Flower Shop: Summer In Fairbrook Game Cover
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In "Flower Shop: Summer in Fairbrook," players manage a flower shop and navigate romantic relationships while learning about flowers and their care. The game features time management challenges and life simulation elements, allowing players to build relationships with various characters and upgrade their shop. The story unfolds over the course of a summer, with players able to make choices that affect the outcome of their relationships and business ventures.

  • Mac OS
  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Linux
  • Play​Station
  • Xbox

Reviews

65%
Audience ScoreBased on 102 reviews
story13 positive mentions
grinding73 negative mentions
  • The game features charming artwork and a cute storyline that appeals to fans of visual novels.
  • The character development of the protagonist, Steve, is enjoyable as he matures throughout the game.
  • The game offers multiple endings and replayability, allowing players to explore different romantic paths.
  • The farming mechanic feels pointless and does not significantly impact the game's story or character relationships.
  • The main character is often perceived as unlikable, which detracts from the overall enjoyment of the game.
  • The game is relatively short, with many players feeling it lacks depth and replay value for its price.
  • grinding73 mentions

    The grinding aspect of the game has been widely criticized for being tedious and largely pointless, with many players feeling that the farming mechanics do not significantly impact the story or character relationships. While some appreciate the attempt to blend farming with dating sim elements, most agree that the farming serves as filler rather than a meaningful gameplay component, leading to a lack of incentive to engage with it. Overall, players find the grinding experience unsatisfying and unfulfilling, detracting from the overall enjoyment of the game.

    • “I don't like this game, and most of the reasons I didn't like it were that I felt like I was grinding for stats instead of trying to get to know the characters.”
    • “The farming mechanic is absolutely pointless.”
    • “There's no point to even remotely doing any of the farming.”
  • story59 mentions

    The story is generally perceived as simple, predictable, and lacking depth, with many reviewers finding it bland and unmemorable. While some appreciate the character development and the potential for emotional moments, the overall narrative is criticized for being straightforward and not significantly impacted by gameplay elements like farming. Despite its shortcomings, a few players found enjoyment in the story's relatability and charm, though many recommend waiting for a discount before purchasing.

    • “Beautiful storyline and lovely, colorful characters.”
    • “Even though the story is mostly predictable, I did like the development of the characters.”
    • “It's not the most lengthy or exciting thing in the universe, but it's a fairly interesting and relatable story about a university slacker with a poor relationship with his father getting packed off to his relatives in the country.”
    • “The story is very, very basic, predictable, and quite boring.”
    • “The plot of the story is very simple and it's there just so you could say there is one.”
    • “Routes are story-poor and leave you pretty indifferent, so if you haven't bought this for a dollar as a part of a bundle, like I did, feel free to skip it.”
  • music15 mentions

    The music in the game is generally well-received, described as peaceful and enhancing the atmosphere, though it tends to become repetitive over extended play sessions. Some players find it memorable and enjoyable, while others criticize it for being bland and lacking variety, with minimal sound effects and no voice acting. Overall, the soundtrack is a highlight for many, despite its limitations.

    • “The music soundtrack was nice, though it got a bit repetitive after playing for several hours.”
    • “Such peaceful and serene music!”
    • “The music really adds to the atmosphere.”
    • “The music is bland, and there is no voice acting or sounds - which is odd because there is a voice toggle in the options.”
    • “The same music loops about 90% of the time, to the point that you'll probably be startled whenever it changes.”
    • “Really though, the only complaints I have are that the gardening mechanic is kinda useless, and the game loses some of its vibrance when there's no music (such as when farming, or viewing the non-important scenes).”
  • gameplay14 mentions

    The gameplay is characterized by a short and somewhat repetitive loop, with a calendar system for daily activities that feels counterintuitive and disrupts the narrative flow. The farming mechanic is widely criticized as pointless and lacking impact on character interactions, detracting from the overall experience. While the visual novel elements are appreciated, many players feel the game does not innovate within its genre and suffers from wasted potential.

