Matching Meadows
- February 29, 2024
- Squeezecat
"Matching Meadows is a deck-based puzzle game that challenges you to build your own city while completing objectives. Choose between Pool and Draft deckbuilding modes and build your idyllic landscape by strategically using cards, each with unique rarity, value, tile-type, and side-effects. Progress through over 30 handcrafted levels and climb the leaderboards to prove your strategic prowess."
Reviews
- The game is easy to learn but hard to master, providing a fun and relaxing puzzle experience.
- It features creative mechanics and strategic gameplay that keeps players engaged and encourages replayability through challenges and leaderboards.
- The graphics and calming audio contribute to a cozy atmosphere, making it a great choice for casual gaming sessions.
- Some players find the level selection and navigation cumbersome, requiring excessive scrolling and dragging.
- The camera controls and zoom functionality can be frustrating, making it difficult to see the entire level and leading to tedious gameplay.
- There are occasional issues with card placement and visibility, which can hinder the overall experience and make it challenging to identify usable tiles.
- gameplay4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The gameplay is characterized by its creative and addictive puzzle mechanics, combining strategic deck-building with tile-based city construction. Players enjoy a relaxing experience enhanced by calming graphics, while the challenges presented by the mechanics offer engaging and rewarding puzzles reminiscent of games like Dorfromantik.
“Great deck builder with interesting mechanics that provide challenging puzzles.”
“Graphics are calming and serene, which, in combination with its calm tile-based puzzle gameplay, offer a relaxed puzzle experience.”
“Strategic puzzle city building combined with relaxing mechanics is similar to Dorfromantik, where you use cards to build with objectives for bonus points.”
“The gameplay feels repetitive and lacks depth, making it hard to stay engaged for long periods.”
“The controls are clunky and unresponsive, which detracts from the overall experience.”
“There are too many bugs and glitches that disrupt the flow of gameplay, making it frustrating to play.”
- graphics3 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
The graphics are characterized by a basic, cartoony style that features bright and sometimes empty backgrounds, which can make it difficult to distinguish between tiles and inaccessible ground. While some users appreciate the calming and serene visuals that complement the puzzle gameplay, others find the clarity lacking, impacting the overall experience.
“Neat graphics, satisfying sounds, and challenging levels.”
“Graphics are calming and serene, which in combination with its calm tile-based puzzle gameplay offer a relaxed puzzle experience.”
“Basic cartoony graphics with often too bright and empty backgrounds, and it can be hard to see if there's a tile or just inaccessible ground, or if a tile has a skull or something.”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect tedious due to limited camera controls, such as insufficient zoom and frequent resets after restarts, which complicate navigation and prolong gameplay unnecessarily.
“Right click is only used to cancel the current card selection, the wheel zooms, often not far enough to see the whole level, and the camera resets after a restart, again leading to tedious dragging and scrolling.”
- music1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The music in the game is largely unnoticeable, with players reporting that it is only present in the menu and does not significantly enhance the gameplay experience.
“The music is so forgettable that I wouldn't notice it if it wasn't there; it's only present in the menu.”
“The soundtrack is bland and lacks any memorable tunes.”
“The audio feels like an afterthought, with no real impact on the gameplay experience.”