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Wind Peaks

There’s certainly something to be said for a game that leaves me thinking about it and wanting more. Wind Peaks definitely grew on me. But, reaching the end after playing for just over three hours (and getting all achievements) is a tough pill to swallow for a $14.99 game. I hope the sequel plays it less conservatively.
Wind Peaks Game Cover
76%Game Brain Score
story, graphics
grinding, replayability
78% User Score Based on 121 reviews
Critic Score 72%Based on 4 reviews

Platforms

Nintendo SwitchXbox Series X|SPCXbox Game PassCloudPlaystation 4Xbox OneXbox Cloud GamingXboxSteam DeckWindowsPlayStation
Wind Peaks Game Cover

About

Wind Peaks is a single player casual action adventure game with fantasy, kids and science fiction themes. It was developed by Actoon Studio and was released on July 28, 2020. It received mostly positive reviews from both critics and players.

In a place called Wind Peaks, mysteries happen, help the scouts find all the missing objects in this fun and relaxing adventure of treasure hunt.

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78%
Audience ScoreBased on 121 reviews
story9 positive mentions
grinding5 negative mentions

  • Beautiful, hand-drawn, colorful and charming art style that creates a relaxing and pleasant atmosphere.
  • Engaging and fun hidden object gameplay inspired by Where's Waldo and Hidden Folks, suitable for all ages including children.
  • Simple puzzles and interactive elements add some variation and break up the hidden object mechanics without overwhelming complexity.
  • Extremely short length with around 1-3 hours of gameplay, making it feel more like a demo and not justifying the full price.
  • Many objects are hidden in frustratingly obscure ways, requiring pixel hunting and excessive clicking, sometimes obstructed or barely visible.
  • Repetitive environments with reused assets and large maps that feel monotonous; lack of mid-level saves forces replaying whole levels if exited early.
  • story
    57 mentions Positive Neutral Negative

    The story is generally regarded as simple, vague, and serving mainly as a backdrop to the hidden object and puzzle gameplay, with limited plot development and little character interaction. While the hand-drawn art and charming presentation add appeal, many find the narrative thin, somewhat disjointed, and ending on an unresolved cliffhanger suggesting a sequel that feels uncertain. Overall, the story is cute and enjoyable but lacks depth, cohesion, and satisfying conclusions.

    • “Loved the story to drive the game and look forward to season 2 :)”
    • “A cute story wrapped up in a neat hidden object game - reminiscent of kids' Wally-style books; the images are full of interesting rather than junk.”
    • “Of course, the best part I think is the hand-drawn art which I absolutely adore - grew up playing the Usborne Puzzle Adventures books (i.e. Codename Quicksilver and the like) and the art there is very similar :) - and the little story snippets for each level, such as the one where they woke up their scout leader at night.”
    • “- A story without any real storyline or substance and an even more absurd ending.”
    • “The bare-bones story is awful and the ending is infuriating.”
    • “The main issue is that as soon as the story starts coming together, the game ends.”
  • graphics
    52 mentions Positive Neutral Negative

    The game features a charming, colorful, and whimsical art style that many find cute and visually appealing, reminiscent of hand-drawn or cartoony aesthetics. While the graphics are generally well-executed and enhance the relaxing atmosphere, some players note minor issues like pixelation on high-res displays, occasional layering glitches, and UI quirks. Overall, the visuals are praised for their style and clarity, though the game's simplicity and short length limit the impact of its graphics.

    • “The graphics of the game are amazingly clear.”
    • “I absolutely love the direction taken with the art style and wish more hidden object games adopted this style, instead of the overly used cliché horror/realism approach.”
    • “The graphics, although drawn digitally, have a very traditional feeling to it.”
    • “Many of the spawn points were selected before a major update that changed some of the graphics, which means that now some spawn points are behind unmovable items.”
    • “When zooming in, some graphics are pixelated or smudged on my 4K monitor, which is distracting.”
    • “- Graphical glitches.”
  • gameplay
    39 mentions Positive Neutral Negative

    The gameplay centers on straightforward hidden object searching with occasional simple puzzles and interactive elements, offering a relaxing and casual experience enhanced by charming art and sound. While the mechanics are generally basic and sometimes underutilized, subtle narrative additions and unique touches provide slight freshness within the genre. However, the short length and limited depth may leave players wanting more variety or complexity.

    • “The exploration and casual gameplay are pretty fun, with peaceful forest sounds adding to the chill vibe.”
    • “It's a fun casual game in the genre of hidden object with interactive elements, puzzles and relaxing gameplay for the whole family.”
    • “It is a good hidden object game with 1 to 2 hours of gameplay, challenging mechanics that scramble the hidden objects every time you play the same level, and wonderful handmade drawings.”
    • “I liked the art style of the game but I found the gameplay rather lacking.”
    • “It lacked the clever level designs to blend the objects into their surroundings, and mechanics such as shaking trees or moving rocks were never utilised.”
    • “Frankly, I would have expected the mechanics of "shaking the tree", "moving the bush" and "pushing the rocks" to have an impact in the game, but they are never used elsewhere than in the tutorial that introduces those.”
  • music
    17 mentions Positive Neutral Negative

    The game's music is generally described as decent and relaxing, often complemented by ambient forest sounds that enhance the atmosphere. However, some players find it monotonous or minimal, with limited soundtrack presence during gameplay. Overall, while not outstanding, the music fits well with the art style and casual tone.

