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Technotopia is a single player casual strategy game. It was developed by Yustas and was released on October 23, 2024. It received positive reviews from players.

Social and economic conflicts have rocked the world. There is just one metropolis that can boast stability, but even this city only has enough resources to maintain a precarious balance of power. The authorities decided to create an algorithm that could build a perfect city for all segments of the population. This project gave birth to Iris, an artificial intelligence designed for building a utopi…

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86%
Audience ScoreBased on 289 reviews
story45 positive mentions
optimization3 negative mentions

  • The game features a unique blend of card-based strategy and city-building mechanics, providing a refreshing gameplay experience.
  • The art style is beautifully designed with an art deco aesthetic, creating an immersive and visually appealing environment.
  • The game offers a relaxing and casual experience, making it easy to pick up and play without feeling overwhelmed.
  • The gameplay can feel repetitive and lacks depth, leading to a sense of staleness after completing the story.
  • The game is relatively short, with the main story taking only a few hours to complete, which may leave players wanting more content.
  • There are technical issues, including crashes and unclear mechanics, which can detract from the overall experience.
  • story
    194 mentions Positive Neutral Negative

    The game's story is generally described as interesting but notably short, often taking only a few hours to complete. While it features engaging themes and choices that can lead to different outcomes, many players feel it lacks depth and replayability, leaving them wanting more after finishing the main narrative. The integration of the story with gameplay mechanics is appreciated, but the overall execution is seen as simplistic and sometimes poorly communicated, resulting in a mixed reception regarding its narrative quality.

    • “These decisions can eventually lead to different story outcomes, some utopian, others dystopian, but all reflective of the values you've chosen to build into your society.”
    • “The story is well written and engaging.”
    • “The art-deco futurism setting gives it a lot of character, and the story, though short, is a fun driver to keep you going run after run.”
    • “The story is pretty short and not too complex, which works for the game.”
    • “The plot is weak, absurd in places, and simply short.”
    • “The story doesn't really make sense (someone asks to meet you so you... build buildings in their general direction? Jeez, just send an email. And the city gets demolished and you have to rebuild it every time the AI fails? That makes sense from a gameplay perspective but not a plot perspective).”
  • gameplay
    119 mentions Positive Neutral Negative

    The gameplay of Technotopia is characterized by its simple yet engaging mechanics, blending card-based strategy with city-building elements. While the core loop is addictive and offers a relaxing experience, many players find it repetitive and lacking in depth, with limited deckbuilding options and a short overall playtime. The game successfully integrates narrative choices into its mechanics, but some users feel that the gameplay does not fully capitalize on its potential, leading to a sense of futility in progression.

    • “Technotopia is a bold and stylish reimagining of the city-building genre, blending card-based strategy, political decision-making, and narrative-driven gameplay into a compact, replayable format.”
    • “The most distinctive feature of Technotopia is how it weaves narrative choices directly into its gameplay loop.”
    • “The gameplay is fun, and I especially loved the card-based city-building twist.”
    • “However, the main issue is that the game is far too short — it basically consists of a single gameplay loop wherein you keep building until the city becomes unsustainable; the level then resets and you start building again.”
    • “Gameplay is too shallow.”
    • “Much of the gameplay feels repetitive, from how you'll generally layout a city, to the many events you'll receive over a single run, which have minimal effect on gameplay.”
  • graphics
    60 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their beautiful art deco aesthetic, blending elements of retrofuturism and minimalist cyberpunk, which creates a distinctive and memorable visual experience. While the visuals are generally considered stylish and well-executed, some players noted that they can occasionally hinder gameplay by making it difficult to identify buildings quickly. Overall, the game's art style, complemented by a soothing soundtrack, contributes significantly to its enjoyable and relaxing atmosphere.

    • “Its blend of art-deco architecture, minimalist cyberpunk elements, and clean UI creates a sleek and futuristic aesthetic that sets it apart from other entries in the genre.”
    • “The art style is beautiful, from character profiles to the architecture of the buildings; it's fine-tuned and lovely to look upon.”
    • “Visually, Technotopia stands out with its unique art deco aesthetic.”
    • “The only negative I have is that sometimes the visuals make it difficult to quickly recognize buildings and see which ones you can still convert to districts.”
    • “Visually, Technotopia stands out with its unique art deco aesthetic, but the graphics are not super detailed.”
    • “Rather simple graphics and audio design, which isn't necessarily negative.”
  • music
    42 mentions Positive Neutral Negative

    The music in the game is generally praised for its high quality and ability to enhance the atmosphere, featuring a chilled-out jazz-electronic soundtrack that complements the visuals beautifully. However, some players noted a lack of variety, leading to repetitiveness over time, and expressed a desire for more tracks. Overall, the soundtrack is considered a significant highlight, with many recommending it as a standalone purchase.

