- June 21, 2022
- Dream Potion Games
Mago
81%Game Brain Score
music, gameplay
story, grinding
81% User Score 114 reviews
Platforms
About
"Mago is a single-player Fantasy Platformer game with great graphics and music. Explore a vast world with unique levels, mini-games, and collectibles, each with its own challenges and mechanics. Use your magic wand and mecha robot to purify evil and defeat a variety of bosses and enemies."











+6
Audience ScoreBased on 114 reviews
music26 positive mentions
story3 negative mentions
- The game features amazing pixel art and a charming aesthetic that pays homage to classic 16-bit platformers.
- Gameplay is fun and varied, with unique level designs and mechanics that keep the experience fresh and engaging.
- The soundtrack is excellent, with catchy tunes that enhance the overall enjoyment of the game.
- Checkpoint placement can be inconsistent, leading to frustrating moments where players must replay long sections after dying.
- Boss fights can feel tedious and poorly designed, often requiring players to wait for long attack cycles before being able to deal damage.
- The game lacks clear explanations for its mechanics and collectibles, which can lead to confusion and a lack of direction for players.
music
49 mentions Positive Neutral NegativeThe music in the game has received widespread acclaim, with many reviewers praising its catchy and nostalgic qualities that evoke classic SNES titles. The soundtrack is described as phenomenal, upbeat, and memorable, enhancing the overall gaming experience. However, some players noted issues with volume balance, which can detract from the enjoyment of both the music and in-game cues.
“The music in this game is phenomenal.”
“All of it is catchy and I have even listened to some of the songs in my free time because of how good it is.”
“Music is near perfect and it captures the SNES feel perfectly.”
“Well, you'd want to lower the music volume a bit to hear them better, right?”
“If you do that, you run into a bug that's present at this time: lowering the music volume also lowers the volume of these secret cues.”
“Problem is, the music is so loud you can barely hear it.”