Igor Migun
Mental Hospital VR
Platforms
About
In "Mental Hospital VR," players step into the role of special reporter investigating strange occurrences at a local psychiatric hospital. The game features many frightening creatures, unpredictable plot twists, and multiple levels to explore, providing a fully immersive horror experience in virtual reality. This thrilling gameplay is set against the backdrop of the eerie and atmospheric Santa Monica Psychiatric Hospital, where terrifying encounters and chilling discoveries await. Prepare to face your fears and uncover the terrifying secrets lurking within.
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- The game creates a creepy atmosphere that enhances the horror experience.
- Many players found the game to be genuinely scary, providing a thrilling experience for hardcore horror fans.
- The graphics and immersion are generally well-received, contributing to the overall aesthetic of the game.
- The VR controls are poorly implemented, with issues like lack of snap turning and awkward movement mechanics that can cause nausea.
- Interactions and critical game elements often do not work reliably, leading to frustrating gameplay experiences.
- The game lacks clear guidance on objectives, making it tedious and confusing for players to progress.
- story4 mentions Positive Neutral Negative
The story is based on a true narrative, but some players found the quest design frustrating, particularly due to backtracking in certain levels, which detracted from the overall experience. While the story has potential, technical issues and gameplay mechanics hindered engagement for some users.
“Based on a true story.”
“I disliked some levels where you had to go back and forth to progress the story, mainly the last level in the mansion.”
“They are serviceable though, and I guess they used low-res geometry for quest compatibility, which I can understand and would be fine with if it was the only problem.”
“I'm not giving it a negative comment because I didn't play enough, mostly because I couldn't open the gate to enter the house on the first mission.”