Skip to main content
Fallout Tactics: Brotherhood of Steel Game Cover

About Fallout Tactics: Brotherhood of Steel

Fallout Tactics: Brotherhood of Steel is a single player and multiplayer open world role playing game with a science fiction theme. It was developed by 14° East and was released on August 19, 2009. It received mostly positive reviews from players.

# Tactical Squad-Based Combat comes to the Fallout® Universe! You are the wretched refuse. You may be born from dirt, but we will forge you into steel. You will learn to bend; if not you, will you break. In these dark times, the Brotherhood - your Brotherhood - is all that stands between the rekindled flame of civilization and the howling, radiated wasteland. Your weapons will become more than y…

Skip Games Like Fallout Tactics: Brotherhood of Steel

Games Like Fallout Tactics: Brotherhood of Steel

Looking for games like Fallout Tactics: Brotherhood of Steel? Here are top open world role playing recommendations with a science fiction focus, selected from player-similarity data — start with Wasteland 2, Jagged Alliance 3 or Wasteland 3.

Wasteland 2 Image
Games like Wasteland 2
Jagged Alliance 3 Image
Games like Jagged Alliance 3
Wasteland 3 Image
Games like Wasteland 3
Fallout ImageFallout ImageFallout Image
Games like Fallout
The Bureau: XCOM Declassified Image
Games like The Bureau: XCOM Declassified
Fallout 2 ImageFallout 2 ImageFallout 2 Image
Games like Fallout 2
XCOM: Enemy Unknown Image
Games like XCOM: Enemy Unknown
Fallout 2: A Post Nuclear Role Playing Game Image
Games like Fallout 2: A Post Nuclear Role Playing Game
Dead State: Reanimated Image
Games like Dead State: Reanimated
XCOM 2 Image
Games like XCOM 2
Skip User Reviews

Reviews

79%Audience ScoreBased on 1,854 reviews
story124 positive mentions
stability45 negative mentions

  • Engaging squad-based tactical combat with both real-time and turn-based modes.
  • Rich character customization allowing diverse squad builds including different races.
  • Authentic Fallout atmosphere with improved graphics, voice acting (including R. Lee Ermey), and immersive soundtrack.
  • Challenging and tactical gameplay requiring strategy, positioning, and equipment management.
  • Good mission variety and level design with multiple approaches and sizable maps.
  • Nostalgic and unique spin-off in the Fallout series, appreciated by fans of tactical and classic Fallout games.
  • Technical issues on modern systems requiring workarounds; frequent crashes and bugs reported.
  • Clunky controls, poor pathfinding, and awkward UI leading to player frustration.
  • Extremely high frequency of random encounters on the world map, which disrupts pacing.
  • Linear mission structure and lack of open-world exploration; minimal player choices and RPG elements.
  • Combat can be slow or chaotic; some weapons and encounters are imbalanced or tedious.
  • The story lacks depth and significant branching, and lore inconsistencies cause it to be mostly non-canon.
  • story

    664 mentions Positive Neutral Negative
    19% positive mentions, 76% neutral mentions, 5% negative mentions

    Fallout Tactics features a linear, mission-based story centered on the Brotherhood of Steel's struggle in the Midwest wasteland, offering a unique but less rich narrative compared to classic Fallout RPGs. While the story provides an interesting backdrop with some notable lore and characters, it lacks player-driven choices, dialogue depth, and role-playing elements, making it feel more like a tactical combat game with a basic plot than an immersive Fallout experience. Despite mixed reception on its storytelling, the game is praised for its challenging missions and tactical gameplay within the Fallout universe.

    • “The game has 21 main missions, most full of trial-and-error design typical of old-school tactics games, stretching the time to complete each mission, but each mission feels mostly unique and fresh.”
    • “The story revolves around the Brotherhood of Steel, a well-known faction in the Fallout series, and their mission to save humanity from various threats; with a compelling narrative despite limited player choices and a mostly linear structure.”
    • “The game's storyline, while not as central as in other Fallout titles, offers an interesting overarching story that provides a unique perspective on how the Brotherhood of Steel operates, enhanced by iconic narration and solid voice acting.”
    • “The game lacks the rich narrative choices, moral dilemmas, and deep storytelling that define traditional Fallout games. This shift in focus may disappoint players who were hoping for a more story-driven experience.”
    • “Minimizing the game makes keyboard shortcuts no longer work, the story is nonexistent, no real characters or events, just mission after mission with the barest of reasoning for each one even happening.”
    • “The branching storylines, moral dilemmas, and complex dialogue trees that gave Fallout its character are largely absent, replaced with linear objectives and straightforward mission progressions.”
  • gameplay

    271 mentions Positive Neutral Negative
    22% positive mentions, 71% neutral mentions, 7% negative mentions

    Fallout Tactics offers a distinct shift from classic Fallout RPG elements to squad-based tactical combat, blending turn-based and real-time modes. While the gameplay is praised for strategic depth, squad management, and variety in combat options, it is often criticized for clunky mechanics, bugs, lack of RPG depth, and sometimes repetitive or slow pacing. The game appeals mainly to fans of tactical squad strategy but may frustrate those expecting traditional Fallout gameplay or more polished mechanics.

