Endless Fables: The Minotaur's Curse
- December 15, 2016
- Sunward Games
- 4h median play time
In "Endless Fables: The Minotaur's Curse," players join Pamela Cavendish in an adventure through visually stunning locations from Paris to Crete. They'll explore 48 areas, uncover 17 hidden object scenes, and solve 34 minigames using the thread of Ariadne. The ultimate goal is to uncover the truth about the Minotaur, their mythical heritage, and the ancient mystery of Theseus and the beast in the labyrinth. The game features a bonus pegasus find.
Reviews
- The game features a good storyline with elements of Greek mythology, making it engaging for fans of the genre.
- The puzzles and mini-games are well-designed, providing a mix of challenge and enjoyment without being overly frustrating.
- The visuals and artwork are appealing, contributing to an immersive experience despite some minor graphical issues.
- The game is relatively short, with a playtime of around 3-4 hours, which may not justify the price for some players.
- There are issues with clunky character movements and some bugs that can disrupt gameplay.
- The voice acting and music can be inconsistent, detracting from the overall atmosphere of the game.
- story53 mentions
- 45 % positive mentions
- 49 % neutral mentions
- 6 % negative mentions
The game's story receives mixed reviews, with some players finding it engaging and well-paced, particularly appreciating its ties to Greek mythology, while others describe it as shallow, confusing, or uninteresting. Many players noted that the narrative is often secondary to the gameplay, with some enjoying the puzzles and graphics more than the plot itself. Overall, the story is seen as a hit or miss aspect, appealing to those who enjoy the genre but potentially disappointing for players seeking a compelling narrative.
“The storyline is fun, a bit cheesy as these games have a habit of being, but interesting enough and loosely based around Greek mythology which scratches an itch for anyone interested in that sort of thing.”
“Endless Fables: The Minotaur's Curse provided a surprisingly good detective story that, while still being challenging with its variety of puzzles, didn't overdo them.”
“A very good hidden object game with a good, coherent story and beautiful graphics.”
“Now the story was fairly boring to me and not the least bit compelling.”
“It's more like they just chose random characters and wrote a virtually non-existent story; the only value the game has is if you already enjoy playing hidden object games and looking at the artwork.”
“But actually just mediocre storytelling.”
- graphics29 mentions
- 48 % positive mentions
- 41 % neutral mentions
- 10 % negative mentions
The graphics of the game have received a mixed but generally positive reception, with many players praising the beautiful and colorful artwork that enhances the overall experience. While some noted issues with pixelation in cut scenes and occasional graphical glitches, the visuals are often described as clean and appealing, contributing significantly to the enjoyment of the game. Overall, the graphics are considered a strong point, especially for fans of the hidden object genre.
“I was expecting to be really bothered by some uncanny valley visuals, but it was actually a visually nice game.”
“Great game, beautiful artwork, great music, and I didn't encounter any bugs.”
“A very good hidden object game with a good, coherent story and beautiful graphics.”
“Also, FMV graphical issues due to how old it is, I'm guessing.”
“Yeah, bad graphics, lazy puzzles, and poor understanding of Greek mythology.”
“Graphics: 5/10 - cut scenes are highly pixelated.”
- gameplay15 mentions
- 27 % positive mentions
- 53 % neutral mentions
- 20 % negative mentions
The gameplay is characterized by fast-paced, smooth mechanics and intuitive controls, enhanced by unique puzzle-solving elements like magic powers and the Ariadne's thread mechanic. While it may not be as sophisticated as other titles, it offers enjoyable mini-games and fetch quests, though some players find the story and character engagement lacking. Overall, the gameplay is solid and accessible, making it a worthwhile experience, especially when purchased at a discount.
“It sticks to the formula of fast-paced, smooth gameplay with forward momentum.”
“The overall gameplay is intuitive and easy to grasp with an intuitive tutorial that players can choose to use at the beginning of the game, and dependent on the difficulty chosen.”
“If the gameplay is quite standard (clear hidden objects scenes, use items, find them, solve puzzles), there is a little twist that was for once well-used: the Ariadne's thread.”
“The gameplay feels tight and the game itself is more dense in mini-games and fetch quests.”
“I always suggest to get these games on sale when they're around $3 or less as more than that isn't really worth the 3-4 hours of gameplay.”
“Unengaging story, unsympathetic characters, poor voice acting, and dull gameplay.”
- music15 mentions
- 53 % positive mentions
- 27 % neutral mentions
- 20 % negative mentions
The music in the game is generally well-received, with many players appreciating its quality and ability to enhance the atmosphere. However, some users noted issues with inconsistent volume levels and repetitiveness, leading to a few opting to lower the music. Overall, the soundtrack is considered a positive aspect, complementing the game's visuals and themes effectively.
“The music is good, the mythology element is fun, the graphics are okay, the puzzles are the best part of the game.”
“It does have the usual wonderful visuals and very relaxing music that reminds me of Medwyn Goodall.”
“Not only is the game exciting to play, but it looks as good as ever, with some cutscenes and nice and exciting music.”
“Negatives: the music will randomly play louder at some times/scenes than others.”
“Animation, voice acting, and cut scenes are kind of goofy-looking and the music gets repetitive (I ended up turning it down to 0).”
“Music, sounds, and voice acting didn't add anything.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect somewhat tedious due to the lack of an option to replay specific levels after completing the game, which complicates the pursuit of achievements and collectibles. While the game's length is generally well-received for maintaining engagement, some feel that an additional bonus chapter could enhance the experience.
“For achievement hunters like myself, the inability to replay specific levels after beating the game becomes tedious, especially when hunting for all the additional goodies along the way.”
“Not a bad length as it prevented the story or gameplay from getting tedious or stale, but it might have benefited from another bonus chapter or something.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, the game's stability is decent, with occasional minor bugs and graphic glitches reported, particularly when interacting with certain items. However, these issues are not game-breaking and do not significantly detract from the overall experience.
“It's not the best because a few items are buggy when you want to use them or pick them up.”
“The bugs were not game-breaking, though just some graphic glitches once in a while.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by its amusing voice acting and the enjoyable experience it provides for families, combining laughter with jump scares effectively. Overall, it successfully delivers on its promise of fun and entertainment.
“The voice acting can be funny at times, but it gets the job done.”
“It was great to do this with family; laughing and jump scares are the whole reason why I wanted this game, and it delivered.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization strategy of the game is heavily criticized for its mobile game feel, particularly due to the presence of after-credits advertisements promoting additional games, which detracts from the overall experience.
“It still feels like a mobile game, especially with the after-credits screen advertising more games.”
“The monetization strategy is overly aggressive, making it hard to enjoy the game without spending money.”
“I feel like I'm constantly being pushed to buy in-game currency to progress, which ruins the experience.”
- atmosphere1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The atmosphere in the game is generally perceived as lacking, with users noting a deficiency in immersive or engaging elements.
“There is hardly any atmosphere in the game.”
“The environment feels lifeless and uninspired.”
“I expected a rich atmosphere, but it fell flat.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game has low replayability, indicating that players may not find sufficient motivation to revisit it after completing it.
“The replay value for the game is low.”
“Once you complete the game, there's little incentive to play it again.”
“The lack of varied outcomes makes replaying feel tedious.”