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DG2: Defense Grid 2

Defense Grid 2 pushes what you can do to a tower defense game as far as possible and still have the game remain a tower defense game.
DG2: Defense Grid 2 Game Cover
81%Game Brain Score
story, graphics
optimization, stability
86% User Score Based on 2,148 reviews
Critic Score 76%Based on 14 reviews

Platforms

Xbox Series X|SPCPlaystation 5CloudPlaystation 4Xbox OneXboxNVIDIA GeForce NOWSteam DeckWindowsPlayStation
DG2: Defense Grid 2 Game Cover

About

DG2: Defense Grid 2 is a single player and multiplayer action adventure game. It was developed by Hidden Path Entertainment and was released on September 23, 2014. It received mostly positive reviews from critics and positive reviews from players.

Defense Grid 2 is the sequel to the original tower defense game, Defense Grid: The Awakening. It features a new story campaign with 21 maps, dynamic level movement, and an expanded cast of characters. The game also includes challenge mode experiences, multiplayer modes, and a level creation tool set for players to create and share their own levels. The Steam Special Edition comes with additional content.

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86%
Audience ScoreBased on 2,148 reviews
story115 positive mentions
optimization10 negative mentions

  • Defense Grid 2 is a masterpiece in the tower defense genre, offering addictive gameplay and a variety of strategies.
  • The game features well-designed maps, a good balance of difficulty, and enjoyable voice acting that adds humor to the experience.
  • The introduction of tower augmentations and multiple difficulty levels enhances replayability and allows for diverse gameplay approaches.
  • The story and character interactions are less engaging compared to the first game, with some players finding the dialogue annoying.
  • The game lacks sufficient content, with only 20 campaign levels and a reliance on paid community maps, which diminishes replay value.
  • Some players experienced technical issues, including crashes and a confusing user interface that detracts from the overall experience.
  • story
    519 mentions Positive Neutral Negative

    The story in "Defense Grid 2" has received mixed reviews, with many players finding it less engaging than its predecessor. While some appreciate the attempt to add depth through multiple AI characters and humorous dialogue, others criticize it as convoluted, forgettable, and often distracting from the gameplay. Overall, the narrative is seen as a secondary element, with many players opting to focus on the tower defense mechanics rather than the story itself.

    • “Defense Grid 2 is a solid, above-average tower defense game with a strange but decent storyline, interesting map design, fun and balanced towers, and overall a polished, different yet distinct and rewarding TD game.”
    • “The production value is good, the story is about as good as one can expect in a tower defense game, and the gameplay is addictive.”
    • “The campaign is engaging for a story being only told through dialogue of the familiar Fletcher and brings back many of the characters we met in the containment DLC.”
    • “The story isn't as good this time.”
    • “I don't know what it is about it, but the first game had me loving the story and characters, while this one's intro and script for each level was forgettable.”
    • “The story is convoluted, but this is a gem in the tower defense genre.”
  • graphics
    301 mentions Positive Neutral Negative

    The graphics in "Defense Grid 2" have received mixed reviews, with many players noting significant improvements over its predecessor, including enhanced detail and vibrant environments. However, some critiques highlight issues such as poor contrast, cluttered visuals, and a lack of clarity in distinguishing between towers and enemies. Overall, while the game boasts solid graphics and artistic design, opinions vary on whether these enhancements effectively elevate the gameplay experience.

    • “The environments are more detailed and varied, ranging from frozen tundras to industrial complexes, each with distinct aesthetic themes and layouts that influence defensive strategies.”
    • “Absolutely gorgeous graphics in every detail from the towers to the maps to the backdrops.”
    • “The graphics are a great improvement to the original game, and the in-game HUD is amazing, even showing a miniature score ticker so you can measure your performance against previous attempts in real time.”
    • “The graphics are pretty but the contrast is very poor in some areas, making it difficult to determine what the game is actually portraying.”
    • “The ui design is horrible, the graphics look somehow worse than in dg1 and the towers are not as visceral and satisfying as in dg1.”
    • “The graphics feel like a step backwards and the level design is uninspired, especially following the chaotic fun of the you monster campaign.”
  • gameplay
    253 mentions Positive Neutral Negative

    The gameplay of Defense Grid 2 retains the solid tower defense mechanics of its predecessor while introducing new features such as boost towers and varied enemy types that enhance strategy and replayability. While some players feel it closely resembles the original with only minor improvements, others appreciate the engaging level design and the balance of challenge it offers. Overall, the game provides hours of addictive gameplay, though some critiques mention a lack of significant innovation and occasional confusion in mechanics.

