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Endless Fables: The Minotaur's Curse

Endless Fables: The Minotaur's Curse Game Cover
87%Game Brain Score
story, graphics
grinding, optimization
87% User Score Based on 165 reviews

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Endless Fables: The Minotaur's Curse Game Cover

About

Endless Fables: The Minotaur's Curse is a single player casual puzzle game. It was developed by Sunward Games and was released on December 15, 2016. It received positive reviews from players.

Face off against the Minotaur!

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87%
Audience ScoreBased on 165 reviews
story50 positive mentions
grinding3 negative mentions

  • Engaging Greek mythology-themed story with a unique use of Ariadne's thread as a gameplay mechanic.
  • Varied and well-designed puzzles and hidden object scenes that balance accessibility and challenge.
  • High-quality artwork and atmospheric environments that enhance immersion and storytelling.
  • Short game length and pacing issues, making it feel brief compared to the price.
  • Some cutscenes and voice acting are subpar or awkward, detracting from narrative immersion.
  • Certain puzzles are overly simplistic or use outdated mechanics, and collectible hunting can be frustrating.
  • story
    133 mentions Positive Neutral Negative

    The story in Endless Fables: The Minotaur’s Curse is a mythology-driven, modern retelling of Greek legends that offers an accessible, straightforward narrative with atmospheric art and engaging puzzles. While some players found it predictable, rushed, or thinly developed, many appreciated its intriguing mythological themes, coherent pacing, and connection to classic tales, making it enjoyable especially for fans of hidden object adventures and Greek mythology. However, the story’s depth and execution may feel lacking or uneven to those seeking a more complex or immersive plot.

    • “Endless Fables: The Minotaur’s Curse, developed by Sunward Games and published by Artifex Mundi, is a hidden object puzzle adventure that draws heavily from Greek mythology while maintaining the accessible, story-driven structure that fans of the genre expect.”
    • “With great production values, an intriguing story, and wonderful puzzles, The Minotaur's Curse is a great jumping-off point for a potential series.”
    • “The game splits up its journey into a series of 3-4 screen areas, each one involving a different mythological creature which needs to be helped or defeated, and this contained design helps keep the player focused on the task at hand, as well as moving the story along at a good clip.”
    • “The story is really predictable and lacks any entertaining moments; nothing is executed well.”
    • “The story moved way too fast for my liking; it was very boring.”
    • “A mediocre Artifex Mundi game: the story is a thoughtless mix of Greek mythology with a half-developed back plot, entirely undeveloped characters, and dialed-in voice acting.”
  • graphics
    52 mentions Positive Neutral Negative

    The graphics in this game are generally praised for their vibrant, colorful, and detailed artwork that blends historical and fantasy elements, delivering beautiful and pleasant visuals typical of Artifex Mundi titles. While backgrounds and scenes are visually appealing, some users noted issues such as pixelated or blurry cutscenes and occasional graphical glitches, likely due to the game's age and mobile porting. Overall, the graphics serve as a strong point, enhancing the mood and gameplay experience despite some minor technical limitations.

    • “Each location is carefully designed to evoke a sense of place, blending historical aesthetics with a hint of fantasy.”
    • “The graphics are very detailed, the bonus items are hard to spot, the story is good and intriguing.”
    • “Endless Fables may not sit well with those hidden object game fans that play for the hidden object scenes, but its mythology-based story and wonderful graphics should compensate its shortcomings.”
    • “Also, FMV graphical issues due to how old it is, I'm guessing.”
    • “Despite the clear visuals in the background, both cutscenes and animations look blurry.”
    • “1st - mobile port game with terrible graphic cinematics.”
  • gameplay
    41 mentions Positive Neutral Negative

    The gameplay of "Endless Fables: The Minotaur’s Curse" follows a classic hidden object puzzle adventure formula, enriched by mythological storytelling and the unique Ariadne's thread mechanic, which adds a fresh twist but remains somewhat straightforward and guided. The puzzles are mostly easy and varied enough to maintain engagement, offering smooth, casual, and visually appealing gameplay that suits both newcomers and fans of the genre. While it doesn't innovate heavily on mechanics, its tight structure and thematic integration provide an enjoyable, fast-paced experience with minimal backtracking.

