- October 13, 2021
- Vile Monarch
- 14h median play time
Growing Up
Visual novel meets match 3 game where choices... somewhat matter.
Platforms
About
"Growing Up" is a narrative-driven simulation game that explores the complexities of adult life. Players manage various aspects of a character's existence, including relationships, career, and personal growth, while navigating various challenges and choices. The game features a unique art style and a branching storyline that changes based on player decisions.











- The game features a charming art style and a beautiful soundtrack that enhances the overall experience.
- Each character has unique and engaging storylines, making the game feel fresh with every playthrough.
- The gameplay mechanics of balancing mental health and parental expectations add an interesting layer of strategy.
- The game ends abruptly after high school, leaving players wanting more content and the ability to explore adulthood.
- Repetitive dialogue from parents and characters can make the game feel stale after multiple playthroughs.
- The reliance on luck in the exam mini-game can be frustrating, as it often determines the character's future despite their hard work.
story
571 mentions Positive Neutral NegativeThe game's story is a blend of engaging character arcs and a coming-of-age narrative, with players experiencing various life stages and choices that impact their character's journey. While many players appreciate the diverse and often emotional storylines, some criticize the repetitiveness and lack of depth in character interactions, leading to a feeling of predictability after multiple playthroughs. Overall, the storytelling is enjoyable and offers replayability, but it could benefit from more intricate narratives and character development.
“The story is so different and your choices matter!”
“Each character has a story and some of them are really heartbreaking when faced for the first time!”
“The branching storylines are interesting and the characters all feel real, and their stories are so compelling.”
“If you're really focused on story (like I was), the plothole of the world and most characters staying the same over like 3 generations can be a bit annoying, as can some of the characters never aging.”
“The story is varied with some characters being more difficult than others, but the storylines are repetitive after a few plays, and the variety of impactful choices and career paths one can take makes the game fun and interesting!”
“The amount of story you get with each individual character is incredibly minimal to the point where I was getting achievements for completing characters' stories and immediately thought, 'Oh, that's it?'”