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Map Of Materials Game Cover

About Map Of Materials

Map Of Materials is a single player open world role playing game with a fantasy theme. It was developed by Mike Engler and was released on March 11, 2022. It received very positive reviews from players.

Vincent's epic adventure awaits you! In Map Of Materials, you'll find him stranded on a mysterious island, where he'll use all his skills and knowledge to escape and return to his old life. Will he make it out alive?

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Games Like Map Of Materials

Looking for games like Map Of Materials? Here are top open world role playing recommendations with a fantasy focus, selected from player-similarity data — start with Wigmund, Salt 2: Shores of Gold or Pine.

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Reviews

91%Audience ScoreBased on 45 reviews
story6 positive mentions
graphics3 negative mentions

  • Offers a nostalgic old-school RPG experience reminiscent of Gothic and Risen series with a strong focus on exploration, crafting, and survival mechanics.
  • The game world is thoughtfully designed with varied biomes, immersive atmosphere, and music that enhances the exploration experience.
  • Progression feels rewarding through material gathering, crafting, and character upgrades, creating a satisfying gameplay loop without heavy handholding.
  • The game has rough edges including clunky animations, awkward controls, and an outdated user interface lacking polish.
  • Survival elements like hunger and thirst bars can feel annoying and detract from the overall RPG experience for some players.
  • Relatively short gameplay duration with limited content, enemy variety, and replayability, making value and price a common concern.
  • story

    17 mentions Positive Neutral Negative
    35% positive mentions, 47% neutral mentions, 18% negative mentions

    The story offers a minimalist, discovery-driven experience set on a mysterious island, emphasizing player exploration and environmental storytelling over traditional questlines or cinematic narrative. While it may lack complex plot depth or detailed guidance, its subtle progression and immersive atmosphere reward players who enjoy open-ended survival adventures. Overall, the story provides a relaxing, original, and satisfying foundation that appeals to those seeking a laid-back, exploration-focused journey.

    • “Rather than guiding players through a tightly scripted storyline, the game drops them into a mysterious island setting and encourages discovery through experimentation.”
    • “The game’s focus on material-based progression, environmental storytelling, and player-driven exploration creates a strong foundation that resonates with those seeking an open-ended adventure.”
    • “While it may not provide cinematic storytelling or expansive quest chains, it succeeds in delivering a layered survival adventure built on crafting, combat, and environmental discovery.”
    • “This design choice enhances immersion for those who enjoy discovery-driven gameplay but may frustrate players accustomed to clear quest logs and constant direction.”
    • “The story is not amazing but it's alright and the quests aren't very specific.”
    • “The game is about 5 hours long, and is story-oriented with certain parts including back-tracking.”
  • gameplay

    14 mentions Positive Neutral Negative
    36% positive mentions, 43% neutral mentions, 21% negative mentions

    The gameplay in Map of Materials offers a cohesive blend of exploration, combat, crafting, and survival mechanics, creating a satisfying risk-reward loop that appeals to fans of discovery-driven RPGs. While fight mechanics are smooth and enemy scaling encourages progression without excessive grinding, the gameplay is relatively simple and may lack replayability beyond achievements. Overall, it serves as a solid, immersive introduction to RPG mechanics despite some minor technical issues and a higher price point.

    • “Map of Materials, developed and published by Mike Engler, is an open-ended indie action RPG that blends exploration, survival mechanics, and crafting into a single cohesive experience.”
    • “Establishing a rhythm between exploration, combat, and crafting creates a satisfying gameplay cycle where risk and reward are closely linked.”
    • “The gameplay is simple, but solid; the possible interactions with the environment and items are quite intuitive and in general pretty well balanced.”
    • “Objectives are often implied rather than explicitly stated, and players are expected to piece together mechanics organically.”
    • “For 5 hours of gameplay, I'd suggest waiting for a discount, however, because the price point is a bit too high, considering the game has little replayability aside from the achievements.”
    • “Gameplay wise each biome with the required material consists of 3 parts: the beginning where you run around/explore a bit.”
  • music

    8 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    The music is widely praised for being mesmerizing and well-fitting to each biome, greatly enhancing the game's atmosphere. Some comparisons were made to The Witcher 3's soundtrack, highlighting its quality, though the beach area notably lacks music. Overall, the soundtrack contributes positively to the game's rewarding and immersive experience.

    • “The music was so mesmerizing, the story was sweet, and the ending was not only predictable but also fun.”
    • “On top of that, each biome has a really well fitting soundtrack.”
    • “Atmosphere and soundtrack are great, gameplay and story simplistic.”
  • graphics

    7 mentions Positive Neutral Negative
    29% positive mentions, 28% neutral mentions, 43% negative mentions

    The graphics in "Map of Materials" feature a stylized, colorful aesthetic that prioritizes readability and atmosphere over cutting-edge fidelity, evoking a refined, old-school gothic feel reminiscent of early 2000s games. Animations are clean and smooth, resulting in a visually appealing experience that runs well without excessive hardware strain. Overall, the graphics complement the game's nostalgic charm and engaging gameplay.

    • “I think the game was very well made with stunning visuals and a bit old-school gothic-like feel.”
    • “The environments are varied and colorful, emphasizing readability and atmosphere over high-end graphical fidelity.”
    • “Map of materials reminded me of 2000-2010 games as far as graphics go, but they seemed more refined and the animations cleaner than I recall games of that era being.”
    • “While it kept my graphics card (RX590) hotter than expected, at 58°C, it played smoothly at that temperature and rarely went higher.”
    • “So far so good, been keeping me actively interested unlike most games; I guess simple RPG elements are key and I'm attracted to less than shiny graphics.”
  • atmosphere

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game features varied and colorful environments that prioritize atmosphere and readability over graphical detail. While the atmosphere and soundtrack are praised, some users suggest adding more environmental interactions, unique items, and deeper lore to enhance immersion and emotional depth.

    • “The environments are varied and colorful, emphasizing readability and atmosphere over high-end graphical fidelity.”
    • “Atmosphere and soundtrack are great, gameplay and story simplistic.”
    • “I think the game would benefit from some more atmospheric elements, like more interactions with the environment, more unique items you can find in the world, more lore-elements, maybe an overall more melancholic tone.”
  • emotional

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional aspect is highlighted by the evocative autumn biome music featuring deep string instruments, creating a moving atmosphere. However, the gameplay's focus on close combat somewhat contrasts with the preferred ranged options, affecting the emotional experience.

    • “Once again the autumn biome shines with its emotional, deep string instruments.”
  • replayability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game offers limited replayability beyond earning achievements, making its relatively short 5-hour gameplay less compelling to revisit. Players may want to wait for a discount due to the high price considering this.

    • “For 5 hours of gameplay, I'd suggest waiting for a discount because the price point is a bit too high, considering the game has little replayability aside from the achievements.”
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Play Times

6h Median play time
6h Average play time
5-6h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Map Of Materials is a open world role playing game with fantasy theme. Common tags for Map Of Materials include indie, magic, exploration, nature, third person and others.

Map Of Materials is available on PC and Windows.

On average players spend around 6 hours playing Map Of Materials.

Map Of Materials was released on March 11, 2022.

Map Of Materials was developed by Mike Engler.

Map Of Materials has received very positive reviews from players. Most players liked Map Of Materials for its story but disliked it for its graphics.

Map Of Materials is a single player game.

Similar games include Wigmund, Salt 2: Shores of Gold, Pine, Frozen Flame, Praey for the Gods and others.