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"Grimoire: Manastorm" is a free-to-play, team-based first-person shooter set in a fantasy world. Players choose from a variety of mage classes, each with unique abilities, and compete in objective-based modes or battle it out in arena-style matches. The game features fast-paced action, strategic spell casting, and destructible environments.

Grimoire: Manastorm screenshot
Grimoire: Manastorm screenshot
Grimoire: Manastorm screenshot
Grimoire: Manastorm screenshot
Grimoire: Manastorm screenshot
Grimoire: Manastorm screenshot
Grimoire: Manastorm screenshot
Grimoire: Manastorm screenshot
Grimoire: Manastorm screenshot
Grimoire: Manastorm screenshot
Grimoire: Manastorm screenshot
+4

71%
Audience ScoreBased on 1,158 reviews
graphics56 positive mentions
optimization12 negative mentions

  • Grimoire: Manastorm offers engaging multiplayer magical shooter gameplay with six unique classes, providing exciting battles and strategic depth.
  • The game features beautiful maps and various modes like capture and free-for-all, making it interesting and fun to play.
  • Despite being in early access, the game shows a lot of potential and has a dedicated community that supports its development.
  • The player base is extremely low, leading to empty servers and a lack of matches, which significantly detracts from the overall experience.
  • The game suffers from bugs, poor optimization, and outdated graphics, making it feel unpolished and less enjoyable.
  • There is a lack of tutorials and clear instructions, leaving new players confused about gameplay mechanics and objectives.
  • graphics
    210 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players noting that they appear outdated and in need of improvement, often comparing them to games from the early 2000s. While some appreciate the stylized art and find it enjoyable, others criticize the visuals as subpar and lacking polish, particularly in animations and effects. Overall, the consensus suggests that while the graphics are not the game's strong suit, the engaging gameplay can compensate for these visual shortcomings, especially as the game is still in early access.

    • “The graphics are very good and the maps are in great detail, paying attention to every little detail in the surrounding environment.”
    • “The graphics look nice for the kind of game it is and it even has a 'low-end PC' option in the graphics menu so even bad computers can run it.”
    • “While the graphics are currently a bit goofy, the game is still in early access so those graphics will most likely be updated to look a little less goofy and a little more awesome.”
    • “Pretty dookie graphics for a 2017 game.”
    • “The graphics, the animation, the mechanics, the gameplay, overall just bad.”
    • “Overall graphics seem to originate from 1995... I can't believe this is Unreal Engine.”
  • gameplay
    178 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many praising its unique mechanics and fast-paced action reminiscent of classic FPS games, while others criticize its lack of depth and polish. Players enjoy the engaging movement and combat systems, but note issues such as poor hit feedback, a lack of tutorial guidance, and the need for better balancing and visual cues. Overall, while the core gameplay is seen as fun and promising, it requires further refinement and content to fully realize its potential.

    • “The gameplay is engaging, though polish is needed both for a more immersive experience and visual cues.”
    • “You're constantly teleporting and jumping around while casting spells at your enemies, which makes for really fun gameplay.”
    • “This game is very fun to play; what it lacks in stability, it makes up for with entertaining gameplay and a surprising amount of polish for a game in its alpha stage.”
    • “Playing as one class or the other does not change the gameplay all that much, and there is not much gameplay to change anyway.”
    • “The game might feel clumsy and blunt in how it plays; most of the magic doesn't even feel like you're firing elemental-based attacks as they do not even have damage-over-time effects and often look like round sphere explosions. In its current state, with its cooldowns and instant-fire abilities, the game feels more like a generic mediocre MOBA clone instead of a proper strategic shooter.”
    • “Gameplay is unpleasant due to poor hitboxes and lack of balancing.”
  • story
    32 mentions Positive Neutral Negative

    The game's story aspect is largely criticized for its absence, with many players expressing a desire for a single-player or co-op mode to provide narrative depth and engagement. Reviewers feel that the lack of a structured story and adventure elements detracts from the overall experience, making it difficult to connect with the game beyond its multiplayer focus. Overall, the consensus suggests that incorporating a compelling storyline could significantly enhance player enjoyment and retention.

    • “They should definitely make a single player or co-op story for this game.”
    • “If it had a PvE/story mode, it'd be perfect.”
    • “A pity it's only an arena FPS and doesn't have a story mode.”
    • “Well, it is hard to play a multiplayer game when no one is playing. There is no option to play against bots or single-player missions, so you can go through the tutorial and run alone on some maps. Not much fun there.”
    • “I hate to be judgmental, but I would think this was done because a story mode would require much more effort, as you would have to create dozens of levels and fill them with detail, as well as finding a story.”
  • music
    30 mentions Positive Neutral Negative

    The music in the game has received mixed feedback, with many players noting the absence of in-game music aside from the main menu, which is described as epic and mythical. Users express a desire for more diverse soundtracks and background music to enhance gameplay, as well as better sound settings and volume controls. Overall, while the potential for a great musical experience exists, the current implementation is lacking and needs significant improvement.

