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Grimoire: Manastorm Game Cover

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Grimoire: Manastorm is a multiplayer shooter game. It was developed by Omniconnection and was released on October 26, 2017. It received mostly positive reviews from players.

"Grimoire: Manastorm" is a free-to-play, team-based first-person shooter set in a fantasy world. Players choose from a variety of mage classes, each with unique abilities, and compete in objective-based modes or battle it out in arena-style matches. The game features fast-paced action, strategic spell casting, and destructible environments.

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71%
Audience ScoreBased on 586 reviews
graphics28 positive mentions
optimization6 negative mentions

  • The game offers a unique blend of FPS and magic gameplay, allowing players to engage in chaotic wizard battles.
  • The variety of classes and spells provides depth and encourages strategic play, making each match feel different.
  • The developers are actively engaged with the community and are working on improvements, showing potential for future growth.
  • The game suffers from a lack of players, making it difficult to find matches and diminishing the overall experience.
  • Graphics and animations are outdated and need significant improvement to enhance the visual appeal of the game.
  • There is minimal single-player content, and the tutorial is lacking, leaving new players confused about gameplay mechanics.
  • graphics
    107 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players appreciating the vibrant art style and magical effects, while others criticize them as outdated or poorly executed. Many comments highlight that the visuals are not up to modern standards, often comparing them to games from the early 2000s, but some acknowledge that the game is still in early access and may improve over time. Overall, while the graphics may not be impressive, they do not significantly detract from the gameplay experience for many players.

    • “The graphics are vibrant, and the magical mayhem is a treat for the eyes.”
    • “The graphics are very good and the maps are in great detail, paying attention to every little detail in the surrounding environment.”
    • “The graphics look nice for the kind of game it is and it even has a 'low-end PC' option in the graphics menu so even bad computers can run it.”
    • “Pretty dookie graphics for a 2017 game.”
    • “The graphics are not good and the game needs to be optimized.”
    • “The graphics, the animation, the mechanics, the gameplay, overall just bad.”
  • gameplay
    90 mentions Positive Neutral Negative

    The gameplay is generally praised for its solid mechanics and engaging spell-casting system, offering a fast-paced and enjoyable experience reminiscent of classic FPS games. However, many players note that the game lacks depth and variety, with limited class differentiation and a need for better polish, particularly in hit feedback and controller support. While the core gameplay is fun and has potential, it is hindered by issues such as poor graphics and a lack of content, leading to mixed reviews overall.

    • “The gameplay loop is pretty solid, and I had a good time figuring out the different spell combinations.”
    • “It's like the best of first-person PvP, plus the best mechanics for fast-paced competitive play, plus the fact you can blast your enemies with various kinds of magic like you always wanted to back in the D&D days as a kid.”
    • “The spells and the gameplay are very creative and keep me on the edge of my chair.”
    • “Playing as one class or the other does not change the gameplay all that much, and there is not much gameplay to change anyway.”
    • “The game might feel clumsy and blunt in how it plays; most of the magic doesn't even feel like you're firing elemental-based attacks as they do not even have damage-over-time effects and most of the time look like round sphere explosions. In its current state, with its cooldowns and instant-fire abilities that feel like they give an advantage over the enemy without proper penalty, the game feels more like a generic mediocre MOBA clone instead of a proper strategic shooter.”
    • “Gameplay is unpleasant due to poor hitboxes and lack of balancing.”
  • story
    17 mentions Positive Neutral Negative

    The reviews indicate a strong desire for a more developed story within the game, with many players expressing disappointment over the lack of a single-player or co-op mode that could provide narrative depth. Critics argue that the absence of a compelling storyline and detailed level design detracts from the overall experience, suggesting that the game feels incomplete without these elements. Overall, players believe that incorporating a story mode could significantly enhance engagement and enjoyment.

    • “All together I recommend this game, and dear developers, I hope you continue the great work and make it even better (an open world map maybe? Quests and campaign, not just PvP?) I hope more players get drawn into this great piece of art.”
    • “They should definitely make a single-player or co-op story mode for this game.”
    • “If it had a PvE/story mode, it'd be perfect.”
    • “The developer gambled that other players would be an acceptable substitute for adding storytelling, level design, etc. to the game.”
    • “A pity it's only an arena FPS and doesn't have a story mode.”
    • “I hate to be judgmental, but I would think this was done because a story mode would require much more effort, as you would have to create dozens of levels and fill them with detail, as well as finding a story.”
  • music
    15 mentions Positive Neutral Negative

    The music in the game has received mixed feedback, with some praising the epic and mythical quality of the main menu theme, while many users express disappointment over the lack of in-game music and ambient sounds. Reviewers highlight the need for a more diverse soundtrack and better sound settings, as the current audio experience is deemed insufficient and detracts from the overall gameplay. Overall, while the potential for a great musical experience exists, significant improvements are necessary.