    • “The gameplay continues to be solid, with many variations and methods for conquering each map.”
    • “From a gameplay perspective, Defense Grid 2 deepens the strategic aspect by introducing new towers and enemy types, each bringing unique abilities and requiring different tactics to counter effectively.”
    • “Balanced gameplay, fun towers to play with, and lots of options and replay modes.”
    • “Dg2 feels like an expansion more than a sequel and really does not advance the gameplay in any meaningful way.”
    • “The gameplay feels very repetitive, and it shouldn't but it's not holding my attention.”
    • “The campaign was utterly boring and cliched and the new mechanics are more annoying than adding anything new to the game.”
  • replayability
    93 mentions Positive Neutral Negative

    Overall, the game boasts excellent replayability, with a variety of modes, difficulty levels, and unlockable features that keep players engaged. Many reviewers highlight the introduction of multiplayer and community maps as significant factors that enhance replay value, while others note the challenge modes and diverse tower options as key elements for replayability. However, some players express disappointment with the perceived lack of depth in certain game modes, suggesting that while there is substantial replay value, it may not be as compelling as in previous titles.

    • “However, what makes this sequel notable is its thoughtful expansion on the original gameplay mechanics and the introduction of features that increase both challenge and replayability.”
    • “This social dimension adds significant replay value, fostering a sense of community and friendly competition that extends the game's lifespan beyond the single-player campaign.”
    • “The unlockable perks (turret effects such as focusing on the strongest enemy or slowing enemies) and the laser upgrades add a good deal of replayability.”
    • “But unfortunately, it is awfully lacking in replayability and additional content.”
    • “Unfortunately, the replay value is low and my desire to continuously redo each level in the different modes is non-existent.”
    • “It has no replayability as none of the levels are exciting enough to justify trying to do them better than you did the first time.”
  • humor
    36 mentions Positive Neutral Negative

    The humor in the game receives mixed reviews, with some players appreciating the funny storylines and well-voiced AI characters that provide entertaining quips during gameplay. However, others feel that the humor often falls flat, becoming overly ambitious or cringeworthy, with attempts at comedy that can feel forced or tiresome. Overall, while there are moments of genuine humor, the execution varies significantly, leading to a polarized reception among players.

    • “On top of this we find a sometimes hilarious story told by a bunch of misfit AIs.”
    • “Well-written and humorous campaign and dialogue.”
    • “The banter between the various AI personalities is also done very well, and flavors the action nicely with humor, drama, and a really good bit of mystery.”
    • “Not funny, just cringeworthy.”
    • “At the beginning and end of every mission, they spend upwards of five minutes rambling about desperately unfunny nonsense and leading up to a single, painfully predictable plot twist on the last level. The mission briefings can all be summarized as follows: 'blah blah blah I love the mooooon!' 'I know this sounds weird, but we really need to have a talk about raspberries.' 'Wow, isn't it weird how corrupted and single-minded we're all becoming?'”
  • music
    30 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many praising its energetic and thematic fit that enhances gameplay, while others find it repetitive or uninspiring. Some players appreciate the motivational and uplifting tracks, while a few express disappointment, preferring the original score or opting to mute the game in favor of their own music. Overall, the sound design is noted for its quality, with clear audio cues and a competent audio settings menu, but opinions on the soundtrack's appeal vary significantly.

    • “The sound design complements the visuals perfectly, with an energetic soundtrack that shifts to match the intensity of the action and clear audio cues that alert players to key gameplay moments.”
    • “The music is motivational and uplifting, with brassy fanfares pushing the player onwards.”
    • “With memorable characters, stunning visuals, and a soundtrack that sets the perfect tone, 'dg2' pulls players into its world and never lets go.”
    • “The music is still extremely boring, but again I was able to pause the game and use the Windows key to successfully minimize the game and play other music in a media player on the desktop without causing Defense Grid 2 any problems when I returned to it.”
    • “The music made me feel like I was in some overpriced restaurant; I turned that off right away.”
    • “I don't like the new music that much and would really like to see/hear the old music again.”
  • optimization
    30 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with some players praising its stable performance and customizable settings, while others report significant issues such as stuttering, low frame rates, and crashes, particularly on lower-end systems. Many users noted that the game is better suited for controllers, leading to a frustrating experience for mouse and keyboard players. Overall, while there are moments of good performance, the optimization appears to be inconsistent and in need of improvement.

    • “It has versatile level options and space for creativity, good optimization, and excellent balance.”
    • “The gameplay is much the same as the first, with the nice optional feature of backspacing to checkpoints to try different optimizations.”
    • “All seems highly polished, and absolutely loving the steam friend performance trackers as well.”
    • “My big complaint is the game seems extremely poorly optimized and overheating is a huge issue and it crashes often (pretty much every time you hit restart level).”
    • “However, I just purchased it months after it has been released and the game on the Mac is continually stuttering and unplayable even at minimal settings on a new 2014 MacBook Pro.”
    • “The performance doesn't improve even if you set the game to its lowest quality.”
  • stability
    20 mentions Positive Neutral Negative

    The stability of the game has received mixed reviews, with some players praising its polished performance while others report significant bugs, graphical glitches, and freezing issues that hinder gameplay. Many users experienced problems with the multiplayer mode and user interface, suggesting that the game may require further optimization and patches to address these concerns. Overall, while some players found it playable, a considerable number expressed frustration with its instability and incomplete features.

