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Flower Shop: Summer In Fairbrook

Flower Shop: Summer In Fairbrook Game Cover
49%Game Brain Score
story, graphics
grinding, music
55% User Score Based on 40 reviews

Platforms

Nintendo SwitchLinuxXbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneXboxWindowsPlayStation
Flower Shop: Summer In Fairbrook Game Cover

About

Flower Shop: Summer In Fairbrook is a single player casual simulation game with romance and business themes. It was developed by Winter Wolves and was released on May 16, 2014. It received neutral reviews from players.

The Flower Shop is a dating and farming simulation game. Steve's life has just taken a downward turn. His grades from his first semester in college are dismal, his relationship with his girlfriend is rocky at best, and now his dad is shipping him off to some farm for the summer so that he can "build character." What's a poor, lazy, college kid to do? Take control of Steve as he spends a summer …

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55%
Audience ScoreBased on 40 reviews
story5 positive mentions
grinding29 negative mentions

  • The game has a charming character development arc, particularly for the protagonist Steve, who evolves from a lazy slacker to a more responsible individual.
  • It's a good entry point for newcomers to the visual novel and dating simulator genres, offering a simple and easy-to-understand story.
  • The art style and music contribute positively to the overall atmosphere of the game, making it a pleasant experience despite its shortcomings.
  • The farming mechanic feels tacked on and largely pointless, as it doesn't significantly impact the dating aspects of the game.
  • The main character is often seen as unlikable and generic, which detracts from the player's emotional investment in the story and relationships.
  • The game is criticized for being too short and repetitive, with limited choices that can lead to frustrating outcomes in romantic pursuits.
  • grinding
    29 mentions Positive Neutral Negative

    The grinding aspect in this game is largely criticized for being tedious and poorly integrated, with many players feeling that the farming mini-game detracts from the dating experience rather than enhancing it. While some appreciate the farming as a distraction, most agree it lacks meaningful impact on the story or character relationships, making it feel unnecessary and repetitive. Overall, the farming element is seen as a shallow addition that fails to blend well with the core dating sim mechanics.

    • “Honestly, I don't see why the farming is there since it just hinders the romantic relationships with each character if you get over a certain amount of money.”
    • “The farming feels tacked on and is largely pointless, as you can only spend money on, gasp, more seeds.”
    • “The farming component is not well integrated and feels like a distracting mini-game in this dating sim.”
  • story
    27 mentions Positive Neutral Negative

    The game's story is generally perceived as straightforward and somewhat shallow, with mixed feelings about its depth and character development. While some players found it enjoyable and appreciated certain touching moments, many criticized it for being generic and lacking impact, particularly in relation to the farming mechanics that felt underutilized. Overall, the narrative leaves players wishing for more substance and a more cohesive connection to the gameplay elements.

    • “The plot revolves around Steve, a guy who’s barely getting by at college with a D average, just got dumped, and has an appalling relationship with his father.”
    • “Your dad doesn't exactly get along with you, but figures your attitude needs changing, so he drives you up to your older uncle's farm where you're expected to raise vegetables on a small plot of land.”
    • “Flower shop: Summer in Fairbrook has some pretty touching story arcs.”
    • “The story was meh and its characters were also meh.”
    • “The story is generic and forgettable even if it has its moments.”
    • “Not enough depth to the story.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game is generally well-received, with many players noting that it enhances the atmosphere and fits well within the various settings. While some found it decent and not overly memorable, it stands out as one of the more enjoyable aspects of the game for several users. Overall, the soundtrack contributes positively to the overall experience.

    • “On the bright side, the music is good.”
    • “The art is decent, the soundtrack is decent, the story, in itself, is decent, the whole game is decent.”
    • “The music fits a lot of the places, and sadly, the music seems to be the only thing I enjoyed about the game in the end.”
    • “The art is decent, the soundtrack is decent, the story, in itself, is decent; the whole game is decent.”
    • “The music really adds to the atmosphere.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is characterized by a fairly short and repetitive loop, with the gardening mechanics feeling underdeveloped and ultimately disappointing. While it attempts to introduce new elements to the visual novel/dating sim genre, these features do not significantly enhance the experience and may detract from the overall narrative cohesion. Overall, the gameplay is not terrible, but it lacks depth and innovation.

    • “It's not groundbreaking, it's not revolutionary, it's not bringing anything new to the 'visual novel'/'dating sim' genre (aside from the 'Harvest Moon' mechanics), but the game overall is not bad, per se.”
    • “Fairly short and somewhat repetitive gameplay loop.”
    • “This gardening plot mechanic seemed like such wasted potential, and was a big disappointment to see.”
    • “The farming mechanic is useless and the rearranging of the way you spend your time broke the story into parts where it just doesn’t feel as well made as the one made for the iPhone.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics are generally considered low quality, with an art style that is described as average—neither outstanding nor terrible. However, some users find a certain charm in the artwork, suggesting it improves once players become accustomed to it.

    • “The artwork has a charm to it.”
    • “The art style was okay, nothing fantastic and nothing terrible.”
    • “Tldr: low quality visuals.”
  • character development
    2 mentions Positive Neutral Negative

    Players appreciate the character development in the game, particularly highlighting Steve's journey as a standout element. Many consider this aspect to be the game's strongest feature, enhancing overall engagement and enjoyment.

    • “I really like the character, especially Steve, since it's fun to see him go through character development.”
    • “The best aspect of this game is its character development.”
  • emotional
    2 mentions Positive Neutral Negative

    While some users felt a lack of emotional investment in certain visual novels, "Flower Shop: Summer in Fairbrook" was noted for its touching story arcs that effectively engage players' emotions.

    • “Flower Shop: Summer in Fairbrook has some pretty touching story arcs.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game's atmosphere is characterized by its vibrant colors and engaging dialogue, complemented by a fitting musical score that enhances the overall experience. While there are minor spelling errors, they are not overly distracting.

    • “When it first came to Steam, I thought it looked promising due to the colorful atmosphere, and the dialogue seemed good.”
    • “The music really adds to the atmosphere.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is highlighted by its ironic inclusion of a voice volume slider despite the absence of any voice acting, showcasing a playful self-awareness.

    • “Funny enough, there is a voice volume slider, and yet, there's no voice acting in this game.”
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8h Median play time
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8-8h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Flower Shop: Summer In Fairbrook is a casual simulation game with romance and business themes.

Flower Shop: Summer In Fairbrook is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 8 hours playing Flower Shop: Summer In Fairbrook.

Flower Shop: Summer In Fairbrook was released on May 16, 2014.

Flower Shop: Summer In Fairbrook was developed by Winter Wolves.

Flower Shop: Summer In Fairbrook has received neutral reviews from players. Most players liked this game for its story but disliked it for its grinding.

Flower Shop: Summer In Fairbrook is a single player game.

Similar games include Flower Shop: Winter In Fairbrook, Roommates, Aozora Meikyuu, Always Remember Me, How To Date A Magical Girl! and others.