Legend of Towercraft
- June 5, 2020
- Martin Bartsch
'Legend of Towercraft' is a Free-to-Play Tower Defense/ARPG which has NO Pay-to-Win elements. The world is in ruins and as the Guardian of your community below the mountain, you have the task to rebuild your town and protect it from the growing corruption.
Reviews
- The game combines tower defense and RPG elements, providing a unique gameplay experience.
- It offers a variety of upgrade options for towers and characters, allowing for diverse strategies.
- The developer is responsive and engaged with the community, enhancing the overall player experience.
- The user interface is clunky and unintuitive, making navigation and gameplay frustrating.
- There are significant bugs and performance issues, including long loading times and server connection problems.
- The game lacks proper tutorials and explanations, leaving new players confused about mechanics and controls.
- gameplay9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The gameplay in this tower defense game is praised for its variety of mechanics and engaging animations, offering a fun experience overall. However, some players find certain mechanics, like the segmented stages and the encouragement to restart with different heroes, less appealing, and there are criticisms regarding player interaction and the overall coherence of the gameplay.
“I really like this gameplay model for tower defense.”
“Gameplay is quite fun and I enjoy the animation style.”
“Each provides some benefits to improve gameplay.”
“That is a questionable mechanic to simply stretch length; it feels like one normal stage was chopped into many pieces.”
“Also, there is a mechanic to encourage you to start over with all heroes, but it just isn't appealing.”
“Game mechanics, or player interaction, sucks.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and overly reliant on farming, with a clunky user interface that adds to the frustration. Many feel that the trial-and-error approach required to progress further exacerbates the grind, making the overall experience less enjoyable.
“The UI is fairly clunky, and the game is designed to be rather grindy.”
“Too much farming.”
“Yes, it can be figured out by trial and error, but it's a bit tedious.”
- story4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The story aspect of the game is criticized for lacking depth and variety, particularly in RPG elements, while Divine Legends is praised for its engaging narrative involving ancient gods and a rich array of gameplay features, including quests and events. Overall, players appreciate the dedication and love evident in the storytelling, despite some shortcomings in other RPG elements.
“Divine Legends uses ancient gods as heroes, who can alter monster movement and are a big threat themselves, while tower variety is huge + PvP + daily challenges, quests, events, and even deep story.”
“But this man got out of bed and restored my weapon; this game is made with all the love and dedication as that story every moment.”
“For an RPG, you want build variety, smart items with effects, and a compelling story... there is none of it.”
“Divine Legends uses ancient gods as heroes, who can alter monster movement and are a big threat themselves, while tower variety is huge, along with PvP, daily challenges, quests, events, and even a deep story.”
“Let me tell you a short story.”
- music3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The music in the game is characterized by a short repeating loop, which some players find limiting, as it lacks variety and depth. While it is noted to be enjoyable, it does not significantly enhance the overall experience, with many users expressing a desire for more diverse tracks to complement the gameplay.
“Infinitode 2 relies on a monstrous skill tree, great rewarding replayability, and nice music.”
“Music is on a short repeating loop.”
“I am not seeing any improvement in graphics, music, sound, animation, enemy variety.”
- graphics3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The graphics are generally considered good, but there are notable issues with jerky animations and missing spell visuals. Many users feel that improvements in the graphics could elevate the game to a level comparable to Kingdom Rush.
“Good graphics.”
“Animations are jerky, and some spell visuals seem to be missing.”
“If this had better graphics, it would beat Kingdom Rush.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is generally well-received, but users report significant stability issues, particularly with a buggy user interface that detracts from the overall experience.
“At its core, it's a good game... I would play more if its UI would stop being so buggy.”
“Very buggy.”
- replayability2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Infinitode 2 offers significant replayability through its extensive skill tree and a "prestige" system that unlocks harder levels with better rewards. The inclusion of an endless mode adds to the challenge and enjoyment, although some players note the limited music track may affect the overall experience.
“Infinitode 2 features a massive skill tree, providing great rewarding replayability along with nice music that enhances the experience.”
“There is a lot of replayability thanks to the 'prestige' system, where completing a region unlocks harder levels with better loot, and the endless mode is both fun and challenging.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game is not free and incorporates aggressive microtransactions typical of mobile apps, which have been criticized for creating a toxic experience.
“The game isn't free and features toxic mobile app microtransactions.”
“The monetization system feels exploitative and heavily favors players who spend money.”
“I was disappointed to find that progress is heavily gated behind paywalls.”