    • “The game is visually stunning and has nice music.”
    • “There is also currently no music aside from the main menu, though that music is quite epic and mythical.”
    • “Amazing game, with lots of potential.. all it needs now is better maps, music, and sounds for spells.”
    • “There is currently no music aside from the main menu, though that music is quite epic and mythical.”
    • “I heard no music or ambient sounds, which would be appreciated.”
    • “The game doesn't play well at all; the settings don't work properly (the master volume didn't change the music's volume at all), and the community is gone.”
  • optimization
    24 mentions Positive Neutral Negative

    The game's optimization is widely criticized, with players reporting low frame rates, stuttering, and unresponsive controls, particularly on older hardware. Many express hope that future updates will improve performance, but currently, the game's optimization issues significantly detract from the overall experience. Overall, it is seen as poorly optimized, making it difficult to enjoy despite its potential.

    • “Maybe in the near future, with the updates the developer will provide, the game will be better optimized and more content will be added, and I might revisit the game.”
    • “I must say, this game is very impressive, but the FPS drops to around 30 when you lower your game optimizations.”
    • “Potential for a great game here, but optimization needs improvement.”
    • “Not only does it look bad, the controls aren't responsive, and the optimization is non-existent with weird lag spikes with every spellcast.”
    • “Potential for a great game here but optimization is kinda shitty.”
    • “Right now, it's just poorly optimized and the servers are pretty much a minefield of 'stability'.”
  • stability
    20 mentions Positive Neutral Negative

    The game's stability has received mixed feedback, with many users highlighting significant bugs and unfinished elements typical of early access titles. While some players report that it runs well and is enjoyable despite its alpha status, others express frustration over frequent disconnections and gameplay issues. Overall, the consensus suggests that while there are enjoyable aspects, the game is currently plagued by instability and requires further development.

    • “So this game is only 'early access' - alpha stages at the moment and still runs great, I'm having some fun with it.”
    • “Runs great for a 2-month-old alpha.”
    • “Runs great for a 2-month-old alpha.”
    • “The game is too buggy and looks unfinished. I can understand that the game is in early access, but other games I have played like Prison Architect and Mini Metro draw me in even if they are still in early access; Grimoire: Manastorm doesn't.”
    • “Buggy game, with lots of disconnects and the inability to differentiate victory from defeat.”
    • “It's buggy as all hell and needs a better tutorial.”
  • humor
    20 mentions Positive Neutral Negative

    The humor in the game is consistently praised, with players finding it funny and entertaining, especially when played with friends. Despite some criticisms regarding gameplay and server activity, many highlight amusing mechanics and moments, such as quirky teleportation and unexpected outcomes, which contribute to its charm. Overall, the game is seen as a source of laughter, making it worth trying out.

    • “This alpha version is a little hard to handle, but when it's done, it's very funny and offers tons of hours of gaming.”
    • “Bodies don't disappear, you 'mage step'/teleport funny, you get 'defeat' when you are supposed to win.”
    • “+1 pro: unreal engine -> 'double kill kill kill!' - really funny.”
  • monetization
    10 mentions Positive Neutral Negative

    The monetization model of the game has received criticism for being unbalanced and reliant on microtransactions, making it difficult for players to earn in-game currency through gameplay alone. Many users feel that the pricing for classes is steep, and the overall system may hinder the game's financial success. Some reviewers question whether the monetization strategy is a cash grab or a result of inexperienced development.

    • “The classes, while interesting, are too difficult to get without using microtransactions due to the dead community making it kind of impossible to win games to earn the in-game currency.”
    • “I'm not sure if it's a cash grab or just the result of a developer releasing a game without enough experience.”
    • “I find it engaging and more fun than For Honor, which is a misspelled $60 title, plus season pass, microtransactions, releasing the full game after release, piece of shit, unbalanced, filthy, worthless, cash grab from Ubisoft.”
  • grinding
    4 mentions Positive Neutral Negative

    Players note that grinding is essential for obtaining content, suggesting that it can be time-consuming and may require significant effort. However, the game offers a rewarding arena-style PvP experience, with a supportive community and affordable paid content, making the grind feel worthwhile.

    • “You'll need a second life for grinding.”
    • “It has everything you want in an arena-style PvP environment, paying for content is dirt cheap, the community is active, friendly, and chill, and everything is obtainable for free with just a bit of grinding.”
  • emotional
    2 mentions Positive Neutral Negative

    Users express a strong emotional response, highlighting feelings of heartbreak due to the treatment received from the lead developer, indicating a deep personal connection to the game's development and its impact on their experience.

  • atmosphere
    2 mentions Positive Neutral Negative

    Reviewers appreciate the game's atmosphere, highlighting the diverse abilities and appearances of the mages, which contribute to an engaging and immersive environment. The overall ambiance of the map and game is positively noted, enhancing the player's experience.

    • “I think the mages have a good variance in abilities and appearance, and I like the atmosphere of the map and the game in general.”

Buy Grimoire: Manastorm

5h Median play time
5h Average play time
3-6h Spent by most gamers
*Based on 4 analyzed playthroughs

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