    • “Gameplay is a little different than usual; after the prologue, it comes down to a calendar where you pick what place to visit each day of the week.”
    • “I liked this game; I thought the gameplay was straightforward, where you maintain a farm as required by the storyline, which helps pass the time.”
    • “It's not groundbreaking, it's not revolutionary, and it's not bringing anything new to the 'visual novel'/'dating sim' genre (aside from the 'Harvest Moon' mechanics), but the game overall is not bad, per se.”
    • “Fairly short and somewhat repetitive gameplay loop.”
    • “The farming gameplay is utterly useless, since you earn money just to buy more seeds and your work at the garden doesn't seem to influence anything for the characters.”
    • “The farming mechanic is useless and the rearranging of the way you spend your time broke the story into parts where it just doesn’t feel as well made as the one made for the iPhone.”
  • graphics12 mentions

    The graphics of the game receive mixed reviews, with many praising the cute anime art style and charming visuals, while others criticize the low-quality visuals and lack of widescreen support, especially given its 2010 release. Overall, the artwork is described as decent but not exceptional, with average detail in characters and backgrounds, and a general sentiment that the visuals are enjoyable but not groundbreaking.

    • “Visuals are beautifully drawn.”
    • “The artwork has a charm to it.”
    • “Summer in Fairbrook is a great game with cute stories and colorful, exciting visuals.”
    • “And finally - the game doesn't even offer widescreen graphics; it runs in 4:3 format, which, considering the fact the game was released in 2010, seems like a strange (ancient) decision from the devs.”
    • “Tldr: low quality visuals.”
    • “The aesthetics are okay, the detail in the characters and backgrounds are average.”
  • replayability5 mentions

    The game's replayability is limited, as players can complete all possible endings and achievements in just a few hours, with only a handful of endings that offer minimal branching. While the story and artwork are enjoyable, the short playtime and lack of substantial content beyond the initial playthrough diminish its long-term appeal. Many reviewers suggest waiting for a discount before purchasing due to these factors.

    • “Through interacting with the characters, you will experience different scenarios and endings, which makes the game replayable.”
    • “It's a fun little story with nice artwork, but with only a few hours of playtime and very little replay value, I'd recommend waiting until it's at least 50% off.”
    • “The first issue is that the game is very short - you just need a few hours to finish with all the possible endings and all achievements to collect (which are only 5) - after that, the game loses any replayability value.”
    • “It's a fun little story with nice artwork, but with only a few hours of playtime and very little replay value (5 endings which barely branch), I'd recommend waiting until it's at least 50% off.”
    • “Five hours to see all four possible outcomes, but zero replayability beyond that.”
  • emotional4 mentions

    The emotional aspect of the game is characterized by a mix of wholesome and cute elements, particularly in its farming and relationship-building mechanics. However, some users feel that certain characters, like Clara, lack depth and authenticity, leading to a diminished emotional investment compared to other visual novels. In contrast, "Flower Shop: Summer in Fairbrook" is noted for its touching story arcs that resonate more effectively with players.

    • “Very wholesome and cute game about farming and making bonds!”
    • “Flower Shop: Summer in Fairbrook has some pretty touching story arcs.”
  • character development3 mentions

    Players appreciate the character development in the game, particularly highlighting Steve's growth as a standout example. The integration of character progression with farming elements enhances the overall experience, making it a key feature that many reviewers consider the best aspect of the game.

    • “I really like the character, especially Steve, since it's fun to see him go through character development.”
    • “The best aspect of this game is its character development.”
    • “The character development feels shallow and lacks meaningful progression, making it hard to connect with the characters.”
    • “I expected more depth in character arcs, but they seem one-dimensional and predictable.”
    • “There are limited choices that impact character growth, which makes the experience feel linear and unengaging.”
  • optimization1 mentions

    Users report significant optimization issues, particularly with fullscreen mode, which zooms in and cannot be adjusted despite attempts to modify settings.

    • “There appear to be some optimization issues, as I have been unable to run the game in fullscreen; it zooms in and cannot be altered even after I tried experimenting with the settings.”
    • “The game suffers from severe optimization problems, leading to frequent frame drops and stuttering during gameplay.”
    • “Despite having a high-end PC, the game runs poorly and often crashes, indicating a lack of proper optimization.”
  • humor1 mentions

    The humor in the game is highlighted by its ironic inclusion of a voice volume slider despite the absence of any voice acting, showcasing a playful self-awareness.

    • “Funny enough, there is a voice volume slider, and yet, there's no voice acting in this game.”
  • atmosphere1 mentions

    The music significantly enhances the game's atmosphere, contributing to an immersive experience for players.

    • “The music really adds to the atmosphere.”
    • “The game's visuals create an immersive environment that pulls you in.”
    • “The sound design perfectly complements the eerie ambiance, making every moment feel intense.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

8hMedian play time
8hAverage play time
8-8hSpent by most gamers
*Based on 1 analyzed playthroughs

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