    • “The audio design complements the visual tone with a chilled-out jazz-electronic soundtrack that enhances the atmosphere without overwhelming it.”
    • “The music and the atmosphere are just amazing!”
    • “I absolutely loved the soundtrack; usually, I play games with videos in the background, but here I paused everything because I didn't want anything to distract me.”
    • “If there is any… there are a couple (like 4 or 5) of extremely annoying 'music' pieces, with only one being actually decent, but since you’re listening to it over and over again, you are probably better off by just disabling it.”
    • “Music: typical puzzle-based themes.”
    • “2) limited music.”
  • replayability
    20 mentions Positive Neutral Negative

    Overall, the game's replayability is a mixed bag, with many players noting a lack of depth and content that limits long-term engagement. While some appreciate the compact and experimental nature of the gameplay, others find it too short and linear, resulting in a generally low replay value. Despite its fun mechanics and potential for improvement, many reviewers suggest that it may only be worth a few casual playthroughs.

    • “Technotopia is a bold and stylish reimagining of the city-building genre, blending card-based strategy, political decision-making, and narrative-driven gameplay into a compact, replayable format.”
    • “It encourages experimentation, and the bite-sized nature of each session makes it highly replayable.”
    • “Might be one of the shortest rogue-lite/management sim games I've ever played, but still a fantastic one absolutely worth playing, with considerable replay value!”
    • “I cannot thumbs down this game, but be wary it is shallow and does not have replayability. I expect future updates with new combinations for construction to be placed, even some buildings that affect in good and bad ways at the same time.”
    • “The game does not have a ton of replayability, but for the current price, it is well worth a few hours of fun.”
    • “I don't believe there is enough depth to keep players engaged long-term--so replayability is somewhat low.”
  • atmosphere
    5 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised for its harmonious blend of a chilled-out jazz-electronic soundtrack and appealing art style, creating a calm and engaging environment that enhances the overall experience. Players appreciate how the audio and visual elements work together to immerse them in the story while maintaining a pleasant ambiance.

    • “The audio design complements the visual tone with a chilled-out jazz-electronic soundtrack that enhances the atmosphere without overwhelming it.”
    • “I found myself fully engaged with the story and appreciating the calm, pleasant atmosphere it created.”
    • “A very fun mix of a puzzle game, a city builder, and reigns with a great art style and chill atmosphere.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization has been criticized for performance issues, particularly with frame drops when tilting the camera, even on systems with adequate VRAM. Additionally, players have noted the inability to disable v-sync and anti-aliasing, further impacting performance. Overall, the game requires significant optimization improvements.

    • “The final issue I had was the performance; I have six gigabytes of VRAM, and this game seems to have issues. Additionally, I cannot disable V-Sync nor can I disable anti-aliasing.”
    • “Performance needs optimization at times, as it seems to drop whenever you tilt the camera left or right.”
    • “The final issue I had was the performance; I have six gigabytes of VRAM, and this game seems to have issues. Also, I cannot disable V-Sync nor can I disable anti-aliasing.”
    • “Performance needs optimization at times, since it seems to drop whenever you tilt the camera left or right.”
    • “Performance needs optimization at times, since it seems to drop whenever you tilt the camera left or right.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed experience; while some feel it lacks replayability due to the repetitive nature of completing the campaign without difficulty settings, others appreciate the game's design and find the pursuit of achievements engaging rather than tedious. Overall, the grind can be seen as either frustrating or manageable, depending on individual preferences.

    • “I cannot say that this has a high replayability value considering that this game forces you to continue playing over and over again in order to finish the campaign, and it doesn't have any difficulty settings, so there's no real reason to replay the tedious game.”
    • “The remaining achievements are either grindy or just RNG.”
    • “Game is short but well designed and didn't feel tedious chasing the last couple of achievements.”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability is notably problematic, with users reporting frequent freezes, particularly during the tutorial, and inconsistent frame rates. Additionally, shader glitches further detract from the overall experience, leading to significant frustration.

    • “Can't get past the tutorial; it freezes on a black screen.”
    • “Sometimes you get normal FPS, and other times the game just crashes, not to mention the shader glitches.”
  • humor
    2 mentions Positive Neutral Negative

    The game's humor is highlighted by its unique voxel-based art style, which combines art-deco and futurism, complemented by cartoonish characters that enhance the comedic elements. Players particularly enjoy the storyline of Baroness Krause, noting it as a standout source of humor.

    • “My favorite part is Baroness Krause's storyline - it's very funny.”
  • monetization
    1 mentions Positive Neutral Negative

    The game is praised for its high-quality match-and-merge mechanics and city-building focus, while notably avoiding intrusive mobile-game advertisements, enhancing the overall player experience.

    • “The monetization strategy feels overly aggressive, making it hard to enjoy the game without spending money.”
    • “I appreciate the gameplay, but the constant push for in-game purchases really detracts from the experience.”
    • “It's frustrating that to progress at a reasonable pace, you have to spend real money on items that should be earnable through gameplay.”
  • emotional
    1 mentions Positive Neutral Negative

    The game is characterized as a relaxing city builder that incorporates a heartfelt narrative, evoking emotional connections through its storytelling.

    • “A relaxing city builder with a heartfelt story.”
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3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 2 analyzed playthroughs
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Technotopia is a casual strategy game.

Technotopia is available on PC, Mac OS and Windows.

On average players spend around 3 hours playing Technotopia.

Technotopia was released on October 23, 2024.

Technotopia was developed by Yustas.

Technotopia has received positive reviews from players. Most players liked this game for its story but disliked it for its optimization.

Technotopia is a single player game.

Similar games include Cardboard Town, Terraformers, Frostrain, Concrete Jungle, TerraScape and others.