Three Kingdoms The Last Warlord
- February 1, 2021
- LongYou Game Studio
- 2h median play time
"Three Kingdoms: The Last Warlord" is a turn-based SLG where you are the ruler, set in a new Three Kingdoms world inspired by Chinese thinking style. The game features over 1,300 historical and fictional officers, with classic line drawing and tapestry painting designs, and an easy-to-start affairs management pattern. Players can experience battles with a focus on timing, place, and human allocation.
Reviews
- The game offers a nostalgic experience reminiscent of classic Romance of the Three Kingdoms games, with a lot of depth and strategic gameplay.
- The art and music are well-received, adding to the overall enjoyment of the game.
- The developers are actively updating the game, showing commitment to improving the experience and addressing player feedback.
- The English translation is poor, making it difficult for non-Chinese speakers to fully enjoy the game.
- The user interface is clunky and not optimized for PC, leading to a frustrating experience during gameplay.
- The game suffers from frequent crashes and bugs, particularly during battles, which significantly detracts from the overall experience.
- gameplay60 mentions
- 33 % positive mentions
- 62 % neutral mentions
- 5 % negative mentions
The gameplay is described as long and easy to pick up, with solid mechanics reminiscent of classic titles like "Romance of the Three Kingdoms," but marred by poor translations, a confusing interface, and some monotonous elements. While there are unique features and potential for fun, many players find the experience hindered by gameplay flaws and a lack of depth in certain areas. Overall, the game offers a nostalgic experience but requires improvements in its tutorial and user interface to enhance enjoyment.
“The gameplay is very solid for this style of game, which is in the realm of Nobunaga's Ambition and Romance of the Three Kingdoms.”
“There are some unique mechanics I haven't seen before in this type of game.”
“It doesn't have the fancy graphics, but the game mechanics are quite elaborate; the developers actively added new things to the game.”
“Poor translations, bad interface, monotonous mechanics, etc... lots of little things that add up to a not very fun experience.”
“Overall, I'm really more neutral on this game in its current state than against or in favor of, but I still can't give it a recommendation simply because the more you play it, the more you see some of the gameplay flaws.”
“One thing I do find quite annoying is that the names of the buttons on the controls are vague, and so to figure out the mechanics you have to randomly click and figure out the functions yourself, which is very time-consuming.”
- graphics58 mentions
- 10 % positive mentions
- 84 % neutral mentions
- 5 % negative mentions
The graphics of the game receive mixed reviews, with some players appreciating the simple, watercolor-inspired art style while others criticize the lack of modern 3D visuals and poor optimization for various screen resolutions. Many users note that the character portraits lack emotional depth and that the overall graphical quality feels outdated compared to contemporary titles. Despite these shortcomings, some players find the graphics acceptable for an indie game, especially if they prioritize gameplay mechanics over visual fidelity.
“The sprite graphics are nice, character portraits are beautiful and have a nice watercolor look.”
“I think the graphics are well done - they are simple but give a classic oil painting feel to them.”
“Love the art style and the music.”
“The pictures have nothing to do with the game content; instead of normal characters, you have motorcycles and other inappropriate graphics as generals.”
“The PC version on Steam has almost 0 optimization for the screen resolution graphic setting.”
“The graphics, the officer portraits in their current state are no good; there's not much emotion or anything to tell them apart except for the most famous of generals, but even then some of them look really sad.”
- music36 mentions
- 33 % positive mentions
- 58 % neutral mentions
- 8 % negative mentions
The music in the game is generally appreciated for its quality, particularly the oriental Chinese themes, but it suffers from a lack of variety and repetitive tracks that can become monotonous. Players have expressed a desire for more diverse soundtracks that change based on in-game context, such as different music for various cities or regions. Additionally, the music volume controls are not easily accessible, leading to frustration among users.
“Its a very strategic game and the music is incredible!!”
“+ awesome soundtracks.”
“Love the art style and the music.”
“It has one song that plays on autorepeat and becomes boring after 2 minutes; it's garbage (there are more but you have to change them manually).”
“The soundtrack repeats the same song over and over unless you manually change tracks.”
“Music is decent yet lacks variety.”