    • “There's an option to play without turns (CTB mode) which makes the gameplay much faster than in Fallout 1 & 2—and that’s a huge selling point.”
    • “The gameplay is excellent, if a little wonky at times, with very intricate and difficult maps and a very excellent inventory system encompassing a platoon of characters you can individually command and customize.”
    • “The gameplay in turn-based modes is solid, and being squad-based suits both the theme of being Brotherhood of Steel members and the Fallout combat well!”
    • “It has a great premise and good concept structure for an evolution of classic Fallout formula; but it is unfortunately undermined by the fact it was made and released in a period where Interplay was in serious financial decline, and many elements of the game's mechanics or plot feel only half-realized. This reflects how much it was rushed during development, trying to meet market deadlines while lacking any real funding to facilitate its growth as a sequel to compete with its own predecessors.”
    • “All the problems with the UI and core combat mechanics of the classic Fallout games were forgivable because they were mere accessories to brilliant, deeply reactive roleplaying games: remove the RPG and you're left with an incredibly obtuse UI (that was bad even by the standards of the day when it released) and clumsy, generally uninteresting combat mechanics.”
    • “The tactics aspect is too superficial and unrefined in comparison to true tactics puzzlers like Commandos, and the gameplay relies much more on RPG-number-crunching than on actual tactical planning.”
  • graphics

    112 mentions Positive Neutral Negative
    26% positive mentions, 65% neutral mentions, 9% negative mentions

    The graphics of this game are notably improved and more polished compared to the original Fallout 1 and 2, featuring a cleaner 2D isometric style with detailed sprites that still hold up well for its 2001 release. While some find the visuals less gritty or slightly deviating from classic Fallout aesthetics, many appreciate the atmospheric art style and smooth animations, though occasional glitches and lack of fullscreen support can detract from the experience. Overall, the graphics are considered dated but charming, with a unique style that complements the gameplay and remains enjoyable for fans of the series and genre.

    • “Unlike Fallout 1 or 2, the graphic style is much less crunchy and pixelated, offering a fantastic 2D environment and spritework which in turn makes everything easier to look at.”
    • “Considering Fallout Tactics was released back in 2001, its graphics hold up surprisingly well.”
    • “As the most underrated entry in the Fallout series, Fallout Tactics offers rich lore, satisfying combat, great world and level design, and some of the best sprite graphics found in isometric games.”
    • “Within 5 minutes the game already gave me a headache due to the clunky controls, pixelated graphics, tiny texts and the lack of proper fullscreen.”
    • “The steam version was only windowed-mode (in Win10 and 11); a very small window, and there are various graphical glitches; in fact, running in fullscreen mode caused it to crash during start.”
    • “You will most likely have to play in windowed mode, which is a half-hearted compromise so that the game can at least run; however, it's filled with graphical glitches and unexplainable stuttering.”
  • stability

    45 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The stability of Fallout Tactics is widely criticized for numerous glitches, bugs, crashes, and poor optimization, especially on modern systems like Windows 10 and 11. Key issues include game-breaking bugs, graphical glitches, and problematic UI, making certain modes (like turn-based and fullscreen) largely unplayable without workarounds. Despite these technical flaws, many players still find the core gameplay enjoyable and unique.

    • “And don't even get me started on game-breaking glitches like endless PC turns upon revisiting areas with enemies or straight up non-working escape grids on Easter egg encounters.”
    • “Such as you need to enter your beta bunker after you finish a mission to get the next mission, but entering your bunker crashes your game, thus cannot proceed after mission 5; buggy mess like that.”
    • “You will most likely have to play in windowed mode, which is a half-hearted compromise so that the game can at least run; however, it's filled with graphical glitches and unexplainable stuttering.”
  • atmosphere

    31 mentions Positive Neutral Negative
    32% positive mentions, 58% neutral mentions, 10% negative mentions

    The atmosphere of Fallout Tactics successfully captures the gritty, post-apocalyptic tone and setting of the Fallout universe, blending classic elements with a militaristic, squad-based strategy focus. While it lacks some of the dark humor, character depth, and storytelling charm of the original Fallout titles, its immersive sound design, art style, and rich environments maintain a compelling and authentic Fallout vibe appreciated by many fans. However, the shift toward tactical combat and a more serious tone makes its atmosphere divisive among players.