    • “The game is visually stunning and has nice music.”
    • “There is also currently no music aside from the main menu, though that music is quite epic and mythical.”
    • “Amazing game, with lots of potential.. all it needs now is better maps, music, and sounds for spells.”
    • “But before I heard the Skyrim theme song, I didn't know it could be worse...”
    • “There is currently no music aside from the main menu, though that music is quite epic and mythical.”
    • “I heard no music or ambient sounds; that would be appreciated.”
  • optimization
    12 mentions Positive Neutral Negative

    The game's optimization is widely criticized, with players reporting low frame rates, stuttering, and lag spikes, particularly during spellcasting. Many users express hope for future updates to improve performance, but currently, the game is considered poorly optimized and not enjoyable to play. Overall, the lack of responsiveness and stability significantly detracts from the gaming experience.

    • “Potential for a great game here, but optimization needs improvement.”
    • “Maybe in the near future, with the updates the developer will provide, the game will be better optimized and more content will be added, making it worth revisiting.”
    • “I must say, this game is very impressive, but the FPS drops to around 30 when you lower your game optimizations.”
    • “Not only does it look bad, the controls aren't responsive, and the optimization is non-existent with weird lag spikes with every spellcast.”
    • “Potential for a great game here but optimization is kind of lacking.”
    • “Right now, it's just poorly optimized and the servers are pretty much a minefield of 'stability'.”
  • stability
    10 mentions Positive Neutral Negative

    The stability of the game has received mixed reviews, with many users highlighting significant bugs and issues, particularly in multiplayer mode. While some players report that the game runs well despite being in early access, others describe it as feeling unfinished and plagued by glitches. Overall, the consensus suggests that while there are moments of fun, the game's stability remains a major concern.

    • “So this game is only in 'early access' - alpha stages at the moment and still runs great; I'm having some fun with it.”
    • “Runs great for a 2-month-old alpha.”
    • “The game is too buggy and looks unfinished. I can understand that the game is in early access, but other games I have played like Prison Architect and Mini Metro draw me in even if they are still in early access. Grimoire: Manastorm... doesn't.”
    • “Buggy game, with lots of disconnects and the inability to differentiate victory from defeat.”
    • “It's buggy as all hell and needs a better tutorial.”
  • humor
    10 mentions Positive Neutral Negative

    The humor in the game is generally well-received, with players finding it funny and entertaining, especially when played with friends. Despite some criticisms regarding gameplay and server issues, many highlight the comedic elements, such as quirky mechanics and amusing in-game interactions, which contribute to its charm. Overall, the humor adds a significant layer of enjoyment, making it worth trying out.

    • “Still, it's pretty funny and it's worth playing if you have some friends willing to play together.”
    • “This alpha version is a little hard to handle, but when it's done, it's very funny and offers tons of hours of gaming.”
    • “Bodies don't disappear, you 'mage step'/teleport funny, you get 'defeat' when you are supposed to win.”
  • monetization
    6 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized for being exploitative, with players noting that essential content is locked behind microtransactions and that the in-game currency is difficult to earn due to a dwindling player base. Many reviews suggest that the pricing model is not sustainable, leading to concerns about the game's long-term viability and the developers' experience. Overall, the monetization approach has been perceived as a cash grab, detracting from the overall enjoyment of the game.

    • “The classes, while interesting, are too difficult to get without using microtransactions due to the dead community making it kind of impossible to win games to earn the in-game currency.”
    • “I'm not sure if it's a cash grab or just the result of a developer releasing a game without enough experience.”
    • “(Also, not great monetization. I mean either $3 for one class or 4-6 hours of playing. The devs sadly won't get much money this way.)”
  • grinding
    3 mentions Positive Neutral Negative

    Players note that grinding is essential for progression, but it is manageable and rewarding, with all content being accessible for free through effort. The game's active and friendly community further enhances the grinding experience, making it feel less tedious.

    • “You'll need a second life for grinding.”
    • “Grinding is a tedious process that feels more like a chore than a game.”
    • “The amount of grinding required to progress is overwhelming and detracts from the overall enjoyment.”
  • emotional
    3 mentions Positive Neutral Negative

    Users express a strong emotional response, highlighting feelings of heartbreak and disappointment due to the treatment received from the lead developer, indicating a significant impact on their overall experience.

    • “It was heartbreaking to see how the lead developer treated me after all that.”
    • “The emotional depth of the story left me in tears.”
    • “I felt a profound connection to the characters, their struggles resonated with my own experiences.”
  • atmosphere
    1 mentions Positive Neutral Negative

    Reviewers appreciate the game's atmosphere, highlighting the diverse abilities and appearances of mages, which contribute to an engaging and immersive environment. Overall, the map and game design enhance the overall atmospheric experience.

    • “I think the mages have a good variance in abilities and appearance, and I like the atmosphere of the map and the game in general.”
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5h Median play time
5h Average play time
3-6h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Grimoire: Manastorm is a shooter game.

Grimoire: Manastorm is available on PC and Windows.

On average players spend around 5 hours playing Grimoire: Manastorm.

Grimoire: Manastorm was released on October 26, 2017.

Grimoire: Manastorm was developed by Omniconnection.

Grimoire: Manastorm has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its optimization.

Grimoire: Manastorm is a multiplayer game.

Similar games include Kingdoms Rise, ArcheBlade, Minimum, Fractured Space, Toxikk and others.