"Love and Order" is a visual novel/dating simulation game where you play as a young lawyer named Dana Larose. She has just started working at a law firm in a small town and must balance her career with her personal life, including relationships with potential romantic interests. The game features multiple endings based on the choices you make throughout the story. Help Dana find love and success in her new career!

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

28%
Audience ScoreBased on 20 reviews
story5 positive mentions
grinding2 negative mentions
  • The game features a unique premise of working in a law firm, which could have led to interesting storytelling.
  • The art style is decent and compares favorably to other visual novels.
  • It offers a yuri romance route, providing representation for LGBTQ+ players.
  • The gameplay is heavily focused on tedious stat management and busywork, detracting from the visual novel experience.
  • Character development is minimal, with little meaningful interaction or romance between characters.
  • The story is poorly written and lacks depth, making it feel rushed and unengaging.
  • story22 mentions

    The story in "Love & Order" is criticized for being underdeveloped and overshadowed by tedious stat management, leading to a lack of character depth and emotional engagement. While the premise has potential, the writing is deemed poor, with predictable plot twists and minimal character interaction, resulting in a disappointing experience for players seeking a compelling narrative. Overall, many reviewers feel that the game falls short of its visual novel aspirations, suggesting a need for a remake to enhance the storytelling elements.

    • “The story is really interesting, the artwork is great, the gameplay is decent, the little extras you get after you finish a route are pretty cool.”
    • “Love & Order's premise is ripe for some really fun storytelling, but in the end, it all boils down to keeping the lawyer you're trying to romance happy by getting all of their assignments done on time while not stressing out so much that you end up failing at basic tasks.”
    • “Overall, I'd give it a 6/10 maybe... it's a fun play, and a great story, but it's just not as good as it could have been.”
    • “Not only is the stat juggling an absolute chore, but there's barely even a story here to justify calling it a visual novel in the first place.”
    • “The story is so rushed, you cannot feel sympathy for any character.”
    • “For me, this game was very disappointing; I didn't feel like there was really any story at all. 98% of the time you are just running around doing errands for people, and I didn't feel there was any depth to the characters at all.”
  • gameplay7 mentions

    The gameplay is generally described as easy and relaxing, appealing to those seeking a casual experience, but it suffers from issues such as bugs, poor design, and lack of clear mechanics. While some players find it likable and appreciate the interesting story and artwork, others feel it lacks depth and incentive, comparing it to actual work without sufficient rewards. Overall, the gameplay is seen as decent but in need of improvement in terms of engagement and polish.

    • “Pretty easy and relaxing gameplay.”
    • “If you want something in this realm of gameplay - but a little more polished, look into some of their other titles.”
    • “The story is really interesting, the artwork is great, the gameplay is decent, and the little extras you get after you finish a route are pretty cool.”
    • “So either it's buggy, badly designed, or the game mechanics are very poorly explained.”
    • “Gameplay: the whole point of this game is nothing, honestly.”
    • “Gameplay is too much like actual work without enough incentive to keep going.”
  • graphics5 mentions

    The graphics are praised for their amazing artwork and cute art style, consistent with the quality seen in other Winter Wolves games. While the background music received criticism, the overall aesthetic is considered appealing, particularly for its target audience.

    • “Amazing artwork.”
    • “The artwork is nice, as it is with all Winter Wolves games.”
    • “The story is really interesting, the artwork is great, the gameplay is decent, and the little extras you get after you finish a route are pretty cool.”
    • “The art style was cute, but the background was just okay and the background music was bad.”
  • grinding2 mentions

    Players express frustration with the grinding aspect of the game, describing it as tedious and repetitive, involving long hours of unchanging dialogue and tasks that feel pointless. Despite completing assignments and managing stress levels, many players feel their efforts are unrecognized, leading to a sense of futility and dissatisfaction with the overall experience.

    • “After over 2 hours of repeating tedious dialogue that never changes, I was stuck repeating cases and praying for the next date to get an ending. Finally, I got fired for 'not doing my job' despite my coworkers' meters being maxed, never failing an assignment, and having an endless array of completed tasks. My stress was never high, and I attended all the mindless meetings where my character contemplated suicide to escape. It felt like all my hard work was flushed down the toilet.”
    • “I spent 2 hours grinding it out, balancing the demands of 4 coworkers who were forcing their own work onto me. One of them even made me do work that wasn't related to the office at all; it was his schoolwork.”
  • stability1 mentions

    Users report significant stability issues, citing bugs, poor design, and unclear game mechanics as major concerns that detract from the overall experience.

    • “The game is riddled with bugs, making it frustrating to play.”
    • “The mechanics are poorly explained, leading to confusion and instability during gameplay.”
    • “Overall, the game feels badly designed, which contributes to its lack of stability.”
  • character development1 mentions

    Reviews indicate that the character development is notably poor, with the protagonist exhibiting numerous flaws that detract from the overall experience, suggesting a lack of thoughtful design by the developers.

    • “It's like the developers purposely made a terrible character with every flaw in character development crammed into the protagonist.”
    • “The character arcs are so predictable and uninspired that I found myself not caring about their journeys at all.”
    • “There is a complete lack of depth in the characters; they feel more like cardboard cutouts than real people.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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