    • “Rather than treating mythology as mere backdrop, the game integrates its mythic inspirations directly into both narrative and gameplay, creating an adventure that feels rooted in ancient lore while unfolding in a modern framework.”
    • “Tried and true gameplay for this genre of game: very casual, perfect feeling of progression, and good hidden object scenes as well as puzzles that don't frustrate or keep you from moving forward.”
    • “[Endless Fables: The Minotaur's Curse] offers a ton of variety with its gameplay, great graphics, and the story isn’t that bad either; it’s a fun experience for new players to the genre as well as old fans.”
    • “I didn't expect that it would be this short, and the implementation of the hidden object mechanics, the most important part of the game, is just too bad for my taste.”
    • “The Ariadne's string mechanic was interesting, but not interesting enough to save the rest of the game.”
    • “Unengaging story, unsympathetic characters, poor voice acting, and dull gameplay.”
  • music
    22 mentions Positive Neutral Negative

    The music effectively enhances the game's atmosphere, blending thematic elements of Greek mythology with relaxing and fitting compositions. While many players praised the soundtrack's mood-setting quality and overall enjoyment, some found it repetitive or forgettable, and occasional volume inconsistencies were noted. Overall, the music contributes positively but is not universally standout.

    • “The musical score incorporates thematic elements that echo the grandeur and mystery of Greek myth, while environmental audio adds subtle depth to exploration.”
    • “It does have the usual wonderful visuals and very relaxing music that reminds me of Medwyn Goodall.”
    • “The audio is good, the music fits the story well and the voice acting for the most part is well done.”
    • “The music unfortunately is totally forgettable.”
    • “Music/sounds/voice acting didn't add anything.”
    • “Animation, voice acting and cut scenes are kind of goofy-looking and music gets repetitive (I ended up turning it down to 0).”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game features detailed, mythology-inspired environments that effectively create a cohesive and immersive atmosphere, enhanced by well-integrated music and audio. However, some users feel the atmosphere is lacking or inconsistent, indicating mixed reception. Overall, the atmosphere is generally praised for supporting the narrative and puzzle design.

    • “Environments are detailed and atmospheric, ranging from museum interiors to ancient ruins and labyrinthine temples inspired by classical Greece.”
    • “Critically, the game succeeds in delivering exactly what its genre promises: a cohesive narrative supported by varied puzzles and atmospheric design.”
    • “Strong mythology-driven story with good atmosphere and that polished Artifex Mundi look.”
    • “Not really any atmosphere”
  • grinding
    3 mentions Positive Neutral Negative

    Grinding is minimal and not overly tedious, with the game's length preventing it from feeling stale; however, the inability to replay specific levels post-completion may frustrate achievement hunters seeking to collect all extras.

    • “For achievement hunters like myself, the inability to choose to replay specific levels after beating the game becomes a bit tedious, especially if you are also hunting for all the additional goodies along the way.”
    • “Grindy achievement(s): no.”
    • “Not a bad length as it prevented the story or gameplay from getting tedious or stale, but might have benefited from another bonus chapter or something.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is enjoyable and contributes to a fun, family-friendly experience with entertaining voice acting and humorous puzzles. Overall, it effectively combines laughter and jump scares, enhancing the gameplay for players who appreciate lighthearted moments.

    • “It was great to do this with family, laughing and jump scares are the whole reason why I wanted this game and it delivered.”
    • “The voice acting can be funny at times, but it gets the job done.”
    • “The puzzles to solve are funny too, adding a lighthearted touch to the gameplay.”
  • optimization
    2 mentions Positive Neutral Negative

    The optimization is generally smooth, ensuring stable performance, though occasional minor issues may arise. Overall, the game runs well without major technical hitches.

  • stability
    2 mentions Positive Neutral Negative

    The game's stability is generally solid, with only minor bugs affecting certain items during use or pickup. These issues are mostly graphical glitches and do not significantly impact gameplay.

    • “It's not the best because a few items are buggy when you want to use them or pick them up.”
    • “The bugs were not game breaking though, just some graphic glitches once in a while.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization approach resembles typical mobile game tactics, notably including post-credits advertisements for other games, which some users find off-putting.

  • replayability
    1 mentions Positive Neutral Negative

    The game has low replayability, offering limited motivation for players to revisit it after the initial playthrough.

    • “The replay value for the game is low.”
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5h Median play time
5h Average play time
4-5h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Endless Fables: The Minotaur's Curse is a casual puzzle game.

Endless Fables: The Minotaur's Curse is available on PC, Mac OS, Windows and Linux.

On average players spend around 5 hours playing Endless Fables: The Minotaur's Curse.

Endless Fables: The Minotaur's Curse was released on December 15, 2016.

Endless Fables: The Minotaur's Curse was developed by Sunward Games.

Endless Fables: The Minotaur's Curse has received positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Endless Fables: The Minotaur's Curse is a single player game.

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