- November 10, 2017
- Strange Company
Left-Hand Path
Conjure your way through unspeakable evils.
Platforms
About
In "Left-Hand Path," a challenging VR RPG inspired by Dark Souls, you'll awaken in a mysterious castle and learn arcane gestures to cast powerful spells. Master a complex ritual magic system, battle dangerous creatures, and delve into the Well Of All Rewards. This immersive game offers a vast world to explore and many hours of gameplay.
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- The game features an immersive and innovative spellcasting system that allows players to draw runes in the air, enhancing the feeling of being a powerful wizard.
- The atmosphere is dark and creepy, effectively creating tension and fear, making it a thrilling experience for horror fans.
- The developer is highly engaged with the community, actively responding to feedback and making improvements, which shows a commitment to enhancing the game.
- The game suffers from a lack of polish, with issues such as clunky controls, poor enemy AI, and occasional bugs that can disrupt gameplay.
- The graphics and overall aesthetics feel dated, which can detract from the immersive experience, especially compared to newer VR titles.
- The difficulty can be frustrating, with many players feeling overwhelmed by the fast-moving enemies and unclear progression paths, leading to a steep learning curve.
gameplay
50 mentions Positive Neutral NegativeThe gameplay of "Left-Hand Path" is characterized by its immersive spellcasting mechanics and a challenging combat system reminiscent of Dark Souls, providing a unique experience in VR. While the game has some rough edges, such as clunky item pickup and less polished graphics, players appreciate the engaging atmosphere and the thrill of navigating its dark world. Overall, the mechanics encourage different playstyles and strategies, making it a compelling choice for those who enjoy RPGs with a focus on magic and exploration.
“The mechanics work great, and if you like a challenge with a little scare to it, this is for you.”
“Gameplay feels solid, and the world is very immersive.”
“The game's core mechanic is fun, and I love that I can actually read the text.”
“Again, if this is something you get into, I can see it being fantastic, and I wish I could get into it because I saw gameplay of it back before I got my headset, and it looked great. But it just doesn't hold up as well as other games have, and it's a shame we won't be able to see it being the best it could.”
“That's what I'm hoping for, and so the only reason I'm not requesting a refund, but the spell mechanic is really clunky to actually fight with, and the staff doesn't seem to actually do a whole lot except act like a pointer.”
“It is a charming indie game with plenty of bugs and limits in gameplay, art, and level design.”