    • “It blends classic Fallout atmosphere with squad-based strategy, giving you a fresh look at the Brotherhood of Steel as an actual military force.”
    • “Despite its combat focus, the game retains the grim and atmospheric tone that Fallout is known for.”
    • “The game's ambient music and sound effects effectively contribute to the atmosphere of the wasteland.”
    • “The atmosphere is there, so is the art style, but beyond that it largely feels like this game is missing quite a bit of what made the original Fallout and Fallout 2 special and fun to play.”
    • “The world still has the Fallout atmosphere, but it does not offer the same depth in story or character interaction as the main series.”
    • “Divisive tone and atmosphere: the tone of Fallout Tactics is more militaristic and less focused on the dark humor and quirky charm of the main series.”
  • grinding

    28 mentions Positive Neutral Negative
    0% positive mentions, 4% neutral mentions, 96% negative mentions

    Grinding in the game is frequently described as tedious, repetitive, and frustrating, with slow combat, cumbersome navigation, and frequent random encounters contributing to a drawn-out experience. Many players find managing inventory, character skills, and traveling between missions burdensome, leading to a sense of monotony that detracts from overall enjoyment. While some consider it addictive despite these issues, the grinding often impairs pacing and engagement, especially in later stages.

    • “The game is far longer than expected, and even on easy difficulty it becomes tedious at some point.”
    • “All I had to do was tediously kill the same robots I had already killed for another 3 hours before I could end my misery by ending the game.”
    • “And it's almost as if the developers realized this fact, and rather than balance the game, they just gave up. The relatively interesting beast lords and super mutants give way to dull, tedious robots that are nothing but HP sponges in gigantic levels that take forever to beat without offering the same variety or options as the earlier missions.”
  • humor

    21 mentions Positive Neutral Negative
    95% positive mentions, 0% neutral mentions, 5% negative mentions

    Humor in the game receives mixed feedback: some praise its subtle, motivating, and lore-rich dialogue with quirky, lighthearted moments true to the Fallout universe, while others find the tone more militaristic and less charming compared to earlier series entries. Although certain jokes, random encounters, and character interactions are amusing, criticism centers on a lack of depth, repetitive or off-tone humor, and missing the dark, over-the-top style of previous Fallout games. Overall, the humor adds enjoyable flavor but may not fully satisfy fans expecting the series' classic wit.

    • “Misclicks lead to hilarious yet sometimes frustrating situations, nothing a restart can't fix.”
    • “The dialogue and voice acting is hilarious yet motivating.”
    • “The post-apocalyptic setting is at times humorous and never takes itself too seriously.”
  • music

    19 mentions Positive Neutral Negative
    37% positive mentions, 47% neutral mentions, 16% negative mentions

    The music and sound design effectively enhance immersion with atmospheric and ambient tracks that capture the wasteland's desolate mood, though some find the soundtrack less memorable or occasionally sparse. The integration of classic composers and quality sound effects contributes positively, but the music volume controls can be unintuitive. Overall, the soundtrack complements gameplay well and maintains the series' signature tone.

    • “The soundtrack and sound design also work effectively to maintain immersion, lending weight to gunfire, explosions, and the eerie silence of abandoned settlements.”
    • “The visuals are gritty and detailed, and the soundtrack perfectly complements the gameplay, adding to the immersion.”
    • “The OST is beautiful with music by Inon Zur as well as hints of Mark Morgan's Fallout 1 & 2 composition during narration.”
    • “It starts with the atmospheric sounds/music which is not bound to the music volume fader in the options.”
    • “So in order to turn off the music you have to turn off the sound effects.”
    • “The voice acting and sound effects are surprisingly solid as well, and the music, while being a little sparse and slightly unfitting at times, is decent, too.”
  • replayability

    18 mentions Positive Neutral Negative
    39% positive mentions, 44% neutral mentions, 17% negative mentions

    Replayability is generally praised due to varied team-building options, multiple combat styles, optional objectives, and strategic depth that encourage different approaches each playthrough. Some users note its extensive customization and challenge variety enhance long-term engagement, though a few mention limited replay value or aging visuals that may deter new or returning players. Overall, the game offers strong replay potential, especially for those who enjoy tactical squad-based gameplay.