    • “It's well polished and runs great.”
    • “I give this an 8.2/10; it's bug-free for me, looks nice, plays well, has a story/reason for doing things, and there is co-op if you would like to do that.”
    • “I had given up on the game because none of the troubleshooting solutions worked.”
    • “The game freezes for a good quarter of a second every single second, making it basically unplayable.”
    • “The AI is buggy (I could get all the aliens to spin in the same spot on 14 - green towers only - even though they had a clear path), the game crashes, and the smooth, polished feel of the first game is not currently present.”
  • grinding
    17 mentions Positive Neutral Negative

    The reviews highlight a significant issue with grinding in the game, describing it as tedious and repetitive, often detracting from the overall experience. While some players find enjoyment in the challenge and strategy, many express frustration with the need to replay the same maps for progression, leading to a sense of monotony. Overall, the grinding aspect is seen as a major drawback, particularly for those seeking a more dynamic and engaging gameplay experience.

    • “Having to play the same maps over and over again for additional medals was easily the longest and most tedious part of the process, and it really overstayed its welcome.”
    • “The loadout and leveling progression system just takes away from the experience and adds uninteresting grinding.”
    • “Not recommended, even if you're a die-hard tower defense fan - and by god I am, but this one can't hold my interest; it turns grindy really quickly.”
  • monetization
    7 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed reviews, with players appreciating the absence of intrusive ads but criticizing the introduction of microtransactions. While some feel that the game should function fully without additional purchases, others express disappointment that the developers opted to add microtransactions instead of addressing existing issues. Overall, there is a sense of frustration regarding the monetization strategy, especially given the studio's previous reputation for aggressive cash grabs.

    • “And no ads to get in the way.”
    • “No ads to pester you about buying this item to make the game challenging or to progress further.”
    • “From the beta, it appears like a shinier version of the original with microtransactions.”
    • “This shouldn't be shocking as this is the studio/publisher who made Payday 2 an unbearable cash grab: 505 Games.”
    • “It looks like instead of fixing this debilitating issue, they were busy adding microtransactions.”
    • “Nevertheless, if I pay money for a game, I assume that it works without having to click through a mess of ads that actually do not work.”
  • atmosphere
    5 mentions Positive Neutral Negative

    The atmosphere of the game is generally perceived as lacking compared to its predecessor, with many reviewers noting it feels more lighthearted and less immersive than the original. While new features and options are appreciated, they fail to capture the charm and depth that defined the first game, leading to a less engaging experience overall.

    • “Great game, not as atmospheric as the first but more options.”
    • “A couple new features that make it somewhat different, but can't quite catch the atmosphere and charm of the first game of the series.”
    • “It is a 'rated G' kind of atmosphere rather than a sci-fi thriller experience.”
    • “A couple of new features make it somewhat different, but it can't quite capture the atmosphere and charm of the first game in the series.”
    • “It just lacks the charm and atmosphere of its predecessor.”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional impact of the sequel is mixed; while it offers enhanced mechanics and visuals, it lacks the wholesome charm of the original, making it difficult for players to become emotionally invested in the characters or plot. The music detracts from the experience, further diminishing emotional engagement.

  • character development
    3 mentions Positive Neutral Negative

    Character development in the sequel expands on the original story but is perceived as less compelling, with some reviewers feeling it undermines the character growth established in the first game, despite maintaining a level of interest.

    • “It expands on the story from the first one, although it feels less compelling and actually slightly ruins a bit of character development from the original, but it's interesting enough.”
    • “The character development is shallow and lacks the depth that I was hoping for, making it hard to connect with the characters.”
    • “I found the character arcs to be predictable and uninspired, which really detracted from my overall enjoyment of the game.”
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59h Median play time
121h Average play time
10-170h Spent by most gamers
*Based on 22 analyzed playthroughs
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Frequently Asked Questions

DG2: Defense Grid 2 is a action adventure game.

DG2: Defense Grid 2 is available on Xbox Series X|S, PC, PlayStation 5, PlayStation 4 and others.

On average players spend around 121 hours playing DG2: Defense Grid 2.

DG2: Defense Grid 2 was released on September 23, 2014.

DG2: Defense Grid 2 was developed by Hidden Path Entertainment.

DG2: Defense Grid 2 has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its optimization.

DG2: Defense Grid 2 is a single player game with multiplayer and local co-op support.

Similar games include Defense Grid: The Awakening, Sanctum 2, Warstone TD, Kingdom Rush Frontiers, Element TD 2 and others.