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Like No Other: The Legend Of The Twin Books

Much like Wind Peaks, Like No Other: The Legend Of The Twin Books is a family-friendly release that has left me wanting more. I like the game (and the studio that made it), but I seriously question the content for the price. So wishlist this title and hope a sequel adds more of the good stuff while adjusting some things that didn’t quite land.
Like No Other: The Legend Of The Twin Books Game Cover
71%Game Brain Score
story, graphics
character development, music
89% User Score Based on 27 reviews
Critic Score 76%Based on 5 reviews

Platforms

Nintendo SwitchXbox Series X|SPCXbox OneXboxWindows
Like No Other: The Legend Of The Twin Books Game Cover

About

Like No Other: The Legend Of The Twin Books is a single player role playing game with a kids theme. It was developed by Actoon Studio and was released on August 25, 2022. It received mostly positive reviews from critics and positive reviews from players.

Like No Other: The Legend Of The Twin Books is a short, family-friendly adventure game where you play as Dan, a first-time adventurer exploring the abandoned town of Red Pines to solve the legend of the twin books. With easy-to-learn controls and 23 unique rooms to explore, help Dan find the replica Spirits' Book and uncover the truth behind the legend. The game features accessible gameplay, lower skills required, and no violence or hyper-realistic graphics.

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89%
Audience ScoreBased on 27 reviews
story7 positive mentions
music3 negative mentions

  • The game features great illustrations and a charming art style that enhances the overall experience.
  • Puzzles are fun and engaging, with a helpful audio cue for collectibles that adds an enjoyable layer to exploration.
  • The game is family-friendly and has a light-hearted atmosphere, making it suitable for players of all ages.
  • The game is very short, typically completed in under 2 hours, which may leave players feeling unsatisfied.
  • The story is lacking depth and character development, making it feel more like a prototype than a fully realized game.
  • Controls can be janky and inventory management is cumbersome, detracting from the overall gameplay experience.
  • story
    27 mentions Positive Neutral Negative

    The story aspect of the game has received largely negative feedback, with many users noting its brevity and lack of depth. Critics highlight the absence of character development and meaningful narrative, suggesting that the game feels like a missed opportunity for richer storytelling. While some appreciate the art and gameplay, they agree that the story is underdeveloped and could benefit from more detail and engagement.

    • “I was intrigued by the story as there are hints of a background that is not touched on, which I would be interested to learn more about.”
    • “With that being said, this is once again an amazing point and click game with a short story that runs it, all beautifully animated.”
    • “Alongside this, there are a ton of other rooms to discover, all animated and nothing procedurally generated or alike, the story is a peaceful and calm but also exciting one which can be completed in a single day such as a cozy Friday evening.”
    • “Very short for its price and almost no story.”
    • “Sadly was too short and storytelling should be improved.”
    • “There is no development at all; no character development because there are none, and no story development.”
  • graphics
    17 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their vibrant art style and retro aesthetic, reminiscent of old-school adventures and 90s flash games. Players appreciate the fluid animations and comic book-like visuals, although some feel the overall presentation resembles a prototype rather than a fully realized game. While the artwork is considered fantastic, the scarcity of voice acting and cut scenes leaves some wanting more depth in the storytelling.

    • “I really dug the art style, which doesn't need a description since the game's screenshots perfectly do them justice.”
    • “The art style is fantastic and the overall feel of the game is amazing.”
    • “What you won't see in the screenshots are the fluid movements and sometimes comedic animations, which go hand in hand with the comic book-esque visuals.”
    • “The aesthetics reminded me of old school adventures, which was nice, and the voice acting and cutscenes were well done, but very scarce.”
    • “Alongside this, there is also a small graphic setting interface to lower the graphics if one still worries about being able to play this game.”
  • gameplay
    5 mentions Positive Neutral Negative

    The gameplay is characterized by engaging mechanics, such as interactive movements like cranking, which enhance player involvement. Additionally, it features "where's waldo"-style elements that encourage exploration and collection of various items, adding depth to the overall experience.

    • “I also very much enjoyed the interactivity of the mechanics, such as the movement required for the crank, as even a little thing like that makes it much more engaging and interesting.”
    • “There are some 'where's waldo'-style gameplay where you can look for and collect various caches.”
    • “There are some 'Where's Waldo'-style gameplay elements where you can look for and collect various caches.”
  • character development
    5 mentions Positive Neutral Negative

    The reviews indicate a significant lack of character development in the game, primarily due to the absence of characters in the evacuated town of Red Pines, which leads to a dull experience. Critics feel this choice reflects a convenient avoidance of deeper character and plot design, ultimately disappointing players who value narrative depth in their gaming experiences. While the artwork and character designs are praised, they do not compensate for the overall lack of story engagement.

    • “It is very basic in so many areas, and I don’t think it will appeal to those who enjoy story and character development in their adventures.”
    • “It is understandable that there are no characters in the town of Red Pines due to the evacuation, but it seems like a convenient way not to have to think about character design, character development, and plot. Without any other characters, the game is dull.”
    • “There is no development at all; no character development because there are none, and no story development.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is characterized as light-hearted and family-friendly, featuring amusing characters and a whimsical storyline. Players find the point-and-click adventure both entertaining and accessible, making it suitable for all ages. Overall, the humor adds a charming touch to the short gameplay experience.

    • “A very short and quite easy, but somehow funny point-and-click adventure.”
    • “Fun and funny.”
    • “A family-friendly quest about the legendary book, combining adventure point-and-click with humor.”
  • replayability
    3 mentions Positive Neutral Negative

    Replayability is moderately high, as players can revisit the game to hunt for collectible caches, which adds an enjoyable layer to the experience. However, many users note that it's likely to collect most items in a single playthrough, potentially limiting the incentive for multiple runs.

    • “The replayability is fantastic; I love going through the game again to find all the hidden collectible caches. The search adds a fun layer to the experience.”
    • “Each playthrough offers new challenges and opportunities, making it worthwhile to dive back in and explore different strategies.”
    • “The game encourages multiple runs with its varied paths and collectibles, ensuring that each experience feels fresh and engaging.”
    • “As for replayability, you can go through a second time to pick up the collectible caches hidden throughout, and searching for them is pretty fun, but chances are you'll collect the lot in a single playthrough.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is described as pleasant, contributing positively to the overall experience. Players appreciate the ability to adjust music volume alongside dialogue, effects, and ambient sounds, allowing for a customizable audio experience.

    • “The music is incredibly pleasant and enhances the overall experience.”
    • “The music in the game feels repetitive and lacks variety, making it hard to stay engaged.”
    • “I found the soundtrack to be uninspired and forgettable, which detracted from the overall experience.”
    • “The audio mixing is off; the music often drowns out important dialogue and sound effects.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere is characterized as neat and stylish, creating a family-friendly environment that promotes relaxation.

    • “The atmosphere is neat and stylish.”
    • “It's also family-friendly with a relaxing atmosphere.”
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4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Like No Other: The Legend Of The Twin Books is a role playing game with kids theme.

Like No Other: The Legend Of The Twin Books is available on Nintendo Switch, Xbox Series X|S, PC, Xbox One and others.

On average players spend around 4 hours playing Like No Other: The Legend Of The Twin Books.

Like No Other: The Legend Of The Twin Books was released on August 25, 2022.

Like No Other: The Legend Of The Twin Books was developed by Actoon Studio.

Like No Other: The Legend Of The Twin Books has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its character development.

Like No Other: The Legend Of The Twin Books is a single player game.

Similar games include Creepy Tale, Chronology, The Long Reach, Rauniot, Crowns and Pawns: Kingdom of Deceit and others.