    • “Replay value is high because you can build different team types for each chapter scenario, plus enjoy challenging real-time combat or turn-based combat -- it's your choice!”
    • “This mode adds additional replayability and provides an opportunity for competitive play, challenging players to develop new strategies and adapt to different opponents.”
    • “[*] Random encounters, bonus objectives plus altering your starting special configuration to get different skills and perks for a different gameplay strategy for your main character contributes to good replayability.”
    • “As you travel the wastes, you can pick up additional team members and types, making the customizability of this game and replayability immense.”
    • “I would definitely change it a bit and improve the replay value - like rotating recruits instead of playing with the same ones over and over.”
    • “Some replayability, but not really much.”
    • “Unfortunately low resolution makes the game undesirable for new players and wards off replay value for oldschoolers.”
  • optimization

    11 mentions Positive Neutral Negative
    45% positive mentions, 10% neutral mentions, 45% negative mentions

    The game suffers from poor optimization, featuring crashes, mouse stuttering, graphical glitches, and performance issues, especially in turn-based combat and at higher resolutions. While it can run smoothly with resolution adjustments and windowed mode, these are imperfect solutions. Despite these technical flaws, the core gameplay remains solid and enjoyable for fans of the series.

    • “Even with the optimization, I do recommend people to play this game if they are into the Fallout series.”
    • “The game runs smoothly (just remember to change the default resolution).”
    • “Great game, the mechanics itself haven't aged out, but it hasn't been adequately updated to run smoothly on modern computer architecture and OSes.”
    • “Crashes, poor performance optimization, and interface bugs make it extremely annoying.”
    • “Further, to actually play the game tactically, you have to enable turn-based or squad-based combat, and this game is poorly optimized for playing outside of real-time combat; even then, it suffers from the limitations of an isometric fixed camera angle.”
    • “You will most likely have to play in windowed mode, which is a half-hearted compromise so that the game can at least run; however, it's filled with graphical glitches and unexplainable stuttering.”
  • character development

    9 mentions Positive Neutral Negative
    33% positive mentions, 34% neutral mentions, 33% negative mentions

    Character development in Fallout Tactics receives mixed feedback, with some appreciating its tactical team-building depth and role-playing elements, while others criticize it for weak storytelling and lack of immersive character growth. Overall, the game offers decent character development within its tactical framework but is seen as limited compared to broader RPG standards.

    • “You have to check out Fallout Tactics if you love real-time strategy and engaging team building with a Fallout RPG depth of character development and story-driven content.”
    • “Offering good tactical challenges, character development, and a decent storyline, this is not a poor relation to the franchise.”
    • “Really liked the character development in it and the way that if I needed something, you could always barter for it, steal it, or knock someone off to get it—this is post-nuclear war age, after all.”
    • “However, one of the criticisms aimed at Fallout Tactics is its weak storytelling and character development.”
    • “This game is mildly adequate in my opinion with decent gameplay and controls, however this game lacks character development and immersive storytelling.”
    • “Apart from character development there's not many RPG elements.”
  • emotional

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game evokes strong positive emotions, providing motivation and a sense of fulfillment that helped one user improve their situation and eventually achieve their gaming goals. It creates an uplifting and rewarding experience that resonates deeply with players.

    • “With no way of getting my hands on Fallout 4 anytime soon, feeling sorry for myself, I tried FO Tactics and it made me feel as rich as a king.”
    • “It helped me out in a big way, made me feel good, gave me the drive to get up and go, and a year later I'm playing Fallout 4 on a 6700k with a 980ti.”
  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    Users appreciate that the game currently has no microtransactions and hope this remains true for future updates, viewing it positively compared to other Bethesda titles.

Skip Game Offers

Buy Fallout Tactics: Brotherhood of Steel

Some of these are affiliate links — if you buy through them, we may earn a commission at no extra cost to you.

Play Times

45h Median play time
38h Average play time
29h Main story
49h Completionist
15-50h Spent by most gamers
*Based on 11 analyzed playthroughs
Skip Videos

Videos

Skip FAQs

Frequently Asked Questions

Fallout Tactics: Brotherhood of Steel is a open world role playing game with science fiction theme. Common tags for Fallout Tactics: Brotherhood of Steel include science and turn-based.

Fallout Tactics: Brotherhood of Steel is available on PC, Mac OS and Windows.

The main story can be completed in around 29 hours, while the entire game is estimated to take about 49 hours to finish. On average players spend around 38 hours playing Fallout Tactics: Brotherhood of Steel.

Fallout Tactics: Brotherhood of Steel was released on August 19, 2009.

Fallout Tactics: Brotherhood of Steel was developed by 14° East.

Fallout Tactics: Brotherhood of Steel has received mostly positive reviews from players. Most players liked Fallout Tactics: Brotherhood of Steel for its story but disliked it for its stability.

Fallout Tactics: Brotherhood of Steel is a single player game with multiplayer support.

Similar games include Wasteland 2, Jagged Alliance 3, Wasteland 3, Fallout, The Bureau: XCOM Declassified and others.