- November 25, 2016
- Fever Dream Gameworks
Marrow
Platforms
About
Marrow is a single-player Horror Action game with a fabulous atmosphere and great soundtrack. Explore a menacing mountain filled with crypts, a rotted town, and a Manor, all serving as a burial site for cosmic crimes. Leap, crawl, slash, and blast through challenges, puzzles, platforming, combat, and navigation to find your lost friends and uncover noxious truths.
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- Marrow features an incredible atmosphere and unique art design that immerses players in a creepy, eldritch world.
- The game offers a challenging experience that rewards perseverance and skill, making progress feel meaningful and earned.
- The sound design and music are top-notch, enhancing the overall experience and contributing to the game's unsettling ambiance.
- The game suffers from poor design choices, including a lack of a map, limited visibility, and frustrating enemy placements that can lead to unavoidable damage.
- Many players find the difficulty to be excessive and often unfair, with mechanics that feel arbitrary and poorly implemented.
- Controls can be clunky and unresponsive at times, leading to frustrating gameplay experiences that detract from the overall enjoyment.
atmosphere
23 mentions Positive Neutral NegativeThe atmosphere of the game is widely praised for its unique style, immersive sound design, and exceptional art direction, creating a deeply engaging and often creepy experience. Many reviewers highlight how the atmospheric elements, including music and environmental design, enhance the overall gameplay, making it a standout feature despite the game's high difficulty. Overall, the game's atmosphere is considered a significant strength, contributing to its appeal within the metroidvania genre.
“The atmosphere makes up for every flaw people seem to encounter with this game.”
“The atmosphere in this game is absolutely amazing!”
“If La Mulana could be considered the pinnacle of the puzzle aspects of Metroidvanias, and Hollow Knight could be considered the combat pinnacle of Metroidvanias, then Marrow can be considered the atmosphere and setting pinnacle of Metroidvanias.”
“The other benefits to the oppressive atmosphere is the sound design for monsters, giving a fair share of anxiety both from their first encounter and every run-in with them.”
“The music helps support this notion, with synthesized melodies supporting a near alien atmosphere.”
“The atmosphere is really creepy.”