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Map Of Materials Game Cover

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Map Of Materials is a single player open world role playing game with a fantasy theme. It was developed by Mike Engler and was released on March 11, 2022. It received very positive reviews from players.

Vincent's epic adventure awaits you! In Map Of Materials, you'll find him stranded on a mysterious island, where he'll use all his skills and knowledge to escape and return to his old life. Will he make it out alive?

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91%
Audience ScoreBased on 44 reviews
story6 positive mentions
replayability3 negative mentions

  • Map of Materials offers a nostalgic old-school RPG experience with engaging exploration, crafting, and puzzle-solving elements that feel organic to the gameplay.
  • The game features beautiful landscapes and a charming soundtrack, creating an immersive atmosphere that enhances the overall experience.
  • Despite its rough edges, the game provides a rewarding progression system and a sense of accomplishment as players gather materials and upgrade their equipment.
  • The game suffers from a lack of polish, with rough animations, a simplistic UI, and some technical issues that detract from the overall experience.
  • Many players found the game to be too short, with a playtime of around 3-6 hours, leading to concerns about its value for the price point.
  • The hand-holding nature of the gameplay and the lack of NPC interactions can make the experience feel overly simplistic and less challenging for seasoned RPG players.
  • story
    14 mentions Positive Neutral Negative

    The game's story is described as original and engaging, encouraging players to progress through a linear narrative filled with quests that gradually unfold a larger quest. While some find the story sweet and the atmosphere captivating, others note its simplicity and predictability, with a focus on resource gathering rather than complex storytelling. Overall, it offers a comforting experience, allowing players to explore at their own pace without overwhelming quest demands.

    • “It is a nice original story that makes you want to keep playing to the end.”
    • “The story at the start really does a good job at setting the theme, and it's a very solid concept. Can't wait for a full release.”
    • “The music was so mesmerizing, the story was sweet, and the ending was not only predictable but also fun.”
    • “The story is not amazing but it's alright and the quests aren't very specific.”
    • “The areas become clean and dead, so the story ends as quickly as it began, unfortunately.”
    • “...no ultra graphics, no epic story-line, no heartbreaking scenarios.”
  • gameplay
    12 mentions Positive Neutral Negative

    The gameplay is praised for its smooth mechanics and immersive design, drawing inspiration from classic RPGs while offering a solid balance of exploration and interaction. Although it features a well-structured leveling system that avoids excessive grinding, some players note limited replayability and a high price point for the content provided. Overall, it serves as a good introduction to the RPG genre, combining basic mechanics with minor survival elements.

    • “It has a lot of gameplay and actually a lot to be going out and doing in the game. The enemy levels are scaled perfectly to make you need to level, but you don't have to grind for the levels. Overall, for an early access game, I give it a 10/10.”
    • “The gameplay is simple, but solid. The possible interactions with the environment and items are quite intuitive and, in general, pretty well balanced.”
    • “Map of materials wants to provide fulfilling, rewarding RPG gameplay basically inspired by Piranha Bytes games (Gothic, Risen, Elex), spiced with a bit of crafting and survival mechanics.”
    • “For 5 hours of gameplay, I'd suggest waiting for a discount, however, because the price point is a bit too high, considering the game has little replayability aside from the achievements.”
    • “The crafting system is quite limited but fills the gameplay very positively.”
    • “Some usual Unity jank here and there, but if you've seen the gameplay and screenshots and don't mind, the game is worth it.”
  • music
    9 mentions Positive Neutral Negative

    The music in the game is widely praised for its mesmerizing quality and ability to enhance the atmosphere, with each biome featuring a fitting soundtrack that adds to the overall experience. While some players noted the absence of music in certain areas, the nostalgic and enjoyable compositions have drawn comparisons to notable titles like The Witcher 3. Overall, the music contributes significantly to the game's rewarding progression and immersive feel.

    • “On top of that, each biome has a really well-fitting soundtrack.”
    • “The music was so mesmerizing, the story was sweet and the ending was not only predictable but also fun.”
    • “It reminded me a bit of The Witcher 3's soundtrack.”
    • “Nostalgic soundtrack.”
  • graphics
    6 mentions Positive Neutral Negative

    The game's graphics are praised for their stunning visuals and a nostalgic old-school gothic aesthetic, blending refined animations with a classic feel reminiscent of early 2000s titles. While the graphics may not be ultra-modern, they are well-executed and contribute to an engaging overall experience, even if they keep the graphics card running warmer than usual.

    • “I think the game was very well made with stunning visuals and a bit of an old-school gothic feel.”
    • “Map of materials reminded me of 2000-2010 games in terms of graphics, but they seemed more refined and the animations cleaner than I recall games of that era being.”
    • “I like how you can pause the game by opening your inventory and the overall feel of it, including the music, the graphics, and the combat.”
    • “...no ultra graphics, no epic story-line, no heartbreaking scenarios.”
    • “Map of materials reminded me of 2000-2010 games as far as graphics go, but they seemed more refined and the animations cleaner than I recall games of that era being.”
    • “So far so good, been keeping me actively interested unlike most games, I guess simple RPG elements are key and I'm attracted to lesser than shiny graphics.”
  • replayability
    3 mentions Positive Neutral Negative

    Reviewers indicate that the game's replayability is limited, primarily revolving around achievements, which may not justify its price point for a short gameplay experience of around five hours. Players suggest waiting for a discount to enhance the value.

    • “For 5 hours of gameplay, I'd suggest waiting for a discount; the price point is a bit too high, considering the game has little replayability aside from the achievements.”
    • “Once you complete the main story, there's not much incentive to play again. The lack of varied endings really limits replayability.”
    • “The game feels like a one-and-done experience. After finishing it, I found no reason to go back and play through it again.”
  • grinding
    3 mentions Positive Neutral Negative

    Players generally find that the grinding in the game is engaging and not tedious, offering a rewarding experience rather than a slow and boring task.

    • “Grinding in this game feels like an endless chore with little reward.”
    • “The repetitive nature of grinding makes it feel more like a job than a game.”
    • “I find the grinding mechanics to be tedious and uninspired, leading to burnout.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is generally praised for its soundtrack and overall ambiance, but many players feel it could be enhanced with more environmental interactions, unique items, and deeper lore elements. Some suggest a more melancholic tone could further enrich the experience, despite the gameplay and story being considered simplistic.

    • “Atmosphere and soundtrack are great; gameplay and story are simplistic.”
    • “I think the game would benefit from more atmospheric elements, like more interactions with the environment, unique items to find in the world, and additional lore elements. A more melancholic tone could enhance the experience.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by the impactful use of deep string instruments, particularly in the autumn biome, which enhances the overall atmosphere. Players often feel compelled to engage in close combat, creating a sense of intensity and personal connection to the gameplay experience.

    • “Once again, the autumn biome shines with its emotional, deep string instruments.”
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6h Median play time
6h Average play time
5-6h Spent by most gamers
*Based on 2 analyzed playthroughs
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Map Of Materials is a open world role playing game with fantasy theme.

Map Of Materials is available on PC and Windows.

On average players spend around 6 hours playing Map Of Materials.

Map Of Materials was released on March 11, 2022.

Map Of Materials was developed by Mike Engler.

Map Of Materials has received very positive reviews from players. Most players liked this game for its story but disliked it for its graphics.

Map Of Materials is a single player game.

Similar games include Wigmund, Drova: Forsaken Kin, Salt 2: Shores of Gold, Pine, Sands of Aura and others.