Lost Patrol
- September 2, 2020
- Shadow Development
Lost Patrol is a survival action role-playing game with strategy elements. "We’re fit, we’re alive, but we’re not back home." In this classic multi-genre DOS game, take command of the seven survivors of a U.S. helicopter crash in Vietnam, desperately trekking across 57 miles of harsh terrain infested with booby traps and enemy soldiers.
Reviews
- Unique gameplay in a war setting that distinguishes itself from typical Call of Duty games by focusing on escaping from a hostile Vietnam with limited supplies.
- The VGA graphics do a serviceable job in showcasing the uneasy and warlike environment.
- A title brought back from the early 90's that would be inaccessible to the vast majority of gamers today otherwise.
- The DOS version is unplayable, with no mouse support, key rebindings, or sound, making it a frustrating experience.
- Two of the three graphics options do not work as intended, with significant issues rendering the game unplayable.
- Gameplay is likely to not appeal to those looking for an experience similar to that of Call of Duty or for FPS fans in general.
- gameplay6 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The gameplay of "Lost Patrol" is noted for its unique approach to the war genre, emphasizing survival and escape in a Vietnam setting rather than direct combat, which sets it apart from typical first-person shooters like Call of Duty. However, this distinctive gameplay may not resonate with players seeking a more conventional FPS experience.
“I was naturally attracted to such a title as Lost Patrol, whereby its premise is fairly unique in a war setting that isn't akin to your typical Call of Duty style of gameplay.”
“The gameplay offers a refreshing departure from the conventional first-person shooter experience, emphasizing survival and strategy over direct combat.”
“Gameplay is likely to not appeal to those looking for an experience similar to that of Call of Duty or for FPS fans in general.”
“Unique gameplay in a war setting that distinguishes itself from typical Call of Duty games by focusing on escaping from a hostile Vietnam ridden with Viet Cong during the 1960s with limited supplies as opposed to fighting them head-on.”
- music6 mentions
- 17 % positive mentions
- 33 % neutral mentions
- 50 % negative mentions
The music in the game has been noted as a significant aspect of its atmosphere, particularly in its original release on the Commodore Amiga. However, the current port suffers from critical issues, including the complete absence of sound and music, which detracts from the overall experience. This lack of audio support, combined with navigation difficulties due to missing mouse functionality, has led to frustration among players.
“As a kid, I used to play this game on the Commodore Amiga when it first came out. It was frustratingly hard, but had a good story and was really atmospheric (including the music).”
“I should note that, for personal record, this port has issues relating to no sounds or music being played whatsoever, alongside a more serious issue pertaining to a lack of mouse support. This doesn't sound too bad until you realize the interface used in Lost Patrol largely relies on being able to use a mouse, since navigating the menu with just the keyboard is less than ideal.”
“No mouse, no instruction, no music, and I'm sure a couple of the features don't work.”
“As a kid, I used to play this game on the Commodore Amiga when it first came out. It was frustratingly hard, but had a good story and was really atmospheric, including the music.”
- graphics6 mentions
- 17 % positive mentions
- 33 % neutral mentions
- 50 % negative mentions
The graphics in this port are disappointing, with two of the three modes—EGA and Tandy—failing to function properly, leading to significant usability issues and rendering the game unplayable in Tandy mode. While the VGA graphics manage to convey the game's tense atmosphere adequately, the overall graphical experience does not do justice to the original game.
“The VGA graphics do a serviceable job in showcasing the uneasy and warlike environment that you find yourself in whilst struggling to reach the safety of Duhok.”
“Obviously it is a pity that this port does not do the original game justice, as I would have very much liked to have experienced this game properly. It doesn't help that two of the three graphics modes, EGA and Tandy (16 color), do not function properly. The former has some UI display problems that make navigating the map tricky, while the latter is, for lack of better words, completely broken and essentially makes the game unplayable!”
“Two of the three graphics options provided by Lost Patrol do not work as intended, with EGA suffering from some UI display issues while Tandy (16 color) is completely broken and unusable.”
“The VGA graphics do a serviceable job in showcasing the uneasy and warlike environment that you find yourself in while struggling to reach the safety of Duhok.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's atmosphere is highly praised, with users noting its strong storytelling and immersive music that enhance the overall experience, despite the challenging gameplay.
“As a kid, I used to play this game on the Commodore Amiga when it first came out. It was frustratingly hard, but had a good story and was really atmospheric, including the music.”
- story2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's story is praised for its engaging narrative and atmospheric elements, including music, which enhance the overall experience, despite the gameplay being notably challenging.
“As a kid, I used to play this game on the Commodore Amiga when it first came out. It was frustratingly hard, but it had a good story and was really atmospheric, including the music.”