    • “I thought the soundtrack was decent, especially with the ambient forest sounds complementing it.”
    • “The soundtrack imitates the sounds of a forest, with birds chirping.”
    • “The game has relaxing sound effects, bird sounds, quite enjoyable, with relaxing music that pairs well with its challenging gameplay.”
    • “Monotonous music, no voice acting at all.”
    • “It's so easy to not pay any attention to it like there's no soundtrack at all.”
    • “I had to double check this, but there actually isn't any music in the game, except for specific circumstances, such as while you're on the title screen or watching cutscenes.”
  • humor
    7 mentions Positive Neutral Negative

    The humor in Wind Peaks is generally appreciated for being funny, lovely, and often expressed through clever decontextualization and amusing sound effects. While some users wish there was more humor, the game’s short, hilarious story and cute drawings contribute to a charming and enjoyable comedic experience.

    • “Wind Peaks is a very good hidden object game with some beautiful drawing designs, a nice ambient, and some funny sound effects.”
    • “Now to the game, Wind Peaks is a puzzle game, with new puzzles every map and a short but hilarious story to it.”
    • “The humor, because there is a lot of it, plays on the decontextualization.”
  • atmosphere
    7 mentions Positive Neutral Negative

    The game's atmosphere is praised for its gentle environmental details, such as swaying trees and natural background sounds, which create a chilling and immersive vibe. The setting evokes a sense of mystery and nostalgia reminiscent of series like Gravity Falls and Where's Waldo, enhancing player engagement. Overall, the atmosphere is considered well-crafted and enjoyable, earning positive ratings around 7/10.

    • “The trees gently swaying was very nice and added to the atmosphere of the game.”
    • “With the setting and theoretical air of mystery, it reminds me of successful series like Gravity Falls and the atmosphere it created.”
    • “Wind Peaks has the soul of Where's Waldo books, with objects scattered all over the place without hints, plus cartoonish handmade drawings, background nature sounds, and a chilling atmosphere.”
  • optimization
    6 mentions Positive Neutral Negative

    The game runs smoothly without any performance issues, even during intense scenes with many animated elements, on high-end hardware like the AMD Ryzen 9 5900X and NVIDIA GeForce 3070. Optimization appears well-handled, ensuring a stable experience throughout.

    • “No performance issues running on AMD Ryzen 9 5900X, 16 GB RAM, Nvidia GeForce 3070.”
    • “Especially in the last level there are a lot of animated items, but that didn’t influence the performance in any way.”
    • “[h1]Performance, bugs and issues[/h1]”
  • grinding
    5 mentions Positive Neutral Negative

    Grinding in the game is widely seen as tedious, frustrating, and uninspiring rather than challenging, with players expressing strong dislike for grindy achievements. Suggestions include adding helpful, even cryptic, item location hints to reduce the monotony of searching for elusive items.

    • “That's not making it harder or challenging, it makes it tedious, frustrating and annoying.”
    • “Boring, tedious and uninspiring.”
    • “Add a system for item location hints (cryptic ones if you must) to give the player a better, less tedious chance to find that last elusive item in a huge forest.”
  • replayability
    5 mentions Positive Neutral Negative

    The game offers moderate replayability, with randomized item locations providing some variation, but overall minimal depth. Levels are replayable, making it easy to revisit content, resulting in a replay value rating around 6/10.

    • “Item locations are randomized, each item could have 2-4 locations, so the game offers minimal but notable replay value.”
    • “Levels are replayable, making it easy to revisit them.”
    • “This is a plus for replayability.”
    • “Replay value: 6/10. Item locations are randomized, each item could have 2-4 locations, so the game has minimal replay value.”
    • “Replay value: 6/10. Item locations are randomized, each item could have 2-4 locations, so the game has minimal replay value.”
    • “Levels are replayable, so it's easy to get them again.”
  • emotional
    2 mentions Positive Neutral Negative

    The game delivers a heartfelt and nostalgic emotional experience through its light, easygoing gameplay and wholesome atmosphere, evoking childhood memories despite its brief two-hour duration.

    • “The game is short (~2 hours), but it's a wholesome experience with no violence or hyper-realistic graphics—just light, easygoing gameplay.”
    • “It's short, sweet, and it made me feel like a kid again in a library trying to find every single item off a list.”
  • monetization
    1 mentions Positive Neutral Negative

    The game's monetization is unobtrusive and does not rely on big budgets or aggressive advertising, offering a simple, relaxing item-hunting experience without pressure to spend.

  • stability
    1 mentions Positive Neutral Negative

    The game experiences some graphical glitches that affect its stability. These issues may disrupt the visual experience but do not appear to cause major crashes.

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3h Median play time
2h Average play time
1-3h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Wind Peaks is a casual action adventure game with fantasy, kids and science fiction themes.

Wind Peaks is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 4 and others.

On average players spend around 2 hours playing Wind Peaks.

Wind Peaks was released on July 28, 2020.

Wind Peaks was developed by Actoon Studio.

Wind Peaks has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its grinding.

Wind Peaks is a single player game.

Similar games include The Tiny Bang Story, Tiny Lands, Little hidden city, FIND ALL 4: Magic, Cats in Time and others.