Eventide: Slavic Fable
- September 23, 2016
- Artifex Mundi
"Eventide: Slavic Fable" is an adventure game set in a heritage park inhabited by Slavic creatures. When the protagonist's grandmother is kidnapped, she must form alliances with mythical beings to defeat the villain, Boruta, and prevent worldwide destruction. The game features 38 diverse locations, 43 HO scenes, and the exploration of an ancient, mythic world as the protagonist seeks to save her grandmother and stop Boruta from using the park's ancient magic for evil purposes.
Reviews
- Beautiful artwork and music that create an enchanting atmosphere.
- Engaging story rooted in Slavic folklore, with interesting characters and lore.
- Variety of puzzles and hidden object scenes that are enjoyable and suitable for casual gamers.
- The game is relatively short, taking around 3-5 hours to complete, which may not justify the price for some players.
- Many puzzles are too easy and lack challenge, making the gameplay feel repetitive.
- Some technical issues, such as vague map navigation and occasional awkward character animations.
- story308 mentions
- 41 % positive mentions
- 57 % neutral mentions
- 2 % negative mentions
The story of the game is generally described as engaging yet predictable, with a blend of Slavic folklore elements that adds charm to the experience. While some players found the plot to be simple and reminiscent of other titles in the genre, many appreciated the beautiful artwork and music that complemented the narrative. The main storyline, which revolves around saving a grandmother and an endangered plant, is accompanied by a bonus chapter that, although short, provides additional context and enjoyment.
“The story is deeply rooted in Slavic folklore, with stunning hand-painted backgrounds and enchanting music that bring the mythical world to life.”
“The captivating story, although predictable, is still a fun adventure.”
“I really enjoyed the story of Eventide; everything linked in and made complete sense by the end, so I can really recommend you hold out until that final scene because it clears up a lot!”
“The story is extremely weak as well--I won't spoil anything in case you are, for whatever reason, extremely invested, but the 'villain's' backstory is... so stupid.”
“The story is incredibly sparse compared to other Artifex Mundi games and has very little to do with the puzzles you have to solve to progress.”
“My personal opinion about the plot is that it's nothing special.”
- graphics132 mentions
- 62 % positive mentions
- 35 % neutral mentions
- 3 % negative mentions
The graphics in the game are widely praised for their beauty and artistic quality, featuring lovely hand-drawn artwork and enchanting environments that enhance the overall experience. While some reviews mention clunky elements and a lack of innovation, the visuals are generally described as appealing and atmospheric, making them a standout feature of the game. Overall, players appreciate the graphics as a strong point, contributing to a relaxing and immersive gameplay experience.
“The story is the usual fantasy nonsense but the graphics are just lovely, with enchanting, atmospheric environments and an easy-going difficulty level.”
“Eventide: Slavic Fable has an amazing trove of imaginative artwork for its fabled creatures.”
“I will say the game is quite pretty, with lovely painted and photoshopped graphics mostly in a motion comic style.”
“The graphics are clunky, the voice acting is on the funny side of bad, and everything is weirdly convoluted.”
“Everything about this game is average, including sounds, music, graphics, puzzles, animation, and story.”
“Poor graphics, there are almost no dialogues, already seen puzzles, but it's still a nice story and the characters are original.”
- music98 mentions
- 69 % positive mentions
- 28 % neutral mentions
- 3 % negative mentions
The music in the game is widely praised for its beauty and calming atmosphere, effectively enhancing the overall experience and complementing the stunning artwork. Many reviewers noted that the soundtrack is fitting, non-intrusive, and contributes positively to the gameplay and mood, with some expressing a desire for more variety in tracks. Overall, the music is considered one of the standout features, creating a relaxing and immersive environment rooted in Slavic folklore.
“The story is deeply rooted in Slavic folklore, with stunning hand-painted backgrounds and enchanting music that bring the mythical world to life.”
“The art and music work really well together to make for a beautiful and relaxing experience.”
“The music is soothing, so it makes for a nice, relaxing experience.”
“Everything about this game is average, including sounds, music, graphics, puzzles, animation, and story.”
“What I hope is that there would be a few more music tracks to make this experience even more enjoyable.”
