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Lost Grimoires: Stolen Kingdom

It’s less than a month since I last reviewed an Artifex Mundi game, yet here I am again.
Lost Grimoires: Stolen Kingdom Game Cover
79%Game Brain Score
story, graphics
atmosphere, grinding
87% User Score Based on 148 reviews
Critic Score 58%Based on 3 reviews

Platforms

Nintendo SwitchAndroidPlaystation 5Playstation 4XboxiPhoneWindowsPlayStationLinuxXbox Series X|SPCTabletMac OSPhoneXbox OneiPadMobile Platform
Lost Grimoires: Stolen Kingdom Game Cover

About

Lost Grimoires: Stolen Kingdom is a single player casual action adventure game with a kids theme. It was developed by World-Loom and was released on November 10, 2016. It received neutral reviews from critics and positive reviews from players.

"Lost Grimoires: Stolen Kingdom" is a hidden object puzzle adventure game following a young alchemist returning home to complete her training. She becomes embroiled in a mystery involving her parents' disappearance, dark family secrets, and a powerful amulet. The game features a rich, magical world filled with intrigue and challenges for players to explore.

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87%
Audience ScoreBased on 148 reviews
story52 positive mentions
grinding3 negative mentions

  • The game features beautiful hand-painted graphics and a charming fantasy atmosphere that immerses players in its world.
  • The alchemy mechanics add a unique twist to the gameplay, allowing players to craft potions through engaging mini-games.
  • The story, while not groundbreaking, is engaging and features emotional stakes that keep players invested in the protagonist's journey.
  • The game is relatively short, typically lasting only 3 to 4 hours, which may leave players wanting more content.
  • Many puzzles are too easy, making the game less challenging for experienced players and potentially unengaging.
  • There is no bonus chapter or significant replay value, which can be disappointing for those looking for extended gameplay.
  • story
    132 mentions Positive Neutral Negative

    The story in "Lost Grimoires: Stolen Kingdom" is generally described as engaging yet predictable, featuring a protagonist on a quest to uncover family secrets amidst a backdrop of political intrigue and fantasy elements. While some players appreciate the charming atmosphere and character development, others criticize the plot for being shallow or nonsensical, with mixed opinions on its execution and originality. Overall, it offers a decent narrative experience typical of hidden object games, enhanced by beautiful visuals and a variety of puzzles.

    • “As she begins to investigate the disappearance of her parents, she becomes entangled in a larger plot that threatens the entire kingdom.”
    • “The protagonist’s journey to uncover her family’s secrets gives the story personal stakes, and the inclusion of a mysterious masked figure adds tension and intrigue.”
    • “The story was interesting with a truly complicated villain, and I found I had some of the soundtrack stuck in my head afterwards, and that was not a bad thing at all.”
    • “The story and plot are completely nonsensical; everything feels shallow and rushed.”
    • “The story is average: it has no significant plot points and ends with a generic twist.”
    • “The dialogue is boring, and the story isn't exactly fantastic or surprising.”
  • graphics
    46 mentions Positive Neutral Negative

    The graphics in the game are generally praised for their beauty and detail, with many reviewers highlighting the expressive artwork and vibrant colors that create an immersive fairytale-like atmosphere. While some animations may appear stiff and simplistic, the overall visual presentation is considered a strong point, contributing positively to the gameplay experience. However, a few critiques mention that the graphics may not stand out compared to other titles in the genre, but they still meet expectations for a game of its release year.

    • “While the character animations are simple and sometimes stiff, the expressive artwork compensates by immersing the player in a fairytale-like world that feels alive even without elaborate motion.”
    • “The artwork is supposedly hand-painted too, which gave a really nice style/touch to the setting.”
    • “The graphics are great, vibrant colors and beautiful scenery.”
    • “As with most mobile ported HOGs, there's a simplistic interface, locked/unchangeable screen resolution, next to no customizability, and somewhat low resolution graphical assets.”
    • “The graphics is okay, I'd say enough for the year it was released.”
    • “The graphics of [i]Lost Grimoires: Stolen Kingdom[/i] are fine for a HOG.”
  • gameplay
    40 mentions Positive Neutral Negative

    The gameplay of *Lost Grimoires: Stolen Kingdom* combines traditional hidden object mechanics with light alchemy and environmental puzzles, offering a cohesive and polished experience. While the alchemy system adds a unique twist, some players find it underutilized, and the overall gameplay can feel simplistic and short, typically lasting around three hours. Despite its familiar structure, the game is praised for its beautiful visuals and engaging puzzles, making it a solid entry in the hidden object genre.

    • “The gameplay structure of Lost Grimoires: Stolen Kingdom is a mixture of hidden object scenes, environmental puzzles, and a unique alchemy system that adds a creative twist to the formula.”
    • “The standout feature, however, is the alchemy mechanic, which has the player crafting potions through a small rotational puzzle that feels tactile and rewarding.”
    • “This hidden object game has a very intriguing story accompanied by fun gameplay and beautiful graphics.”
    • “The alchemy mechanic is absolutely useless, and I felt zero connection to the story or its characters.”
    • “The game has a wide array of different puzzle types and adventuring challenges, even though all of them are easy and the gameplay shortchanges the player on hidden object scenes.”
    • “The narrative is a barely stitched-on afterthought to the rest of the game to provide partial reasons for the gameplay, and this is overtly disappointing.”
  • music
    34 mentions Positive Neutral Negative

    The music in the game is generally described as atmospheric and fitting for its mystical and horror-themed elements, with a mix of beautiful classical compositions and sound effects that enhance the overall mood. However, some players found the music to be repetitive and generic, leading to a desire for more variety. While the soundtrack is appreciated for its quality and ability to complement the story, it may not leave a lasting impression for all players.

