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Master Arena screenshot
Master Arena screenshot
Master Arena screenshot
Master Arena screenshot
Master Arena screenshot
Master Arena screenshot
Master Arena screenshot
Master Arena screenshot
Master Arena screenshot

59%
Audience ScoreBased on 104 reviews
gameplay8 positive mentions
optimization3 negative mentions

  • The game captures the nostalgic feel of classic arena shooters like Unreal Tournament, offering fun and engaging gunplay.
  • The movement mechanics are unique and allow for advanced techniques, providing a high skill ceiling for players who invest time in mastering them.
  • The visuals are clean and the level design is original, contributing to an enjoyable gameplay experience.
  • The player base is extremely low, making it difficult to find matches with real players, often resulting in gameplay against bots.
  • The controls and combat feel clunky and slow, lacking the fast-paced action expected from an arena shooter.
  • There are numerous bugs and issues with the user interface, which detracts from the overall experience and makes navigation frustrating.
  • gameplay
    29 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with some praising its fast-paced gunfights and strategic movement reminiscent of classic arena shooters like Unreal Tournament and Quake, while others criticize it for lacking polish and originality. Notable mechanics, such as a dynamic health system during duels and unique movement options, are appreciated, but many feel the overall execution is hindered by uninspired weapon designs and bugs. Despite its potential and engaging atmosphere, the game struggles to meet the expectations of players accustomed to more polished AAA titles.

    • “The gameplay is ridiculously break-neck requiring mastery of decision-making, gunplay, and movement.”
    • “It provides all the classic mechanics of an arena FPS, such as fast-paced gunfights, strategic movement, close-quarter combat, and the iterative nature of trying to master the skill of movement and aiming.”
    • “To me, and many others, it combines the best gameplay elements and also the coolest guns from Quake and Unreal Tournament; you can rocket jump like in Quake and use a shock rifle like in UT, for example.”
    • “Without tighter gunplay and better movement, the gameplay just doesn't satisfy the itch.”
    • “The gameplay is just Unreal Tournament if the weapon balancing and movement options were botched and made entirely out of stock UE4 assets, not to mention the lack of content and the AI not being programmed to do anything in CTF.”
    • “I didn't like it because there were weird bugs with the game, and I find the gameplay to just seem fake or not entertaining because it seemed fabricated to feel real but wasn't.”
  • graphics
    6 mentions Positive Neutral Negative

    The game's graphics, powered by Unreal Engine, are generally praised for their cleanliness and readability, contributing to a good atmosphere. However, some users feel that while the visuals are appealing, they do not reach the level of AAA titles or classic games like Quake 3 and UT2003/2004. Overall, the graphics feature a cyber aesthetic, though some elements, such as weapon placement, could be improved.

    • “It's free to play and was created using the Unreal Engine, allowing for more players to marvel at its graphics.”
    • “Graphics are very clean, and combat is very readable.”
    • “Clean graphics, cyber aesthetics.”
    • “Not AAA graphics.”
    • “Clean graphics, cyber aesthetics; some weapons are too far in front.”
    • “Graphics are very clean, combat is very readable.”
  • optimization
    5 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews; while some players report great performance with no noticeable bugs, others experience significant issues such as stuttering, high RAM usage, and poor collision detection, particularly during intense gameplay moments. Overall, the game's performance appears inconsistent, with many feeling it does not live up to its "optimized" claims.

    • “No noticeable bugs, and great performance.”
    • “Runs pretty poorly for something 'optimized' for a potato.”
    • “Feels unoptimized, not very fluid (maybe engine related?).”
    • “The performance is below average, especially when you kill a bot/player, resulting in stuttering. The game also consumes an insane amount of RAM.”
  • stability
    5 mentions Positive Neutral Negative

    The game's stability is mixed; while some users report a few bugs and a cumbersome interface, others highlight a lack of crashes and a solid core gameplay experience, suggesting that it shows promise despite its alpha status. Overall, players may need to tolerate some issues for an otherwise enjoyable arena FPS.

    • “The game is a tad buggy.”
    • “Edit: I love that the devs took time out to mock me for not playing more of their buggy mess instead of working on taking the criticisms to heart and fixing their game.”
    • “If you're willing to put up with some very bare-looking menus and somewhat arduous and buggy interface navigation, the game itself is a fantastic arena FPS.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere in Master Arena is praised for its engaging and competitive team-oriented gameplay, particularly in its instagib capture the flag mode. While the graphics and overall ambiance are well-received, some reviewers feel it doesn't quite match the iconic atmospheres of classic titles like Quake 3 and UT2003/2004.

    • “Despite this, Master Arena has managed to create a great atmosphere for competitive team-oriented gameplay with their take on instagib capture the flag.”
    • “Nice graphics, good atmosphere, but there was Quake 3 and UT2003/2004 at that time and couldn't beat those.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized for bombarding players with ads promoting cosmetic purchases, despite the absence of ads during gameplay. Players feel that the intrusive advertising undermines the overall experience, especially in a game that otherwise offers a straightforward, ad-free environment.

    • “Quake clone, no ads, health, weapons, and power-ups spawn on the map.”
    • “Having ads blasted in my face after everything, urging me to spend my hard-earned money on their cosmetics is frustrating.”
    • “The monetization strategy feels exploitative, constantly pushing players to spend more instead of enjoying the game.”
    • “It's disappointing to see a game I love prioritize profit over player experience with aggressive in-game purchases.”
  • emotional
    1 mentions Positive Neutral Negative

    Reviewers find the emotional aspect of the game touching, noting its innovative blend of mechanics from classic titles like UT2004 and UT99 with elements from Quake. This attempt to revitalize a stagnated genre resonates with players, highlighting a heartfelt effort to bring something fresh and meaningful to the experience.

  • story
    1 mentions Positive Neutral Negative

    The story has been noted as repetitive and lacking originality, with many users expressing a sense of déjà vu in the narrative.

    • “The story feels repetitive and lacks originality.”
    • “I found the plot to be predictable and uninspired.”
    • “The character development is shallow, making it hard to connect with anyone.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game has been criticized as uninspired and lacking creativity, contributing to an overall sense of disappointment alongside other gameplay elements like slow movement and generic map design.

    • “The movement is slow, the weapons aren't fun, the maps are generic minimalist garbage, and the music is uninspired.”

Buy Master Arena

1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 1 analyzed playthroughs

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