“The graphics take you to another world altogether, similarly with the music.”
- gameplay50 mentions
- 20 % positive mentions
- 72 % neutral mentions
- 8 % negative mentions
The gameplay is generally well-received, featuring familiar mechanics that appeal to both veterans and newcomers, with a relaxing pace and enjoyable hidden object scenes. While some players appreciate the fluidity and logical progression of the gameplay, others find it lacks innovation and can be repetitive, with certain mechanics causing frustration. Overall, the game offers a solid experience for fans of the genre, though it may not stand out among similar titles.
“While the gameplay follows the classic HOPA formula, the well-crafted hidden object scenes and puzzles are enjoyable and relaxing.”
“The gameplay is nice and fluid.”
“The gameplay is quite common, though the hidden object scenes are diversified: from rebuilding an object thanks to a list of pictures to a list of items to find, as they're hiding parts of a puzzle.”
“- the theme has a lot of potential but story-wise and gameplay-wise it just does not deliver.”
“I like the minigames, most of them were fun, but the story (nothing extra) and some game mechanics which annoyed me (re-activation of hidden objects screens) are getting the game a no recommendation.”
“Gameplay isn't great though, and I suspect all these games are largely the same.”
- atmosphere28 mentions
- 71 % positive mentions
- 18 % neutral mentions
- 11 % negative mentions
The atmosphere of the game is widely praised for its beauty, featuring enchanting graphics and calming music that evoke a nostalgic and magical feeling. Many players appreciate the well-rendered environments and the incorporation of Slavic folklore, although some find the repetitive nature of hidden object tasks can detract from the overall experience. Overall, the game successfully creates a relaxing and immersive atmosphere that resonates with players.
“The atmosphere is beautiful and I really enjoyed the Slavic creatures.”
“The art style is very beautiful, the music is calming and atmospheric.”
“Good game, easy a bit, but the music gives a slightly nostalgic and sad feeling to the atmosphere.”
“Fairy and magic atmosphere and characters, well rendered by a vast majority of beautiful graphics.”
“It's a relaxing little story with heart and atmosphere.”
- replayability12 mentions
- 17 % positive mentions
- 58 % neutral mentions
- 25 % negative mentions
Overall, the game's replayability is viewed as low, with several users expressing that it lacks significant incentive to replay, aside from possibly achieving missed accomplishments. However, a few users noted some good replay value, indicating a mixed reception.
“So yes, good replay value.”
“I don't think this game has a replay value, unfortunately.”
“The replay value for the game is low.”
“Replay value: 2/10 (only to pick up a missed achievement)”
- humor8 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by its clunky graphics and intentionally poor voice acting, which many players found amusing. The animated cutscenes, while bizarre, elicited genuine laughter, particularly due to their convoluted storytelling and odd emphasis on Slavic mythology. Overall, the game's quirky presentation and comedic elements contribute to a lighthearted experience.
“The cutscenes are....... hilarious.”
“As others said, the overemphasis on Slavic constantly was weird (why would the creatures themselves say they were from Slavic myth rather than just...myth?) and the animated cutscenes were very strange looking, in a way that had me laughing out loud at times.”
“The graphics are clunky, the voice acting is on the funny side of bad, and everything is weirdly convoluted.”
- grinding6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and boring, particularly as the story progresses. While the background art is appreciated, the overall experience is marred by dull characters and forced elements, leading to a sense of repetitiveness that detracts from enjoyment.
“I found it quite boring and tedious.”
“The translations are a bit off and the animations look weird, and the game can become a bit tedious towards the end.”
“The story takes place in an 'slavic-creature-zoo-park-thing' - although I can appreciate the park and the background art is beautiful, the game is kind of falling apart while playing - the bad guy is dull and tedious, and the slavic creatures feel just forced in here and there.”
- character development2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
Character development is noted to be somewhat lacking, with designs described as bland and simple; however, this does not significantly detract from the overall experience for players.
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users report that the game exhibits excellent stability, with no instances of freezing or unexpected quitting.
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is highlighted by the touching nature of the second story, which resonates deeply with players.
“The second story was touching.”
“The second story was touching.”