- March 26, 2015
- Black Chicken Studios, inc.
- 2h median play time
1931: Scheherazade at the Library of Pergamum
Platforms
About
"1931: Scheherazade at the Library of Pergamum" is a steam game where players assume the role of Sadie Keating, an aspiring archaeologist on a quest to save the world from a sinister mastermind and unlock 11 different endings. The game features over 100 hours of gameplay, 50+ story arcs, and the chance to seek romance, friendships, or rivalry with a cast of hundreds. It has been updated with 90+ achievements, UI improvements, and new character art.







- The game features a rich and engaging storyline with over 50 storylines and multiple endings, providing high exploration value.
- The main character, Scheherazade, is charming and adventurous, with a diverse cast of romanceable characters that enhance the gameplay experience.
- The 1930s retro setting is unique and immersive, adding a historical and adventurous flair to the game.
- The game interface and some art designs feel outdated compared to modern standards, which may detract from the overall experience.
- While the content is extensive, some plot pacing can feel slow and drawn out, impacting the overall enjoyment.
- The stat-raising mechanics can be overly complicated and unbalanced, making it frustrating for players to progress effectively.
story
304 mentions Positive Neutral NegativeThe story of "1931: Scheherazade at the Library of Pergamum" is praised for its intricate and immersive narrative, featuring well-developed characters and multiple branching paths that enhance replayability. While the plot is rich and engaging, some players find it overly lengthy and convoluted, with gameplay mechanics that can detract from the storytelling experience. Overall, the game is recommended for those who appreciate deep narratives and character-driven plots, despite some criticisms regarding pacing and gameplay integration.
“The strength of 1931: Scheherazade lies in its intricate storytelling.”
“The choices you make throughout the game have consequences, influencing the outcome of the story and allowing for replayability.”
“Overall, the story was well-written and interesting, with a myriad of mysteries and sub-plots to entangle.”
“On a first playthrough, the amount of new story content made it bearable, but my attempt at another playthrough after reloading a save from halfway through the game just felt like a chore and I had to call it quits.”
“The sheer size and breadth of the story is very ambitious, but I do think perhaps it's a little bloated.”
“But even without the gameplay, the story couldn't carry the game.”