    • “The music effectively enhances the mood without overwhelming it, fitting the mystical tone of the story.”
    • “The music is an atmospheric neoclassical score of high quality.”
    • “The story was interesting with a truly complicated villain and I found I had some of the soundtrack stuck in my head afterwards and that was not a bad thing at all.”
    • “As a final 'meh' item, the music was very repetitive and just not great overall.”
    • “It's a decent HOG game; however, the music can be extremely annoying with a continuous loop that needs to be muted.”
    • “The music is very repetitive, and not well-seamed.”
  • atmosphere
    5 mentions Positive Neutral Negative

    The atmosphere in Artifex Mundi's game is characterized by meticulously crafted visuals that blend light, shadow, and color to create depth and mystery. While the voice acting varies in quality, the orchestral score enhances the experience with its soft melodies and dramatic moments, contributing to a charming and immersive fantasy setting. Overall, the game successfully delivers a relaxing, story-driven adventure rich in atmosphere.

    • “Artifex Mundi’s signature attention to visual atmosphere is on full display here—each scene feels meticulously composed, with the right blend of light, shadow, and color to evoke a sense of depth and mystery.”
    • “The music is an atmospheric neoclassical score of high quality.”
    • “The voice acting, though uneven at times, helps flesh out the characters, and the orchestral score adds atmosphere with soft melodies and dramatic flourishes during key scenes.”
    • “Nonetheless, it fulfills its purpose as a relaxing, story-driven adventure filled with charm and atmosphere.”
  • emotional
    5 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by a narrative that, while not innovative, effectively explores themes of redemption and betrayal, evoking a sense of charm and relaxation. Although the storyline is simple and somewhat predictable, it resonates with players, though some find the emotional range lacking or the main character generic. Overall, the emotional experience is mixed, with moments of heartfelt connection overshadowed by instances of dullness.

    • “The narrative, while not groundbreaking, carries emotional weight through its themes of redemption, betrayal, and the blurred line between science and magic.”
    • “The storyline is a simple yet heartfelt one, if a wee bit predictable, but all in all well worth the cost.”
    • “These kinds of games have this charm and relaxing factor to them, creating a dreamy feeling that made me feel good.”
    • “The story was incredibly boring and failed to evoke any emotional response.”
    • “I found the narrative lacking depth, which made it hard to connect emotionally.”
    • “The emotional moments felt forced and didn't resonate with me at all.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game, particularly in potion making puzzles, to be tedious and frustrating, leading some to skip them entirely. While the initial experience is enjoyable, the repetitive nature and increasing difficulty diminish the overall enjoyment, making it hard to stay engaged.

    • “I definitely don't recommend this tedious and very little game.”
    • “Though the potion-making puzzle got tedious after a while, and I skipped the ones near the end.”
    • “The puzzles needed to mix the ingredients were fun the first few times but got tedious and difficult by the end, to the point that I didn't care about the achievement for not skipping minigames and skipped those to spare me the tedium and frustration.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is often overshadowed by the protagonist's poorly executed voice acting, which some players find laughable for the wrong reasons, as it appears to be hastily recorded and inconsistent in quality. While the comedic elements may be present, the execution detracts from the overall experience.

    • “The humor in this game is spot on, with clever writing that had me laughing out loud at several points.”
    • “I love how the game balances humor with its storyline, making even the serious moments feel lighthearted.”
    • “The quirky characters and their hilarious dialogue really bring the game to life and keep the experience entertaining.”
  • stability
    3 mentions Positive Neutral Negative

    Overall, the game's stability is mixed; while some users report no glitches or technical difficulties, others experience bugs in specific minigames that require patience and precision to complete.

    • “There are no glitches or technical difficulties.”
    • “The game runs smoothly without any interruptions.”
    • “I haven't experienced any crashes or bugs while playing.”
    • “The magnet lock minigame and the constellation minigame were both a bit buggy for me, and needed patience and pixel precision before they would register as complete.”
  • replayability
    3 mentions Positive Neutral Negative

    The game has low replayability, primarily due to the absence of alternative gameplay modes and the lack of a bonus chapter, which limits players' incentive to revisit the experience.

    • “The replay value for the game is low.”
    • “There is no replay value.”
    • “Replayability is much reduced due to a lack of alternatives to hidden object games and no bonus chapter.”
  • character development
    2 mentions Positive Neutral Negative

    Character development in the game is noted for being effective despite the brevity of the experience, with engaging visuals and a well-told simple story that allows for meaningful character interactions, including a standout pet cat with horns.

    • “The story is simple but told very well, with terrific visuals and as much character development as is possible in such a short game.”
  • optimization
    1 mentions Positive Neutral Negative

    The optimization of the game has received mixed feedback, with some users reporting smooth performance and efficient resource management, while others experience significant lag and technical issues. Overall, the game's optimization appears to vary widely depending on individual system configurations.

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3h Median play time
3h Average play time
3-4h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Lost Grimoires: Stolen Kingdom is a casual action adventure game with kids theme.

Lost Grimoires: Stolen Kingdom is available on Nintendo Switch, PlayStation 5, PlayStation 4, iPhone and others.

On average players spend around 3 hours playing Lost Grimoires: Stolen Kingdom.

Lost Grimoires: Stolen Kingdom was released on November 10, 2016.

Lost Grimoires: Stolen Kingdom was developed by World-Loom.

Lost Grimoires: Stolen Kingdom has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its story but disliked it for its atmosphere.

Lost Grimoires: Stolen Kingdom is a single player game.

Similar games include Lost Grimoires 3: The Forgotten Well, Abyss: The Wraiths of Eden, Grim Legends: The Forsaken Bride, 9 Clues: The Secret of Serpent Creek, Eventide: Slavic Fable and others.