- story26 mentions
- 15 % positive mentions
- 73 % neutral mentions
- 12 % negative mentions
The story aspect of the game receives mixed reviews, with a score of 7/10. Players express a desire for more meaningful peace-time events and narrative elements that could enhance personal storytelling, as the current lack of significant events and character interactions detracts from the overall experience. While some appreciate the game's potential and its management mechanics, many feel it falls short compared to previous titles in the genre, particularly in terms of engaging storytelling.
“I love this story and the old PS games like this, and this one is great, true to its roots.”
“It shines in managing your generals and making a story of its own.”
“Also, I'd love to see some sort of narrative storytelling that conforms with historical or the novel's events.”
“There is no 'event' that leads into the historical events, making the story just nonexistent.”
“No create-a-general option and a lack of storytelling/events is disappointing; however, the game is very fun to play and learn, and has great potential if the developers will follow through and not abandon it, as so many promising projects seem to do.”
“I played Romance of the Three Kingdoms on PS3 and it was better than this; it had a better storyline at least.”
- optimization14 mentions
- 21 % positive mentions
- 57 % neutral mentions
- 21 % negative mentions
The game's optimization for PC is widely criticized, with users noting a lack of proper screen resolution settings and a user interface that feels more suited for mobile devices. Despite some improvements since early access, the UI remains cumbersome and poorly adapted for PC, leading to a frustrating experience in task management and character selection. Overall, the optimization efforts appear insufficient, leaving many players disappointed.
“The optimization goal should be to maximize the sum of all tasks' attribute points for the former and maximize the sum product of all tasks' attribute points and delta to setting threshold.”
“For example, the most typical task of finding the best character to do something currently involves more than a dozen steps (and this has already been optimized because I learned the mechanism).”
“Better UI optimization for PC.”
“The PC version on Steam has almost zero optimization for the screen resolution graphic setting.”
“Edit: The game has now been released for a while; my previous review was in 2020 during early access. Now it's 2022, and the UI is still the same poor mobile game UI, not really optimized for PC. The English localization is terrible, but maybe that gives people nostalgia, so it might be a positive depending on the person. The tutorial is likewise what you'd expect from mobile games.”
“There is zero threat assignment and target optimization at the moment.”
- replayability8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
Players highlight the game's strong replayability due to its depth in stat-based strategy and character development, particularly within historical contexts. However, there is a desire for additional scenario translations to further enhance replay value. Overall, the game is well-regarded for its potential to offer varied experiences upon multiple playthroughs.
“I am very happy to support the game; it's right up my alley with historical replayable strategy games.”
“This is a stat-based strategy game based on officer and city development, with a lot of depth and replayability.”
“For those who don't know the RTK games, watch a video and get ready for a lot of stats and detailed characters that allow for replayability. I have confidence in the developers.”
“It would also be great if the other scenarios are translated to allow more replayability.”
“This is a stat-based strategy game based on officer and city development, with a lot of depth but limited replayability.”
“For those who don't know the RTK games, watch a video and get ready for a lot of stats and detailed characters that allow for replayability, but the lack of variety may hinder long-term engagement.”
- grinding8 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be frustrating, as auto battles lead to significant troop losses while manual battles feel overly simplistic and tedious. Additionally, navigating the menus can be cumbersome, and the outcome of battles often seems predetermined by character stats, particularly on easier difficulty levels.
“Auto battle is pretty inefficient, in that you lose so many troops, but manual battles are tedious and too easy.”
“The battles are pretty much decided before you reach this stage due to numbers and officer stats, at least on the easy level that I've been grinding.”
“The menus are a bit tedious to navigate.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users find humor in the absurdity of quickly losing control of a city after capturing it, as well as the irony of an army's minimal contribution to a decisive victory. This comedic element adds a lighthearted touch to the game's strategic challenges.
“There's just something really funny about taking a city and immediately afterwards someone else controls it.”
“I find it funny that his army barely helped him, considering the fact that upon defeating Cao Cao, the battle was immediately over.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is reported to be highly unstable, with numerous bugs affecting gameplay.
“The game is incredibly buggy.”
“The game is incredibly buggy.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviews indicate that the game's monetization strategy is viewed negatively, with users feeling misled by an initial high price that has since been significantly reduced, leading to perceptions of it being a cash grab rather than a legitimate PC game.
“Now they massively dropped the base price, so they're probably done pretending it's supposed to be a PC game. Sad I got roped in by this cash grab.”
“Now they massively dropped the base price, so they're probably done pretending it's supposed to be a PC game. Sad I got roped in by this cash grab.”