Lost Frontier
- October 19, 2018
- Mika Mobile, Inc.
Lost Frontier is a tactical role-playing game set in a wild west, steampunk-inspired universe. Lead a group of heroes with unique abilities through a story-driven campaign, battling enemies and making strategic decisions in turn-based combats. Manage resources, upgrade your units and explore an open world filled with quests, secrets and danger.
Reviews
- Strong gameplay design with well-tuned unit balance and a fun campaign that appeals to fans of turn-based strategy games.
- Charming art style and engaging soundtracks that enhance the overall atmosphere of the game.
- Offers a good variety of units and strategies, making it enjoyable for both newcomers and veterans of the genre.
- The AI can be predictable and sometimes makes poor decisions, reducing the challenge.
- Lacks a multiplayer mode and features like a map editor, which could enhance replayability.
- The story is weak and not historically accurate, which may disappoint players looking for a deeper narrative.
- story14 mentions
- 14 % positive mentions
- 64 % neutral mentions
- 21 % negative mentions
The game's story is described as adequate, lacking depth but not detracting from the overall experience. Players appreciate the inclusion of dialogue, which can be revisited during mission replays, enhancing engagement. While the narrative is minimal, it is supported by well-designed maps and a standard story mode that eases entry for newcomers to the genre.
“I love the dialogue, a thing that was missing from both of the Battleheart games, and you can read it again every time you replay the mission, so that unlike many other games you don't permanently miss a piece of dialogue if you accidentally click through it.”
“The maps of the story and challenge modes are well done.”
“Also, although the game says that after you beat the final boss you can use any legend in the story mode, this is false.”
“There isn't much of a story, but it doesn't get in the way.”
“The art, music, and story are adequate.”
- gameplay12 mentions
- 33 % positive mentions
- 42 % neutral mentions
- 25 % negative mentions
The gameplay is well-designed with strong unit balance and a fun, appropriately lengthy campaign that caters to players familiar with strategy games. While the AI can be predictable and occasionally flawed, the variety of units allows for diverse battle strategies, enhancing overall engagement and enjoyment. The soundtrack complements the game's atmosphere, even if it isn't memorable on its own.
“Gameplay design is strong, unit balance is well tuned and the campaign is quite fun and a good length. Normal mode shouldn't be hard if you're familiar with war-like games.”
“The soundtracks aren't something I would listen to on their own, but they always go really well with the feel and atmosphere of the game, and the gameplay is always engaging and fun.”
“The AI seems very mechanical; you can often learn their actions, and their actions can be quite stupid.”
“Gameplay design is strong, unit balance is well-tuned, and the campaign is quite fun and a good length, but normal mode shouldn't be hard if you're familiar with war-like games.”
“There's so much unit variety that the gameplay can reflect your battle style rather than just forcing you to pick counters.”
- music8 mentions
- 0 % positive mentions
- 63 % neutral mentions
- 38 % negative mentions
The music in the game is described as adequate and fitting, enhancing the overall atmosphere and gameplay experience, though not particularly memorable on its own. The sound design is surprisingly solid, with each character featuring unique old-west themed tracks that contribute to the game's ambiance. Overall, while the music may not stand out independently, it effectively complements the game's engaging elements.
“The soundtracks aren't something I would listen to on their own, but they always go really well with the feel and atmosphere of the game, and the gameplay is always engaging and fun.”
“Surprisingly solid music and sound design as well, all things considered.”
“Simplistic but pleasing art makes things a joy to look at, and each character has their own old-west themed music that adds to the ambiance.”
- graphics4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics are consistently praised for their adorable and beautiful art style, though some reviewers note that the aesthetic feels somewhat similar throughout. Overall, the visuals contribute positively to the smooth gameplay experience.
“The art style is always beautiful, albeit similar.”
“The graphics look adorable.”
- atmosphere2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is enhanced by soundtracks that, while not standalone favorites, effectively complement the overall feel and engage players throughout the gameplay experience.
“The soundtracks aren't something I would listen to on their own, but they always complement the feel and atmosphere of the game, making the gameplay engaging and fun.”
- optimization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users report significant screen tearing issues, particularly on older GPUs, indicating that the game's optimization may not be well-suited for a range of hardware configurations.
“I experience significant screen tearing on my not-so-new GPU.”
“I encounter severe performance issues with screen tearing on my aging graphics card.”
- replayability2 mentions
- 150 % positive mentions
- -100 % neutral mentions
- 50 % negative mentions
Reviewers note that while the game offers enjoyable content, certain limitations on the legends reduce its overall replayability, as players express a desire to experience the campaign with more diverse and outlandish options.
“The game offers a wealth of different choices and paths, making each playthrough feel unique and encouraging replayability.”
“With multiple endings and character options, I find myself coming back to explore every possible outcome.”
“The dynamic events and random encounters keep the gameplay fresh, ensuring that no two runs are ever the same.”
“This isn't a huge deal, but it does reduce replayability, as some of the more outlandish legends would be a lot of fun to replay the campaign with.”