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Map Of Materials Game Cover

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PLAY THE DEMO!Just click on the link, do a little scrolling, and hit the 'Download Demo' button on the right. -> https://store.steampowered.com/app/1809500 Vincent's epic adventure awaits you! In Map Of Materials, you'll find him stranded on a mysterious island where he uses all his skills and knowledge to escape and return to his old life to return home. Will he make it out alive? Brace your…

Map Of Materials screenshot
Map Of Materials screenshot
Map Of Materials screenshot
Map Of Materials screenshot
Map Of Materials screenshot
Map Of Materials screenshot
Map Of Materials screenshot
Map Of Materials screenshot
Map Of Materials screenshot
Map Of Materials screenshot
Map Of Materials screenshot
+1

93%
Audience ScoreBased on 43 reviews
story7 positive mentions
replayability3 negative mentions

  • The game features stunning visuals and a nostalgic old-school Gothic feel, making it a charming experience for fans of classic RPGs.
  • Gameplay is engaging with a unique blend of exploration, crafting, and puzzle-solving, rewarding players for their efforts and encouraging strategic thinking.
  • The developer shows a strong passion for the project, continuously working on improvements and updates, which adds to the game's appeal.
  • The game feels somewhat unfinished and lacks polish, with issues such as clunky controls and minor bugs that detract from the overall experience.
  • The length of the game is relatively short, leading to concerns about replayability and the overall value for the price point.
  • Some players found the enemy difficulty to be unbalanced, with fast enemies that can be overwhelming, especially for newcomers.
  • story
    16 mentions Positive Neutral Negative

    The game's story is described as original and engaging, effectively motivating players to progress through a linear narrative filled with quests and resource gathering. While some find the story simplistic and predictable, others appreciate its comforting atmosphere and satisfying progression mechanics. Overall, it offers a blend of adventure and survival elements, though it may lack depth and complexity in its storytelling.

    • “It is a nice original story that makes you want to keep playing to the end.”
    • “The story at the start really does a good job at setting the theme, and it's a very solid concept. Can't wait for a full release.”
    • “This story begins as you wake up stranded on a mysterious island beach with hungry crabs trying to eat you.”
    • “The story is not amazing but it's alright and the quests aren't very specific.”
    • “...no ultra graphics, no epic story-line, no heartbreaking scenarios.”
    • “The areas become clean and dead, so the story ends as quickly as it began, unfortunately.”
  • gameplay
    14 mentions Positive Neutral Negative

    The gameplay is generally praised for its smooth mechanics and immersive RPG elements, drawing inspiration from classic titles like Gothic and Risen. While it offers a solid experience with intuitive interactions and a balanced leveling system, some players note limited replayability and a high price point for the content provided. Overall, it serves as a good entry point for newcomers to the RPG genre, despite some minor technical issues and a simplistic narrative.

    • “It has a lot of gameplay and actually a lot to be going out and doing in the game. The enemy levels are scaled perfectly to make you need to level, but you don't have to grind for the levels. Overall, for an early access game, I give it a 10/10.”
    • “The gameplay is simple, but solid. The possible interactions with the environment and items are quite intuitive and, in general, pretty well balanced.”
    • “Map of materials wants to provide fulfilling, rewarding RPG gameplay, basically inspired by Piranha Bytes games (Gothic, Risen, Elex), spiced with a bit of crafting and survival mechanics.”
    • “For 5 hours of gameplay, I'd suggest waiting for a discount; however, because the price point is a bit too high, considering the game has little replayability aside from the achievements.”
    • “The crafting system is quite limited but fills the gameplay very positively.”
    • “Some usual Unity jank here and there, but if you've seen the gameplay and screenshots and don't mind, the game is worth it.”
  • music
    9 mentions Positive Neutral Negative

    The music in the game is widely praised for its mesmerizing quality and ability to enhance the overall atmosphere, with each biome featuring a fitting soundtrack. While some players noted a lack of music in certain areas, the nostalgic and enjoyable compositions have drawn comparisons to notable titles like The Witcher 3. Overall, the soundtrack contributes significantly to the game's charm, despite some critiques of the gameplay and story.

    • “On top of that, each biome has a really well-fitting soundtrack.”
    • “The music was so mesmerizing, the story was sweet and the ending was not only predictable but also fun.”
    • “It reminded me a bit of The Witcher 3's soundtrack.”
    • “Nostalgic soundtrack.”
  • graphics
    6 mentions Positive Neutral Negative

    The game's graphics are praised for their stunning visuals and a nostalgic old-school gothic aesthetic, blending refined animations with a classic feel reminiscent of early 2000s titles. While the graphics may not be ultra-modern, they are well-executed and contribute to an engaging overall experience, maintaining smooth performance even under load.

    • “I think the game was very well made with stunning visuals and a bit of an old-school gothic feel.”
    • “Map of materials reminded me of 2000-2010 games in terms of graphics, but they seemed more refined and the animations cleaner than I recall games of that era being.”
    • “I like how you can pause the game by opening your inventory and the overall feel of it, the music, the graphics, and the combat.”
    • “...no ultra graphics, no epic story-line, no heartbreaking scenarios.”
    • “Map of materials reminded me of 2000-2010 games as far as graphics go, but they seemed more refined and the animations cleaner than I recall games of that era being.”
    • “While it kept my graphics card (RX590) hotter than expected, at 58°C, it played smoothly at that temperature and rarely bumped up any higher.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by the impactful use of deep string instruments, particularly in the autumn biome, which enhances the overall atmosphere. Players often feel compelled to engage in close combat, creating a sense of intensity and personal connection to the gameplay experience.

    • “Once again, the autumn biome shines with its emotional, deep string instruments.”
  • replayability
    1 mentions Positive Neutral Negative

    Reviewers indicate that the game's replayability is limited, primarily revolving around achievements, which may not justify its price for the relatively short 5-hour gameplay experience. Many suggest waiting for a discount before purchasing.

    • “For 5 hours of gameplay, I'd suggest waiting for a discount; the price point is a bit too high, considering the game has little replayability aside from the achievements.”
    • “Once you complete the main story, there's not much incentive to play again. The lack of varied endings really limits replayability.”
    • “The game feels like a one-and-done experience. After finishing it, I found no reason to go back and play through it again.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere and soundtrack of the game are highly praised, creating an engaging experience, although the gameplay and story are considered simplistic.

    • “The atmosphere and soundtrack are fantastic, creating an immersive experience that draws you in.”
    • “The game's atmosphere is incredibly engaging, making every moment feel alive and vibrant.”
    • “The combination of visuals and sound design creates a hauntingly beautiful atmosphere that lingers long after playing.”
  • grinding
    1 mentions Positive Neutral Negative

    Players generally find the grinding in the game to be engaging and fast-paced, avoiding the typical slow and tedious experience often associated with this mechanic.

    • “Grinding in this game feels like an endless chore with little reward.”
    • “The repetitive nature of grinding makes it feel more like a job than a game.”
    • “I find the grinding mechanics tedious and uninspired, leading to burnout.”
  • optimization
    1 mentions Positive Neutral Negative

    Overall, players report that while there are few bugs, the game's performance and controls require further refinement for a smoother experience.

    • “I didn’t encounter too many problems or bugs, but the game performance and controls need more polishing.”
    • “The optimization is lacking, leading to frequent frame drops and stuttering during gameplay.”
    • “Despite the interesting gameplay, the poor optimization makes it frustrating to play on lower-end systems.”

Buy Map Of Materials

6h Median play time
6h Average play time
5-6h Spent by most gamers
*Based on 2 analyzed playthroughs

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