- April 24, 2023
- Filip Zemljak
Lichenvale
Platforms
About
"Lichenvale is a first-person slasher featuring fast-paced melee combat and tactical spell usage. Battle through nightmarish hordes representing your inner fears, fueling powerful spells with successful slashes. Encounter progressively stronger enemies, collect orbs of power for permanent character strength increases, and embark on a captivating campaign."










- The game features satisfying movement and tight controls, making for an enjoyable gameplay experience.
- Combat is fun and simple, with a variety of enemies that each have unique attack patterns, adding depth to encounters.
- The game has a good visual aesthetic and atmosphere, reminiscent of classic 90s FPS games, which many players appreciate.
- There are significant issues with hit detection and enemy AI, leading to frustrating combat experiences.
- The game lacks variety in weapons and has limited enemy types, which can make gameplay feel repetitive.
- Bugs and design flaws, such as getting stuck in the environment and confusing level layouts, detract from the overall experience.
gameplay
11 mentions Positive Neutral NegativeThe gameplay is generally praised for its tight controls and engaging mechanics, offering a fun experience, especially for its price. However, players note issues such as confusing level design, buggy maps, and a lack of customization options, which can detract from the overall experience. While the game incorporates modern elements like dashing and has a blend of FPS and souls-like mechanics, some players found the difficulty to be unexpectedly high.
“There are also some modern mechanics (e.g. dashing) to spice things up, so I recommend it.”
“Mechanics are tight and feel pretty good on the whole.”
“Short but sweet and has pretty tight controls and gameplay; the only real problem is the lack of options like turning off motion blur and some confusing level design.”
“After going through the first two levels, I have to say I expected somewhat easier gameplay, but it turned out I had to focus to avoid respawning too often.”
“This is another mechanic that I'm confused about.”