Legends of Pixelia
- September 14, 2015
- SimaGames
Legends of Pixelia is an action RPG that combines retro pixelart with modern gameplay mechanics. Choose a hero class, crawl through procedurally generated dungeons and show your reflexes in challenging boss fights. Single player & local multiplayer, best played with gamepad.
Reviews
- Controls are smooth and accurate, leading to enjoyable gameplay.
- The game features a fun character progression system and varied enemies, providing depth to the combat.
- It offers a nostalgic retro aesthetic and can be played solo or in local co-op, enhancing the overall experience.
- The color-coded enemy shields can be frustrating for colorblind players, as they require matching attacks to specific colors.
- The gameplay can feel repetitive due to a limited set of abilities and a slow pacing caused by cooldown mechanics.
- There are issues with controller compatibility and keybinding options, which can detract from the overall experience.
- gameplay12 mentions
- 33 % positive mentions
- 42 % neutral mentions
- 25 % negative mentions
The gameplay is described as fun and engaging, with a nostalgic NES-Zelda feel that appeals to fans of retro gaming. However, some players find the minimalistic approach limiting, as it often reduces gameplay to simple mechanics like running and waiting for cooldowns. Overall, while the game offers depth and enjoyment, it may not satisfy those seeking more complex gameplay options.
“There is a surprising amount of depth to the gameplay.”
“I can see myself playing this years into the future, because the gameplay is - of course - timeless.”
“I fell in love with this game in just 20 minutes into it. The gameplay is fantastic and the pixel art is retro beautiful.”
“I'm used to hack and slash style gameplay, but the minimalism hurts this game quite a bit.”
“In fact, most of the game's 'correct' style of gameplay is just that: run around and wait for your cooldowns.”
“You're given very little in the way of options with your gameplay.”
- graphics3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The graphics of the game are minimal, which some players feel detracts from the overall experience, while others appreciate the aesthetic if they favor that particular style. Comparisons to titles like Shovel Knight highlight the importance of strong art direction and variety in visual design.
“The game honestly looks pretty if you're into this style of graphics.”
“The visuals are also minimal and to the game's detriment.”
“At the same time, games like Shovel Knight circumvent these restrictions in the chosen art style by having solid art direction and variety.”
- atmosphere1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game's atmosphere lacks variety, failing to create distinct environments or moods, which may detract from the overall experience.
“This game doesn't create distinct atmospheres with varying feels.”
“The overall atmosphere feels flat and uninspired.”
“There is a lack of immersion; the atmosphere fails to draw you in.”
- music1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The music in the game is generally well-received, noted for being enjoyable and easy to listen to.
“The music is pretty good, being easy to listen to.”
“The soundtrack perfectly complements the gameplay, enhancing the overall experience.”
“I love how the music evolves with the game, creating an immersive atmosphere.”
- story1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The reviews indicate that the game lacks a coherent story, with some users noting that there is essentially no narrative present.
“In fact, there is not even any story.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Reviewers express frustration with the monetization practices in the game industry, highlighting concerns about unfair advantages where high-level players with premium gear can easily dominate lower-level players, suggesting a lack of balance and integrity in the game's economic model.
“The monetization model feels like a cash grab, where players are forced to spend money to keep up with others.”
“It's frustrating to see that progress is heavily gated behind paywalls, making it hard to enjoy the game without spending.”
“The game seems designed to push players towards microtransactions, which detracts from the overall experience.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Replayability is present, but it can diminish over time, especially if players frequently encounter failure.
“The replayability is impressive, with multiple paths and choices that keep the experience fresh.”
“Each playthrough offers new challenges and surprises, making you want to dive back in.”
“The variety of character builds and strategies ensures that no two runs feel the same.”
“The replayability is there, but it may get old if you keep dying.”
“Once you've completed the game, there's little incentive to go back and play it again.”
“The lack of meaningful choices makes replaying the game feel tedious and uninteresting.”