- June 20, 2022
- Pandaroo Interactive
Meet me at NooN
Platforms
About
"Meet me at NooN" is a turn-based grid platformer where you control two spirits, Day and Night, who are separated from the Grand Hourglass. Each spirit can move and perform one action per turn in a time loop, with the day-spirit rewinding its actions and the night-spirit replaying its own. The objective is to manipulate the spirits' unique behaviors and time loops to align sun and moon symbols in each level.
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- Clever and original time manipulation mechanics that provide a satisfying challenge.
- Beautiful art and graphics combined with a relaxing soundtrack create an engaging atmosphere.
- The game offers a variety of puzzles with increasing difficulty, allowing for both casual and deep strategic play.
- Some mechanics can be confusing at first, requiring time to fully understand.
- The music may become repetitive over extended play sessions.
- UI issues such as unskippable actions and input buffering can create minor frustrations.
gameplay
22 mentions Positive Neutral NegativeThe gameplay features simple mechanics that initially may seem confusing, but players quickly adapt and appreciate the depth and complexity they offer. The puzzles are cleverly designed, allowing for multiple solutions and providing a satisfying challenge without causing frustration. Overall, the game is praised for its well-managed difficulty, engaging mechanics, and refreshing visuals that enhance the puzzle-solving experience.
“I love the ambiance created with the music and the art style, and I love that the mechanics are simple but have a multitude of complex ways to work with them!”
“Well-managed difficulty and original gameplay.”
“The mechanics are a bit confusing at first, but I see it as a puzzle inside the puzzle game.”
“While the game has few mechanics, the very core premise takes some satisfying effort to build a solid mental model of, and continually surprises with how any possible task you want to solve might have multiple potential ways to perform it, and the twists it adds on the formula as the game progresses have fascinating ramifications.”
“I like this kind of puzzle games where the mechanics seem quite simple but where the complexity is very quickly there.”