Liminal
- July 23, 2018
- Suspicious Box
Solve puzzles to reach strange orientations in the mysterious cityscape of Liminal. Use the critters you find in the world to summon doors and guide your exploration. Walk up skyscrapers, fall along alleyways, and puzzle your way through eerie interior and exterior spaces, in order to reach, enter, and bring down the Cathedral Colossus, a walking building which searches the foggy distance. Ex…
Reviews
- The game has a unique concept and interesting puzzle mechanics that can be enjoyable for fans of the genre.
- It's free to play, making it accessible for anyone interested in trying it out without financial commitment.
- The visual design and atmosphere are appealing, reminiscent of other successful puzzle games like Portal.
- The game is plagued by numerous bugs, crashes, and performance issues, making it frustrating to play.
- Puzzles can be confusing and lack clear instructions, leading to a disorienting experience for players.
- The audio design is poor, with repetitive music and a lack of sound effects, contributing to a hollow gameplay experience.
- music12 mentions
- 17 % positive mentions
- 42 % neutral mentions
- 42 % negative mentions
The music in the game has been widely criticized for being repetitive and monotonous, with many players finding it annoying and lacking in complexity. While some appreciate its fit with the game's theme, the overall consensus is that the soundtrack is overly simplistic and detracts from the gaming experience. Additionally, the absence of varied sound effects contributes to a lifeless atmosphere, prompting some players to mute the music entirely.
“Game needs to come with a soundtrack download when it has a full release.”
“There's no story but it really looks nice and the music is interesting.”
“The music is trite, the melodies loop every 10 seconds and the lack of footsteps or ambient sound effects of any kind make the world feel lifeless and boring.”
“Very repetitive music: the music doesn't have much texture to it and is mostly a short loop of sounds. I feel that it fits the theme but lacks complexity.”
“The soundtrack is very plain and repetitive, and to be honest rather annoying. I'd like to see some more effort into the sounds and music.”
- gameplay12 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The gameplay has received mixed reviews, with many users criticizing the mechanics as disorganized and the physics as disorienting. While some appreciate the game's potential and clever mechanics, they feel it lacks depth and variety, suggesting that additional features and polish are needed to enhance the overall experience. Overall, the game shows promise but currently suffers from repetitive elements and design limitations.
“I think this game has tons of potential and could be even better with some additional gameplay features, bug fixes, and polish.”
“Other than that, it seems like quite a fun game with interesting mechanics.”
“Great game, simple but very fun to play with clever mechanics and great potential.”
“To put it simply, the mechanics are an absolute mess and the physics are disorienting to say the least.”
“The gameplay also leaves a lot to be desired, especially in how the rules of the game work.”
“I really dislike not being able to look around; I'm not deep enough into the game to know if that's part of the gaming mechanic or not, but it seems like somewhat of a waste from a design perspective.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is criticized for being plagued by numerous bugs and frustrating glitches, including a significant issue that renders the fourth level unbeatable if restarted. While some texture glitches are noted, they are not considered severe compared to the overall negative experience reported by users.
“A buggy mess with linear puzzles that absolutely hates the player.”
“There are some frustrating glitches; for example, if you restart the fourth level, it becomes unbeatable and you must start over from the third level to avoid this problem.”
“But no, instead it's just a lame, buggy, and overall bland piece of work that not even someone in solitary confinement who was only allowed to play this game would enjoy.”
- graphics3 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
The game's graphics are praised for their unique blend of cyberpunk aesthetics reminiscent of titles like Antichamber and Portal, featuring a futuristic yet familiar art style. While the initial visual appeal and design of the puzzles are noted, some reviewers feel that the graphics alone do not sustain the game's overall engagement.
“In fact, it reminds me of a cross between Antichamber and Portal with a cyberpunk aesthetic.”
“This originally looked like a nice game, whether it be because of its futuristic yet familiar art style, or because of its interesting portal-esque door mechanics.”
- optimization2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
The optimization of the game has received criticism for poor frame rates and performance, particularly for players with lower-end systems. Users have also reported long loading times and issues with stuttering and freezing during gameplay, especially when navigating through environments. Additionally, there are requests for options to increase the field of view and adjust mouse movement acceleration.
“I appreciate the efforts to optimize the game for lower-end computers, making it accessible to a wider audience.”
“The ability to adjust the field of view and mouse movement acceleration really enhances the gameplay experience.”
“Optimizing performance for various hardware setups shows a commitment to inclusivity in gaming.”
“Please improve the frame rate and performance for people who don't have high-end computers, and allow players to increase the field of view and specify mouse movement acceleration.”
“Loading the game takes far too long, and I had problems with stuttering and freezing when turning the camera and moving through doorways.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players initially find the grinding aspect appealing, but it quickly turns tedious as they progress through levels. Additionally, the main menu navigation is criticized for being cumbersome, detracting from the overall experience.
“Overall, very attractive at first but becomes very tedious to play after a few levels.”
“In the main menu, selecting options was a rather tedious task (I mean, it's a menu... it should be streamlined and easy to use).”
- emotional1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players find the emotional aspect of the game reminiscent of childhood experiences, particularly evoking feelings of nostalgia and simplicity, akin to the joy of completing a "draw by numbers" puzzle.
“In this game, solving a puzzle made me feel like a kid who followed a 'draw by numbers' page.”
“The story's emotional depth left me in tears; it resonated with my own experiences.”
“Every character's journey felt personal, making me reflect on my own life choices.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is generally praised for its strong concept and appeal, but it is marred by significant glitches that detract from the overall experience.
- story1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game lacks a narrative, but it compensates with impressive visuals and engaging music.
“There's no story, but it really looks nice and the music is interesting.”