- May 27, 2022
- CJGames
- 1h median play time
Master Arena
Platforms
About
"Master Arena" is a competitive first-person shooter that offers a variety of game modes and maps, with a focus on skill-based combat and strategic map control. It features a wide range of weapons, character customization options, and advanced movement mechanics. The game also has a dedicated server browser and supports esports competitions.









- The game captures the nostalgic feel of classic arena shooters like Unreal Tournament, offering fun and engaging gunplay.
- The movement mechanics are unique and allow for advanced techniques, providing a high skill ceiling for players who invest time in mastering them.
- The visuals are clean and the level design is original, contributing to an enjoyable gameplay experience.
- The player base is extremely low, making it difficult to find matches with real players, often resulting in gameplay against bots.
- The controls and combat feel clunky and slow, lacking the fast-paced action expected from an arena shooter.
- There are numerous bugs and issues with the user interface, which detracts from the overall experience and makes navigation frustrating.
gameplay
29 mentions Positive Neutral NegativeThe gameplay has received mixed reviews, with some praising its fast-paced gunfights and strategic movement reminiscent of classic arena shooters like Unreal Tournament and Quake, while others criticize it for lacking polish and originality. Notable mechanics, such as a dynamic health system during duels and unique movement options, are appreciated, but many feel the overall execution is hindered by uninspired weapon designs and bugs. Despite its potential and engaging atmosphere, the game struggles to meet the expectations of players accustomed to more polished AAA titles.
“The gameplay is ridiculously break-neck requiring mastery of decision-making, gunplay, and movement.”
“It provides all the classic mechanics of an arena FPS, such as fast-paced gunfights, strategic movement, close-quarter combat, and the iterative nature of trying to master the skill of movement and aiming.”
“To me, and many others, it combines the best gameplay elements and also the coolest guns from Quake and Unreal Tournament; you can rocket jump like in Quake and use a shock rifle like in UT, for example.”
“Without tighter gunplay and better movement, the gameplay just doesn't satisfy the itch.”
“The gameplay is just Unreal Tournament if the weapon balancing and movement options were botched and made entirely out of stock UE4 assets, not to mention the lack of content and the AI not being programmed to do anything in CTF.”
“I didn't like it because there were weird bugs with the game, and I find the gameplay to just seem fake or not entertaining because it seemed fabricated to feel real but wasn't.”