- September 21, 2024
- James Castle
- 5h median play time
RoGlass
Platforms
About
RoGlass is a single player casual strategy game. It was developed by James Castle and was released on September 21, 2024. It received overwhelmingly positive reviews from players.
"Number Stomper" is an upcoming roguelite puzzle game where players place stained glass tiles on a grid to score points and earn achievements. Achievements include reaching high scores, placing tiles in specific arrangements, and combining tiles in certain ways. Earning achievements unlocks new tile types, upgrades, board spaces, and features. As progress is carried over between rounds, the goal is to continuously expand the board and uncover the secrets of RoGlass.










- The game features a clever design that encourages experimentation with tile placement and scoring strategies, making it engaging and addictive.
- The progression system is well-implemented, allowing players to unlock new tiles and abilities as they complete achievements, which keeps the gameplay fresh and rewarding.
- The visuals and presentation are appealing, with beautiful stained glass tiles and a calming soundtrack that enhance the overall experience.
- The game is relatively short, with many players completing it in around 5 to 8 hours, leading to concerns about replayability and content longevity.
- Some achievements are heavily reliant on RNG, which can lead to frustrating moments where players may need to restart frequently to get the right tiles for specific challenges.
- There are occasional issues with the game's stability, including crashes on older hardware, which can disrupt gameplay and progress.
- gameplay20 mentions Positive Neutral Negative
The gameplay is characterized by a satisfying and engaging loop that combines randomness with player agency, making it a core element rather than an afterthought. While the tile placement mechanics and meta-progression are well-integrated, some players find the moment-to-moment experience can become tedious due to repetitive rerolling. Expanding the game with additional modes post-campaign could enhance replayability and justify its full price.
“Things not remaining the same the whole way through adds to replayability for the general gameplay loop and keeps you engaged.”
“Gameplay-wise, this game has such a great blend of randomness while including a lot of agency.”
“It integrates meta-progression and the actual puzzle gameplay in a very interesting way, with both the playfield and your tile stock increasing as you complete tasks, and the gameplay loop is very fun and breezy.”
“And even the moment-to-moment gameplay can get a bit tedious when you are just rerolling and restarting again and again trying to get the specific tiles you need.”
“I think that if the game were expanded to include new game modes once you have completed the campaign, I would feel much more comfortable recommending the game at full price, because the mechanics that are here would 100% support at least a few more perpetual game modes to keep things interesting longer.”
“With all core mechanics and graphics already in place, it wouldn't be that much extra to implement the world's concept and give a huge amount of additional content to players.”
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Frequently Asked Questions
RoGlass is a casual strategy game.
RoGlass is available on PC and Windows.
On average players spend around 5 hours playing RoGlass.
RoGlass was released on September 21, 2024.
RoGlass was developed by James Castle.
RoGlass has received overwhelmingly positive reviews from players. Most players liked this game for its gameplay but disliked it for its replayability.
RoGlass is a single player game.
Similar games include Preserve, Dorfromantik, Growth, River Towns, TerraScape and others.





